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85 lines
2.2 KiB
C
85 lines
2.2 KiB
C
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/*
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* Copyright 1993, 1995 Christopher Seiwald.
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*
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* This file is part of Jam - see jam.c for Copyright information.
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*/
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/*
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* lists.h - the LIST structure and routines to manipulate them
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*
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* The whole of jam relies on lists of strings as a datatype. This
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* module, in conjunction with newstr.c, handles these relatively
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* efficiently.
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*
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* Structures defined:
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*
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* LIST - list of strings
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* LOL - list of LISTs
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*
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* External routines:
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*
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* list_append() - append a list onto another one, returning total
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* list_new() - tack a string onto the end of a list of strings
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* list_copy() - copy a whole list of strings
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* list_sublist() - copy a subset of a list of strings
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* list_free() - free a list of strings
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* list_print() - print a list of strings to stdout
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* list_printq() - print a list of safely quoted strings to a file
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* list_length() - return the number of items in the list
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*
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* lol_init() - initialize a LOL (list of lists)
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* lol_add() - append a LIST onto an LOL
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* lol_free() - free the LOL and its LISTs
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* lol_get() - return one of the LISTs in the LOL
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* lol_print() - debug print LISTS separated by ":"
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*
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* 04/13/94 (seiwald) - added shorthand L0 for null list pointer
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* 08/23/94 (seiwald) - new list_append()
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* 10/22/02 (seiwald) - list_new() now does its own newstr()/copystr()
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* 11/04/02 (seiwald) - const-ing for string literals
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* 12/09/02 (seiwald) - new list_printq() for writing lists to Jambase
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*/
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/*
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* LIST - list of strings
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*/
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typedef struct _list LIST;
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struct _list {
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LIST *next;
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LIST *tail; /* only valid in head node */
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const char *string; /* private copy */
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} ;
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/*
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* LOL - list of LISTs
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*/
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typedef struct _lol LOL;
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# define LOL_MAX 9
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struct _lol {
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int count;
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LIST *list[ LOL_MAX ];
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} ;
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LIST * list_append( LIST *l, LIST *nl );
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LIST * list_copy( LIST *l, LIST *nl );
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void list_free( LIST *head );
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LIST * list_new( LIST *head, const char *string, int copy );
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void list_print( LIST *l );
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int list_length( LIST *l );
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LIST * list_sublist( LIST *l, int start, int count );
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# define list_next( l ) ((l)->next)
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# define L0 ((LIST *)0)
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void lol_add( LOL *lol, LIST *l );
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void lol_init( LOL *lol );
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void lol_free( LOL *lol );
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LIST * lol_get( LOL *lol, int i );
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void lol_print( LOL *lol );
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