buildtools/jam/lists.h

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/*
* Copyright 1993, 1995 Christopher Seiwald.
*
* This file is part of Jam - see jam.c for Copyright information.
*/
/*
* lists.h - the LIST structure and routines to manipulate them
*
* The whole of jam relies on lists of strings as a datatype. This
* module, in conjunction with newstr.c, handles these relatively
* efficiently.
*
* Structures defined:
*
* LIST - list of strings
* LOL - list of LISTs
*
* External routines:
*
* list_append() - append a list onto another one, returning total
* list_new() - tack a string onto the end of a list of strings
* list_copy() - copy a whole list of strings
* list_sublist() - copy a subset of a list of strings
* list_free() - free a list of strings
* list_print() - print a list of strings to stdout
* list_printq() - print a list of safely quoted strings to a file
* list_length() - return the number of items in the list
*
* lol_init() - initialize a LOL (list of lists)
* lol_add() - append a LIST onto an LOL
* lol_free() - free the LOL and its LISTs
* lol_get() - return one of the LISTs in the LOL
* lol_print() - debug print LISTS separated by ":"
*
* 04/13/94 (seiwald) - added shorthand L0 for null list pointer
* 08/23/94 (seiwald) - new list_append()
* 10/22/02 (seiwald) - list_new() now does its own newstr()/copystr()
* 11/04/02 (seiwald) - const-ing for string literals
* 12/09/02 (seiwald) - new list_printq() for writing lists to Jambase
*/
/*
* LIST - list of strings
*/
typedef struct _list LIST;
struct _list {
LIST *next;
LIST *tail; /* only valid in head node */
const char *string; /* private copy */
} ;
/*
* LOL - list of LISTs
*/
typedef struct _lol LOL;
# define LOL_MAX 9
struct _lol {
int count;
LIST *list[ LOL_MAX ];
} ;
LIST * list_append( LIST *l, LIST *nl );
LIST * list_copy( LIST *l, LIST *nl );
void list_free( LIST *head );
LIST * list_new( LIST *head, const char *string, int copy );
void list_print( LIST *l );
int list_length( LIST *l );
LIST * list_sublist( LIST *l, int start, int count );
# define list_next( l ) ((l)->next)
# define L0 ((LIST *)0)
void lol_add( LOL *lol, LIST *l );
void lol_init( LOL *lol );
void lol_free( LOL *lol );
LIST * lol_get( LOL *lol, int i );
void lol_print( LOL *lol );