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* these are dependencies for gcc 4 Graphite engine build. * CLooG 0.18.0 includes ISL 0.11.1 which is the backend that the build script enables. * PPL is needed by GCC build even if it isn't the chosen backend.
118 lines
2.7 KiB
Plaintext
118 lines
2.7 KiB
Plaintext
# created: Tue Mar 23 01:51:15 CET 2010
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# ---------------------- CONTEXT ----------------------
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c # language is C
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# Context
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2 4
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1 1 0 -1
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1 0 1 -1
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1 # set parameter names
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M N
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# --------------------- STATEMENTS --------------------
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1
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1 # domains per statement
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76 10
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1 -5 0 0 0 0 0 2 2 -7
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1 -20 0 0 0 20 20 0 0 16
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1 -40 0 0 0 0 80 0 8 16
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1 -4 4 0 0 0 4 0 0 4
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1 -20 0 0 0 40 0 0 0 8
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1 -20 0 20 0 20 0 0 0 16
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1 -20 0 40 0 0 0 0 4 8
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1 -20 40 0 0 0 0 0 0 16
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1 -4 4 4 0 0 0 0 0 4
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1 -20 0 0 0 0 20 4 4 -4
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1 -10 0 0 0 10 0 2 0 2
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1 -5 0 0 5 0 0 0 0 3
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1 -5 5 0 0 0 0 1 0 2
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1 -10 0 10 0 0 0 2 2 -2
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1 0 -10 -10 10 0 0 0 2 6
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1 20 -20 -20 0 0 0 0 4 16
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1 0 -10 0 10 0 -10 0 2 6
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1 40 -40 0 0 0 -40 0 8 32
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1 0 -20 0 10 0 0 0 4 0
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1 0 -10 0 0 0 0 2 4 -10
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1 40 -80 0 0 0 0 0 16 8
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1 0 -10 0 0 0 10 0 2 2
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1 0 -5 0 0 5 0 0 0 3
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1 0 -10 0 10 0 0 0 0 4
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1 0 -5 5 0 0 0 0 1 1
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1 20 -20 0 0 0 0 0 0 12
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1 0 0 -10 10 -10 0 0 2 8
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1 40 0 -40 0 -40 0 0 8 40
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1 0 0 -20 10 0 0 0 2 4
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1 0 0 -5 0 0 0 1 1 -2
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1 40 0 -80 0 0 0 0 8 24
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1 0 0 -5 0 0 5 0 0 4
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1 0 0 -10 0 10 0 0 0 4
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1 0 0 -10 10 0 0 0 0 2
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1 0 5 -5 0 0 0 0 0 3
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1 40 0 -40 0 0 0 0 0 16
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1 0 0 0 -5 0 0 2 2 -6
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1 0 0 0 -20 20 20 0 0 20
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1 0 0 0 -40 0 80 0 8 24
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1 0 20 0 -20 0 20 0 0 24
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1 0 0 20 -20 20 0 0 0 20
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1 0 0 0 -20 40 0 0 0 12
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1 0 0 40 -20 0 0 0 4 12
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1 0 40 0 -20 0 0 0 0 20
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1 0 20 20 -20 0 0 0 0 24
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1 0 0 0 -40 0 40 8 8 0
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1 0 0 0 -20 20 0 4 0 8
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1 0 0 20 -20 0 0 4 4 0
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1 2 0 0 -2 0 0 0 0 2
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1 0 10 0 -10 0 0 2 0 6
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1 0 0 0 10 -10 -10 0 2 8
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1 80 0 0 0 -80 -80 0 16 80
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1 0 0 0 10 -20 0 0 4 4
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1 0 0 0 0 -10 0 2 4 -8
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1 120 0 0 0 -240 0 0 48 72
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1 0 0 0 0 -20 20 0 4 8
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1 0 0 0 10 -10 0 0 0 6
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1 0 0 10 0 -10 0 0 2 4
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1 0 1 0 0 -1 0 0 0 1
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1 40 0 0 0 -40 0 0 0 32
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1 0 0 0 10 0 -20 0 2 4
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1 0 0 0 0 0 -5 1 1 -2
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1 80 0 0 0 0 -160 0 16 48
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1 0 0 0 0 10 -10 0 0 4
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1 0 0 0 10 0 -10 0 0 2
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1 0 0 5 0 0 -5 0 0 4
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1 0 10 0 0 0 -10 0 0 6
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1 40 0 0 0 0 -40 0 0 16
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1 0 0 0 0 0 4 0 0 0
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1 0 0 0 0 20 0 0 0 -8
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1 0 0 0 20 0 0 0 0 -12
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1 0 0 4 0 0 0 0 0 0
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1 0 20 0 0 0 0 0 0 -4
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1 80 0 0 0 0 0 0 0 -32
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1 0 0 0 0 0 0 0 1 -4
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1 0 0 0 0 0 0 1 0 -3
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0 0 0 # for future options...
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1 # set the iterator names
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outerTimeTileIter outerProcTileIter1 outerProcTileIter2 innerTimeTileIter innerProcTileIter1 innerProcTileIter2
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# --------------------- SCATTERING --------------------
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1 # Scattering functions
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6 16
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0 1 0 0 0 0 0 -1 0 0 0 0 0 0 0 0
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0 0 1 0 0 0 0 0 -1 0 0 0 0 0 0 0
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0 0 0 1 0 0 0 0 0 -1 0 0 0 0 0 0
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0 0 0 0 1 0 0 0 0 0 -1 0 0 0 0 0
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0 0 0 0 0 1 0 0 0 0 0 -1 0 0 0 0
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0 0 0 0 0 0 1 0 0 0 0 0 -1 0 0 0
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1 # we set the scattering dimension names
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outerTimeTileScatter outerProcTileScatter1 outerProcTileScatter2 innerTimeTileScatter innerProcTileScatter1 innerProcTileScatter2
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