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* these are dependencies for gcc 4 Graphite engine build. * CLooG 0.18.0 includes ISL 0.11.1 which is the backend that the build script enables. * PPL is needed by GCC build even if it isn't the chosen backend.
63 lines
1.6 KiB
C
63 lines
1.6 KiB
C
/* Generated from ../../../git/cloog/test/vasilache.cloog by CLooG 0.14.0-72-gefe2fc2 gmp bits in 0.15s. */
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extern void hash(int);
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/* Useful macros. */
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#define floord(n,d) (((n)<0) ? -((-(n)+(d)-1)/(d)) : (n)/(d))
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#define ceild(n,d) (((n)<0) ? -((-(n))/(d)) : ((n)+(d)-1)/(d))
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#define max(x,y) ((x) > (y) ? (x) : (y))
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#define min(x,y) ((x) < (y) ? (x) : (y))
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#define S1() { hash(1); }
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#define S2() { hash(2); }
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#define S3() { hash(3); }
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#define S4(i,j) { hash(4); hash(i); hash(j); }
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#define S5(i,j) { hash(5); hash(i); hash(j); }
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#define S6(i,j,k,l) { hash(6); hash(i); hash(j); hash(k); hash(l); }
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#define S7(i,j,k,l) { hash(7); hash(i); hash(j); hash(k); hash(l); }
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#define S8() { hash(8); }
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void test(int M, int N)
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{
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/* Scattering iterators. */
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int p1, p3, p5, p7;
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/* Original iterators. */
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int i, j, k, l;
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S1() ;
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S2() ;
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for (p1=0;p1<=N-1;p1++) {
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for (p3=0;p3<=N-1;p3++) {
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S4(p1,p3) ;
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S5(p1,p3) ;
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}
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}
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for (p1=0;p1<=N-1;p1++) {
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for (p3=0;p3<=N-1;p3++) {
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for (p5=0;p5<=floord(N-1,32);p5++) {
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if (p5 >= 0) {
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p7 = 32*p5 ;
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l = 32*p5 ;
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S7(p1,p3,p5,32*p5) ;
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}
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if (p5 <= -1) {
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S7(p1,p3,p5,0) ;
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}
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for (p7=max(32*p5+1,1);p7<=min(N-1,32*p5+31);p7++) {
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l = p7-1 ;
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S6(p1,p3,p5,p7-1) ;
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S7(p1,p3,p5,p7) ;
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}
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if (p5 >= ceild(N-32,32)) {
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l = N-1 ;
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S6(p1,p3,p5,N-1) ;
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}
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if (p5 <= floord(N-33,32)) {
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p7 = 32*p5+32 ;
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l = 32*p5+31 ;
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S6(p1,p3,p5,32*p5+31) ;
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}
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}
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}
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}
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S8() ;
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}
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