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https://review.haiku-os.org/haiku
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82 lines
2.9 KiB
C
82 lines
2.9 KiB
C
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: TextInput.h
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// Author: Frans van Nispen (xlr8@tref.nl)
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// Description: The BTextView derivative owned by an instance of
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// BTextControl.
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//------------------------------------------------------------------------------
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#ifndef _TEXT_CONTROLI_H
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#define _TEXT_CONTROLI_H
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// Standard Includes -----------------------------------------------------------
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// System Includes -------------------------------------------------------------
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#include <TextView.h>
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// Project Includes ------------------------------------------------------------
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// Local Includes --------------------------------------------------------------
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// Local Defines ---------------------------------------------------------------
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// Globals ---------------------------------------------------------------------
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class BTextControl;
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// _BTextInput_ class ----------------------------------------------------------
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class _BTextInput_ : public BTextView {
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public:
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_BTextInput_(BTextControl* parent, BRect frame,
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const char* name, BRect rect,
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uint32 mask = B_FOLLOW_LEFT | B_FOLLOW_TOP,
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uint32 flags = B_WILL_DRAW | B_NAVIGABLE);
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~_BTextInput_();
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virtual void AttachedToWindow();
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virtual void MakeFocus(bool state = true);
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virtual void SetViewColor(rgb_color);
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rgb_color ViewColor();
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virtual bool CanEndLine(int32);
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virtual void KeyDown(const char* bytes, int32 numBytes);
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virtual void Draw(BRect);
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virtual void SetEnabled(bool state);
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virtual void MouseDown(BPoint where);
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private:
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rgb_color fViewColor;
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bool fEnabled;
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bool fChanged;
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BTextControl* fParent;
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};
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//------------------------------------------------------------------------------
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#endif // _TEXT_CONTROLI_H
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/*
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* $Log $
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*
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* $Id $
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*
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*/
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