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// KPartition.h
#ifndef _K_DISK_DEVICE_SHADOW_PARTITION_H
#define _K_DISK_DEVICE_SHADOW_PARTITION_H
#include "KPartition.h"
namespace BPrivate {
namespace DiskDevice {
class KPhysicalPartition;
class KShadowPartition : public KPartition {
public:
KShadowPartition(KPhysicalPartition *physicalPartition);
virtual ~KShadowPartition();
// Hierarchy
virtual status_t CreateChild(partition_id id, int32 index,
KPartition **child = NULL);
// Shadow Partition
virtual KShadowPartition *ShadowPartition() const;
virtual bool IsShadowPartition() const;
void UnsetPhysicalPartition();
virtual KPhysicalPartition *PhysicalPartition() const;
void SyncWithPhysicalPartition();
virtual void Dump(bool deep, int32 level);
protected:
KPhysicalPartition *fPhysicalPartition;
};
} // namespace DiskDevice
} // namespace BPrivate
using BPrivate::DiskDevice::KShadowPartition;
#endif // _K_DISK_DEVICE_SHADOW_PARTITION_H