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48 lines
1.1 KiB
C
48 lines
1.1 KiB
C
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/*
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* Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef TEAM_H
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#define TEAM_H
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#include <Locker.h>
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#include "Image.h"
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#include "Thread.h"
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class Team : public BLocker {
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public:
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Team(team_id teamID);
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~Team();
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status_t Init();
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team_id ID() const { return fID; }
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const char* Name() const { return fName.String(); }
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void SetName(const BString& name);
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void AddThread(Thread* thread);
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status_t AddThread(const thread_info& threadInfo,
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Thread** _thread = NULL);
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void RemoveThread(Thread* thread);
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bool RemoveThread(thread_id threadID);
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Thread* ThreadByID(thread_id threadID) const;
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void AddImage(Image* image);
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status_t AddImage(const image_info& imageInfo,
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Image** _image = NULL);
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void RemoveImage(Image* image);
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bool RemoveImage(image_id imageID);
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Image* ImageByID(image_id imageID) const;
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private:
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team_id fID;
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BString fName;
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ThreadList fThreads;
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ImageList fImages;
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};
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#endif // TEAM_H
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