haiku/configure

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#!/bin/sh
#
# configure [ <options> ]
# usage
#
# Prints usage.
#
usage()
{
cat << EOF
Usage: $0 <options>
options:
--build-cross-tools <build tools dir>
Assume cross compilation. <build tools dir>
defines the location of the build tools sources.
They will be compiled and placed in the output
directory under "cross-tools". The HAIKU_* tools
variables will be set accordingly.
--build-cross-tools-gcc4 <arch> <build tools dir>
Like "--build-cross-tools" just that gcc 4 will
be used for cross-compilation. Note, that the
resulting Haiku installation built with gcc 4
will not be binary compatible with BeOS R5.
<arch> specifies the target architecture, either
"x86", "x86_64", "ppc", "m68k", "arm" or "mipsel".
--cross-tools-prefix <prefix>
Assume cross compilation. <prefix> should be a
path to the directory where the cross
compilation tools are located, plus the platform
prefix, e.g. "/path/to/tools/i586-pc-haiku-".
This overrides the HAIKU_* tool variables.
--distro-compatibility <level>
The distribution's level of compatibility with
the official Haiku distribution. The generated
files will contain the respective trademarks
accordingly.
official -- the official Haiku distribution.
compatible -- a Haiku Compatible (tm) distro.
default -- any other distro (default value).
--enable-multiuser Enable experimental multiuser support.
--help Prints out this help.
--include-gpl-addons Include GPL licensed add-ons.
--include-patented-code Enable code that is known to implemented patented
ideas and techniques. If this option is not
specified, the resulting distribution may still
implement patented ideas and techniques. This
option only disables code that is currently known
to be problematic.
--include-sources Includes the source code of projects that require
either an offer of source code or a copy of the
patched sources. This is preferable when
distributing on physical mediums.
--include-3rdparty Include 3rdparty/ in the build system.
-j<n> Only relevant for --build-cross-tools and
--build-cross-tools-gcc4. Is passed on to the
make building the build tools.
--target=TARGET Select build target platform.
[default=${TARGET_PLATFORM}]
valid targets=r5,bone,dano,haiku
--update re-runs last configure invocation [must be given
as first option!]
--use-gcc-pipe Build with GCC option -pipe. Speeds up the build
process, but uses more memory.
--use-gcc-graphite Build with GCC Graphite engine for loop
optimizations. Only for gcc 4.
--use-32bit Use -m32 flag on 64bit host gcc compiler.
--use-xattr Use Linux xattr respectively *BSD extattr support
for BeOS attribute emulation. Warning: Make sure
your file system supports sufficient attribute
sizes (4 KB per file for all attributes won't
suffice).
--use-xattr-ref Use the generic BeOS attribute emulation, but use
Linux xattr respectively *BSD extattr support to
make it more robust (i.e. attribute mix-ups become
less likely).
environment variables:
HAIKU_AR The static library archiver. Defaults to "ar".
HAIKU_CC The compiler. Defaults to "gcc".
HAIKU_LD The linker. Defaults to "ld".
HAIKU_OBJCOPY The objcopy to be used. Defaults to "objcopy".
HAIKU_RANLIB The static library indexer. Defaults to "ranlib".
HAIKU_YASM The yasm assembler (x86 only).
HAIKU_STRIP The strip command. Defaults to "strip".
HAIKU_CPPFLAGS The preprocessor flags. Defaults to "".
HAIKU_CCFLAGS The C flags. Defaults to "".
HAIKU_CXXFLAGS The C++ flags. Defaults to "".
HAIKU_LDFLAGS The linker flags. Defaults to "".
HAIKU_ARFLAGS The flags passed to HAIKU_AR for archiving.
Defaults to "cru".
HAIKU_UNARFLAGS The flags passed to HAIKU_AR for unarchiving.
Defaults to "x".
Non-standard output directories:
By default all objects, build configuration, and other related files are
stored in /path/to/haiku_source/generated. To store objects in a non-default
location, run "../../relative/path/to/haiku_source/configure <options>" from
within your non-default location. "jam [ options ] targets" can then be run
directly inside your non-default location. Another option is to invoke "jam
[ options ] targets" from within haiku_source. This can be accomplished by
either "export HAIKU_OUTPUT_DIR=your non-default location" before invoking
jam or by creating a symlink of haiku_source/generated pointing to your
non-default location and running jam.
EOF
}
# assertparam
#
# Checks whether at least one parameter is left.
#
assertparam()
{
if [ $2 -lt 2 ]; then
echo $0: \`$1\': Parameter expected.
exit 1
fi
}
# assertparams
#
# Checks whether at least a certain number of parameters is left.
#
assertparams()
{
if [ $3 -le $2 ]; then
echo $0: \`$1\': Not enough parameters.
exit 1
fi
}
# real_path
#
# returns the realpath of a symbolic link.
#
real_path()
{
perl -MCwd=realpath -e'print realpath($ARGV[0]), "\n"' "$1"
}
# standard_gcc_settings
#
# Sets the variables for a GCC platform.
#
standard_gcc_settings()
{
if which greadlink > /dev/null 2>&1; then
readlink="greadlink -e"
elif which realpath > /dev/null 2>&1; then
readlink=realpath
elif readlink -e / > /dev/null 2>&1; then
readlink="readlink -e"
else
readlink=real_path
fi
# PLATFORM_LINKLIBS
gcclib=`$HAIKU_CC -print-libgcc-file-name`
gccdir=`dirname ${gcclib}`
HAIKU_GCC_RAW_VERSION=`$HAIKU_CC -dumpversion`
HAIKU_GCC_MACHINE=`$HAIKU_CC -dumpmachine`
if [ "$HAIKU_USE_GCC_GRAPHITE" != 0 ]; then
UNUSED=`echo "int main() {}" | $HAIKU_CC -xc -c -floop-block - 2>&1`
if [ $? != 0 ]; then
echo "GCC Graphite loop optimizations cannot be used"
HAIKU_USE_GCC_GRAPHITE=0
fi
fi
HAIKU_GCC_LIB_DIR=${gccdir}
HAIKU_GCC_LIBGCC=${gccdir}/libgcc.a
HAIKU_GCC_GLUE_CODE="crtbegin.o crtend.o"
HAIKU_GCC_HEADERS_DIR="${gccdir}/include
${gccdir}/include-fixed"
HAIKU_GCC_LIBGCC_OBJECTS=`$HAIKU_AR t ${HAIKU_GCC_LIBGCC} | grep -v eabi.o`
# Note: We filter out eabi.o. It's present in gcc's libgcc for PPC and
# neither needed nor wanted.
case $HAIKU_GCC_RAW_VERSION in
4.*)
# for gcc 4 we use the libstdc++ and libsupc++ that come with the
# compiler
HAIKU_STATIC_LIBSTDCXX=`$HAIKU_CC -print-file-name=libstdc++.a`
HAIKU_SHARED_LIBSTDCXX=`$HAIKU_CC -print-file-name=libstdc++.so`
HAIKU_STATIC_LIBSUPCXX=`$HAIKU_CC -print-file-name=libsupc++.a`
HAIKU_SHARED_LIBSUPCXX=`$HAIKU_CC -print-file-name=libsupc++.so`
# If the architecture has separate runtime libraries for the
# kernel, use them.
HAIKU_KERNEL_LIBGCC=`$HAIKU_CC -print-file-name=libgcc-kernel.a`
if [ $HAIKU_KERNEL_LIBGCC = libgcc-kernel.a ]; then
HAIKU_KERNEL_LIBGCC=$HAIKU_GCC_LIBGCC
fi
HAIKU_KERNEL_LIBSUPCXX=`$HAIKU_CC -print-file-name=libsupc++-kernel.a`
if [ $HAIKU_KERNEL_LIBSUPCXX = libsupc++-kernel.a ]; then
HAIKU_KERNEL_LIBSUPCXX=$HAIKU_STATIC_LIBSUPCXX
fi
local headers
if [ -d $gccdir/../../../../$HAIKU_GCC_MACHINE/include/c++/$HAIKU_GCC_RAW_VERSION ]; then
headers=$gccdir/../../../../$HAIKU_GCC_MACHINE/include/c++/$HAIKU_GCC_RAW_VERSION
else
headers=$gccdir/../../../../include/c++/$HAIKU_GCC_RAW_VERSION
fi
HAIKU_CXX_HEADERS_DIR=$headers
for d in $HAIKU_GCC_MACHINE backward ext; do
# Note: We need the line break, otherwise the line might become
# too long for jam (512 bytes max).
HAIKU_CXX_HEADERS_DIR="$HAIKU_CXX_HEADERS_DIR
$headers/$d"
done
# Unset the HAIKU_{SHARED,STATIC}_LIB{STD,SUP}CXX variables, if the
# compiler didn't give us actual file names. Otherwise resolve
# symlinks to avoid problems when copying the libraries to the
# image.
if [ $HAIKU_STATIC_LIBSTDCXX = libstdc++.a ]; then
HAIKU_STATIC_LIBSTDCXX=
else
HAIKU_STATIC_LIBSTDCXX=`$readlink $HAIKU_STATIC_LIBSTDCXX`
fi
if [ $HAIKU_SHARED_LIBSTDCXX = libstdc++.so ]; then
HAIKU_SHARED_LIBSTDCXX=
else
HAIKU_SHARED_LIBSTDCXX=`$readlink $HAIKU_SHARED_LIBSTDCXX`
fi
if [ $HAIKU_STATIC_LIBSUPCXX = libsupc++.a ]; then
HAIKU_STATIC_LIBSUPCXX=
else
HAIKU_STATIC_LIBSUPCXX=`$readlink $HAIKU_STATIC_LIBSUPCXX`
fi
if [ $HAIKU_SHARED_LIBSUPCXX = libsupc++.so ]; then
HAIKU_SHARED_LIBSUPCXX=
else
HAIKU_SHARED_LIBSUPCXX=`$readlink $HAIKU_SHARED_LIBSUPCXX`
fi
;;
2.9*)
# check for correct (most up-to-date) legacy compiler and complain
# if an older one is installed
if [ $HAIKU_GCC_RAW_VERSION != $haikuRequiredLegacyGCCVersion ]; then
echo "GCC version $haikuRequiredLegacyGCCVersion is required!";
echo "Please download it from www.haiku-os.org...";
exit 1;
fi
HAIKU_KERNEL_LIBGCC=$HAIKU_GCC_LIBGCC
HAIKU_KERNEL_LIBSUPCXX=
;;
esac
case $HAIKU_GCC_MACHINE in
x86_64-*)
# Boot loader is 32-bit, need the 32-bit libs.
HAIKU_BOOT_LIBGCC=`$HAIKU_CC -m32 -print-libgcc-file-name`
HAIKU_BOOT_LIBSUPCXX=`$HAIKU_CC -m32 -print-file-name=libsupc++.a`
;;
*)
HAIKU_BOOT_LIBGCC=$HAIKU_GCC_LIBGCC
HAIKU_BOOT_LIBSUPCXX=$HAIKU_STATIC_LIBSUPCXX
;;
esac
}
# set_default_value
#
# Set the value for a variable, if no value is set yet.
#
set_default_value()
{
eval "$1=\${$1-$2}"
}
# get_build_tool_path
#
# Gets a usable absolute path of a build tool.
#
get_build_tool_path()
{
local var="HAIKU_$1"
local tool=$2
local path="${crossToolsPrefix}$tool"
if [ -f "$path" ]; then
# get absolute path
local oldPwd="`pwd`"
cd "`dirname "$path"`"
path="`pwd`/`basename "$path"`"
cd $oldPwd
else
which "$path" > /dev/null 2>&1 || {
echo "Build tool \"$path\" not found." >&2
exit 1
}
fi
eval "$var=$path"
}
# get cwd and the source directory
currentDir=`pwd`
cd `dirname "$0"`
sourceDir=`pwd`
cd "$currentDir"
# backup the passed arguments
configureArgs="$@"
# internal default parameter values
#
platform=`uname`
platformMachine=`uname -m`
targetArch=x86
crossToolsPrefix=
buildCrossTools=
buildCrossToolsScript="$sourceDir/build/scripts/build_cross_tools"
buildCrossToolsMachine=
buildCrossToolsJobs=
# exported (BuildSetup) default parameter values
#
HAIKU_GCC_RAW_VERSION=
HAIKU_GCC_MACHINE=i586-pc-haiku
HAIKU_STATIC_LIBSTDCXX=
HAIKU_SHARED_LIBSTDCXX=
HAIKU_STATIC_LIBSUPCXX=
HAIKU_SHARED_LIBSUPCXX=
HAIKU_CXX_HEADERS_DIR=
HOST_GCC_RAW_VERSION=`gcc -dumpversion`
HOST_GCC_MACHINE=`gcc -dumpmachine`
HAIKU_INCLUDE_GPL_ADDONS=0
HAIKU_INCLUDE_PATENTED_CODE=0
HAIKU_INCLUDE_SOURCES=0
HAIKU_INCLUDE_3RDPARTY=0
HAIKU_ENABLE_MULTIUSER=0
HAIKU_DISTRO_COMPATIBILITY=default
TARGET_PLATFORM=haiku
HAIKU_USE_GCC_PIPE=0
HAIKU_USE_GCC_GRAPHITE=0
HAIKU_HOST_USE_32BIT=0
HAIKU_HOST_USE_XATTR=0
HAIKU_HOST_USE_XATTR_REF=0
HOST_GCC_LD=`gcc -print-prog-name=ld`
HOST_GCC_OBJCOPY=`gcc -print-prog-name=objcopy`
SFDISK_BINARY=sfdisk
HOST_SFDISK=$SFDISK_BINARY
haikuRequiredLegacyGCCVersion="2.95.3-haiku-2013_05_04"
export haikuRequiredLegacyGCCVersion
# version of legacy gcc required to build haiku
set_default_value HAIKU_AR ar
set_default_value HAIKU_CC gcc
set_default_value HAIKU_LD ld
set_default_value HAIKU_OBJCOPY objcopy
set_default_value HAIKU_RANLIB ranlib
set_default_value HAIKU_ELFEDIT elfedit
set_default_value HAIKU_YASM yasm
set_default_value HAIKU_STRIP strip
set_default_value HAIKU_CPPFLAGS ""
set_default_value HAIKU_CCFLAGS ""
set_default_value HAIKU_CXXFLAGS ""
set_default_value HAIKU_LDFLAGS ""
set_default_value HAIKU_ARFLAGS cru
set_default_value HAIKU_UNARFLAGS x
# determine output directory
if [ "$currentDir" = "$sourceDir" ]; then
outputDir=$currentDir/generated
else
outputDir=$currentDir
fi
buildOutputDir="$outputDir/build"
HAIKU_BUILD_ATTRIBUTES_DIR="$outputDir/attributes"
buildConfigFile="$buildOutputDir/BuildConfig"
# check for update request
if [ "$1" = "--update" ]; then
if ! [ -e "$buildConfigFile" ]; then
echo $0 --update: \'$buildConfigFile\' not found - updating not possible.
exit 1
fi
if ! type perl >/dev/null 2>&1; then
echo $0 --update: \'perl\' not found - updating not possible.
exit 1
fi
# convert BuildConfig from jam format to shell format and evaluate it
shellConfigFile="${buildConfigFile}.shell"
perl "$sourceDir/build/scripts/convert_build_config_to_shell_format.pl" \
<"$buildConfigFile" >"$shellConfigFile"
. "$shellConfigFile"
rm "$shellConfigFile"
shift
fi
# parse parameters
#
while [ $# -gt 0 ] ; do
case "$1" in
--build-cross-tools) assertparam "$1" $#; buildCrossTools=$2; shift 2;;
--build-cross-tools-gcc4)
assertparams "$1" 2 $#
buildCrossTools=$3
buildCrossToolsScript="${buildCrossToolsScript}_gcc4"
case "$2" in
x86) HAIKU_GCC_MACHINE=i586-pc-haiku;;
x86_64) HAIKU_GCC_MACHINE=x86_64-unknown-haiku; targetArch=x86_64;;
ppc) HAIKU_GCC_MACHINE=powerpc-apple-haiku; targetArch=ppc;;
m68k) HAIKU_GCC_MACHINE=m68k-unknown-haiku; targetArch=m68k;;
arm) HAIKU_GCC_MACHINE=arm-unknown-haiku; targetArch=arm;;
mipsel) HAIKU_GCC_MACHINE=mipsel-unknown-haiku; targetArch=mips;;
*) echo "Unsupported target architecture: $2"
exit 1;;
esac
buildCrossToolsMachine=$HAIKU_GCC_MACHINE
shift 3
;;
--cross-tools-prefix)
assertparam "$1" $#
crossToolsPrefix=$2
shift 2
;;
--distro-compatibility)
assertparam "$1" $#
HAIKU_DISTRO_COMPATIBILITY=$2
case "$HAIKU_DISTRO_COMPATIBILITY" in
official) ;;
compatible) ;;
default) ;;
*) echo "Invalid distro compatibility" \
"level: $HAIKU_DISTRO_COMPATIBILITY"
exit 1;;
esac
shift 2
;;
--enable-multiuser) HAIKU_ENABLE_MULTIUSER=1; shift 1;;
--help | -h) usage; exit 0;;
--include-gpl-addons) HAIKU_INCLUDE_GPL_ADDONS=1; shift 1;;
--include-patented-code) HAIKU_INCLUDE_PATENTED_CODE=1; shift 1;;
--include-sources) HAIKU_INCLUDE_SOURCES=1; shift 1;;
--include-3rdparty) HAIKU_INCLUDE_3RDPARTY=1; shift 1;;
-j*) buildCrossToolsJobs="$1"; shift 1;;
--target=*) TARGET_PLATFORM=`echo $1 | cut -d'=' -f2-`; shift 1;;
--use-gcc-pipe) HAIKU_USE_GCC_PIPE=1; shift 1;;
--use-gcc-graphite) HAIKU_USE_GCC_GRAPHITE=1; shift 1;;
--use-32bit) HAIKU_HOST_USE_32BIT=1; shift 1;;
--use-xattr) HAIKU_HOST_USE_XATTR=1; shift 1;;
--use-xattr-ref) HAIKU_HOST_USE_XATTR_REF=1; shift 1;;
*) echo Invalid argument: \`$1\'; exit 1;;
esac
done
# detect the build platform
case "${platform}" in
BeOS) revision=`uname -r`
case "$revision" in
6.*) HOST_PLATFORM=dano ;;
5.1) HOST_PLATFORM=dano ;;
5.0.4) HOST_PLATFORM=bone ;;
5.0*) HOST_PLATFORM=r5 ;;
*) echo Unknown BeOS version: $revision
exit 1 ;;
esac
;;
Darwin) HOST_PLATFORM=darwin ;;
FreeBSD) HOST_PLATFORM=freebsd
SFDISK_BINARY=sfdisk-linux
if [ "$HAIKU_HOST_USE_32BIT" = 1 ] ; then
echo Unsupported platform: FreeBSD ${platformMachine}
exit 1
fi ;;
Haiku) HOST_PLATFORM=haiku_host ;;
Linux) HOST_PLATFORM=linux ;;
OpenBSD) HOST_PLATFORM=openbsd ;;
SunOS) HOST_PLATFORM=sunos ;;
CYGWIN_NT-*) HOST_PLATFORM=cygwin ;;
*) echo Unsupported platform: ${platform}
exit 1 ;;
esac
# check common locations for sfdisk
for sfdiskDir in /sbin /usr/sbin /usr/local/sbin ; do
if [ -e ${sfdiskDir}/${SFDISK_BINARY} ]; then
HOST_SFDISK=${sfdiskDir}/${SFDISK_BINARY}
fi
done
# check for case-sensitive filesystem
mkdir haikuCaseTest 2>/dev/null
mkdir haikucasetest 2>/dev/null
caseInsensitive=$?
2012-07-11 18:41:52 +02:00
rmdir haikuCaseTest haikucasetest 2>/dev/null
if [ $caseInsensitive != 0 ]; then
echo "You need a case-sensitive file-system to build Haiku."
if [ $HOST_PLATFORM = "darwin" ]; then
echo "You can create a case-sensitive disk image using Disk Utility and use"
echo "it to store the Haiku sources on."
fi
exit 1
fi
# create output directory
mkdir -p "$buildOutputDir" || exit 1
# build cross tools from sources
if [ -n "$buildCrossTools" ]; then
export HAIKU_USE_GCC_GRAPHITE
"$buildCrossToolsScript" $buildCrossToolsMachine "$sourceDir" \
"$buildCrossTools" "$outputDir" $buildCrossToolsJobs || exit 1
crossToolsPrefix="$outputDir/cross-tools/bin/${HAIKU_GCC_MACHINE}-"
fi
# cross tools
if [ -n "$crossToolsPrefix" ]; then
get_build_tool_path AR ar
get_build_tool_path CC gcc
get_build_tool_path LD ld
get_build_tool_path OBJCOPY objcopy
get_build_tool_path RANLIB ranlib
get_build_tool_path STRIP strip
fi
# prepare gcc settings
standard_gcc_settings
# cross tools for gcc4 builds
if [ -n "$crossToolsPrefix" ]; then
case $HAIKU_GCC_RAW_VERSION in
4.*)
get_build_tool_path ELFEDIT elfedit
;;
esac
fi
# check whether the Haiku compiler really targets Haiku or BeOS
case "$HAIKU_GCC_MACHINE" in
*-*-haiku) ;;
*-*-beos) ;;
*) echo The compiler specified as Haiku target compiler is not a valid \
Haiku cross-compiler. Please see ReadMe.cross-compile. >&2
echo compiler: $HAIKU_CC
echo compiler is configured for target: $HAIKU_GCC_MACHINE
exit 1 ;;
esac
# Generate BuildConfig
cat << EOF > "$buildConfigFile"
# BuildConfig
# Note: This file has been automatically generated by configure with the
# following arguments:
# ${configureArgs}
TARGET_PLATFORM ?= "${TARGET_PLATFORM}" ;
HOST_PLATFORM ?= "${HOST_PLATFORM}" ;
HAIKU_INCLUDE_GPL_ADDONS ?= "${HAIKU_INCLUDE_GPL_ADDONS}" ;
HAIKU_INCLUDE_PATENTED_CODE ?= "${HAIKU_INCLUDE_PATENTED_CODE}" ;
HAIKU_INCLUDE_SOURCES ?= "${HAIKU_INCLUDE_SOURCES}" ;
HAIKU_INCLUDE_3RDPARTY ?= "${HAIKU_INCLUDE_3RDPARTY}" ;
HAIKU_ENABLE_MULTIUSER ?= "${HAIKU_ENABLE_MULTIUSER}" ;
HAIKU_DISTRO_COMPATIBILITY ?= "${HAIKU_DISTRO_COMPATIBILITY}" ;
HAIKU_USE_GCC_PIPE ?= "${HAIKU_USE_GCC_PIPE}" ;
HAIKU_USE_GCC_GRAPHITE ?= "${HAIKU_USE_GCC_GRAPHITE}" ;
HAIKU_HOST_USE_32BIT ?= "${HAIKU_HOST_USE_32BIT}" ;
HAIKU_HOST_USE_XATTR ?= "${HAIKU_HOST_USE_XATTR}" ;
HAIKU_HOST_USE_XATTR_REF ?= "${HAIKU_HOST_USE_XATTR_REF}" ;
HAIKU_GCC_RAW_VERSION ?= ${HAIKU_GCC_RAW_VERSION} ;
HAIKU_GCC_MACHINE ?= ${HAIKU_GCC_MACHINE} ;
HAIKU_GCC_LIB_DIR ?= ${HAIKU_GCC_LIB_DIR} ;
HAIKU_GCC_HEADERS_DIR ?= ${HAIKU_GCC_HEADERS_DIR} ;
HAIKU_GCC_LIBGCC ?= ${HAIKU_GCC_LIBGCC} ;
HAIKU_STATIC_LIBSTDC++ ?= ${HAIKU_STATIC_LIBSTDCXX} ;
HAIKU_SHARED_LIBSTDC++ ?= ${HAIKU_SHARED_LIBSTDCXX} ;
HAIKU_STATIC_LIBSUPC++ ?= ${HAIKU_STATIC_LIBSUPCXX} ;
HAIKU_SHARED_LIBSUPC++ ?= ${HAIKU_SHARED_LIBSUPCXX} ;
HAIKU_C++_HEADERS_DIR ?= ${HAIKU_CXX_HEADERS_DIR} ;
HAIKU_KERNEL_LIBGCC ?= ${HAIKU_KERNEL_LIBGCC} ;
HAIKU_KERNEL_LIBSUPC++ ?= ${HAIKU_KERNEL_LIBSUPCXX} ;
HAIKU_BOOT_LIBGCC ?= ${HAIKU_BOOT_LIBGCC} ;
HAIKU_BOOT_LIBSUPC++ ?= ${HAIKU_BOOT_LIBSUPCXX} ;
HAIKU_BUILD_ATTRIBUTES_DIR ?= ${HAIKU_BUILD_ATTRIBUTES_DIR} ;
HAIKU_AR ?= ${HAIKU_AR} ;
HAIKU_CC ?= ${HAIKU_CC} ;
HAIKU_LD ?= ${HAIKU_LD} ;
HAIKU_OBJCOPY ?= ${HAIKU_OBJCOPY} ;
HAIKU_RANLIB ?= ${HAIKU_RANLIB} ;
HAIKU_ELFEDIT ?= ${HAIKU_ELFEDIT} ;
HAIKU_YASM ?= ${HAIKU_YASM} ;
HAIKU_STRIP ?= ${HAIKU_STRIP} ;
HAIKU_CPPFLAGS ?= ${HAIKU_CPPFLAGS} ;
HAIKU_CCFLAGS ?= ${HAIKU_CCFLAGS} ;
HAIKU_C++FLAGS ?= ${HAIKU_CXXFLAGS} ;
HAIKU_LDFLAGS ?= ${HAIKU_LDFLAGS} ;
HAIKU_ARFLAGS ?= ${HAIKU_ARFLAGS} ;
HAIKU_UNARFLAGS ?= ${HAIKU_UNARFLAGS} ;
HOST_GCC_RAW_VERSION ?= ${HOST_GCC_RAW_VERSION} ;
HOST_GCC_MACHINE ?= ${HOST_GCC_MACHINE} ;
HOST_LD ?= ${HOST_GCC_LD} ;
HOST_OBJCOPY ?= ${HOST_GCC_OBJCOPY} ;
HOST_SFDISK ?= ${HOST_SFDISK} ;
EOF
# Libgcc.a objects
cat << EOF > "$buildOutputDir/libgccObjects"
# libgcc.a objects to be linked against libroot.so
# Note: This file has been automatically generated by configure.
HAIKU_GCC_LIBGCC_OBJECTS ?= ${HAIKU_GCC_LIBGCC_OBJECTS} ;
EOF
# Generate a boot strap Jamfile in the output directory.
cat << EOF > $outputDir/Jamfile
# automatically generated Jamfile
HAIKU_TOP = ${sourceDir} ;
HAIKU_OUTPUT_DIR = ${outputDir} ;
include [ FDirName \$(HAIKU_TOP) Jamfile ] ;
EOF