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https://review.haiku-os.org/haiku
synced 2025-01-31 02:35:03 +01:00
Revert r39846 and r39847.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39849 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -180,8 +180,6 @@ typedef enum {
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B_DEBUGGER_MESSAGE_TEAM_DELETED, // the debugged team is gone
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B_DEBUGGER_MESSAGE_TEAM_EXEC, // the debugged team executes exec()
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B_DEBUGGER_MESSAGE_THREAD_CREATED, // a thread has been created
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B_DEBUGGER_MESSAGE_THREAD_RENAMED, // a thread has been renamed
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B_DEBUGGER_MESSAGE_THREAD_PRIORITY_CHANGED, // a thread has had its priority altered
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B_DEBUGGER_MESSAGE_THREAD_DELETED, // a thread has been deleted
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B_DEBUGGER_MESSAGE_IMAGE_CREATED, // an image has been created
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B_DEBUGGER_MESSAGE_IMAGE_DELETED, // an image has been deleted
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@ -547,25 +545,9 @@ typedef struct {
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typedef struct {
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debug_origin origin; // the thread that created the new thread
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thread_id new_thread; // the newly created thread
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team_id new_thread; // the newly created thread
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} debug_thread_created;
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// B_DEBUGGER_MESSAGE_THREAD_RENAMED
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typedef struct {
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debug_origin origin;
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thread_id renamed_thread; // the thread whose name has changed
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char name[B_OS_NAME_LENGTH];
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} debug_thread_renamed;
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// B_DEBUGGER_MESSAGE_THREAD_PRIORITY_CHANGED
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typedef struct {
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debug_origin origin;
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thread_id changed_thread; // the thread whose priority has changed
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int32 new_priority; // the new priority
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} debug_thread_priority_changed;
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// B_DEBUGGER_MESSAGE_THREAD_DELETED
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typedef struct {
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@ -637,8 +619,6 @@ typedef union {
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debug_team_deleted team_deleted;
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debug_team_exec team_exec;
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debug_thread_created thread_created;
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debug_thread_renamed thread_renamed;
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debug_thread_priority_changed thread_priority_changed;
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debug_thread_deleted thread_deleted;
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debug_image_created image_created;
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debug_image_deleted image_deleted;
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@ -42,11 +42,6 @@ public:
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const debug_team_exec& message);
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virtual bool HandleThreadCreated(
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const debug_thread_created& message);
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virtual bool HandleThreadRenamed(
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const debug_thread_renamed& message);
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virtual bool HandleThreadPriorityChanged(
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const debug_thread_priority_changed&
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message);
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virtual bool HandleThreadDeleted(
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const debug_thread_deleted& message);
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virtual bool HandleImageCreated(
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@ -234,8 +234,6 @@ void user_debug_team_deleted(team_id teamID, port_id debuggerPort);
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void user_debug_team_exec();
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void user_debug_update_new_thread_flags(thread_id threadID);
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void user_debug_thread_created(thread_id threadID);
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void user_debug_thread_renamed(thread_id threadID, const char* name);
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void user_debug_thread_priority_changed(thread_id threadID, int32 priority);
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void user_debug_thread_deleted(team_id teamID, thread_id threadID);
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void user_debug_thread_exiting(struct thread* thread);
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void user_debug_image_created(const image_info *imageInfo);
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@ -884,25 +884,6 @@ TeamDebugger::_HandleDebuggerMessage(DebugEvent* event)
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handled = _HandleThreadCreated(threadEvent);
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break;
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}
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case B_DEBUGGER_MESSAGE_THREAD_RENAMED:
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{
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ThreadRenamedEvent* threadEvent
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= dynamic_cast<ThreadRenamedEvent*>(event);
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TRACE_EVENTS("B_DEBUGGER_MESSAGE_THREAD_RENAMED: thread: %ld "
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"(\"%s\")\n",
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threadEvent->RenamedThread(), threadEvent->NewName());
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handled = _HandleThreadRenamed(threadEvent);
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break;
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}
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case B_DEBUGGER_MESSAGE_THREAD_PRIORITY_CHANGED:
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{
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ThreadPriorityChangedEvent* threadEvent
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= dynamic_cast<ThreadPriorityChangedEvent*>(event);
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TRACE_EVENTS("B_DEBUGGER_MESSAGE_THREAD_PRIORITY_CHANGED: thread:"
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" %ld\n", threadEvent->ChangedThread());
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handled = _HandleThreadPriorityChanged(threadEvent);
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break;
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}
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case B_DEBUGGER_MESSAGE_THREAD_DELETED:
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TRACE_EVENTS("B_DEBUGGER_MESSAGE_THREAD_DELETED: thread: %ld\n",
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event->Thread());
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@ -972,29 +953,6 @@ TeamDebugger::_HandleThreadCreated(ThreadCreatedEvent* event)
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}
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bool
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TeamDebugger::_HandleThreadRenamed(ThreadRenamedEvent* event)
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{
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AutoLocker< ::Team> locker(fTeam);
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::Thread* thread = fTeam->ThreadByID(event->RenamedThread());
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if (thread != NULL)
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thread->SetName(event->NewName());
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return false;
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}
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bool
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TeamDebugger::_HandleThreadPriorityChanged(ThreadPriorityChangedEvent*)
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{
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// TODO: implement once we actually track thread priorities
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return false;
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}
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bool
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TeamDebugger::_HandleThreadDeleted(ThreadDeletedEvent* event)
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{
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@ -95,10 +95,6 @@ private:
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bool _HandleThreadCreated(
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ThreadCreatedEvent* event);
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bool _HandleThreadRenamed(
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ThreadRenamedEvent* event);
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bool _HandleThreadPriorityChanged(
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ThreadPriorityChangedEvent* event);
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bool _HandleThreadDeleted(
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ThreadDeletedEvent* event);
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bool _HandleImageCreated(
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@ -155,32 +155,6 @@ ThreadCreatedEvent::ThreadCreatedEvent(team_id team, thread_id thread,
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}
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// #pragma mark - ThreadRenamedEvent
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ThreadRenamedEvent::ThreadRenamedEvent(team_id team, thread_id thread,
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thread_id renamedThread, const char* newName)
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:
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DebugEvent(B_DEBUGGER_MESSAGE_THREAD_RENAMED, team, thread),
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fRenamedThread(renamedThread)
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{
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strlcpy(fName, newName, sizeof(fName));
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}
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// #pragma mark - ThreadPriorityChangedEvent
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ThreadPriorityChangedEvent::ThreadPriorityChangedEvent(team_id team,
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thread_id thread, thread_id changedThread, int32 newPriority)
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:
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DebugEvent(B_DEBUGGER_MESSAGE_THREAD_PRIORITY_CHANGED, team, thread),
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fChangedThread(changedThread),
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fNewPriority(newPriority)
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{
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}
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// #pragma mark - ThreadDeletedEvent
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@ -127,36 +127,6 @@ private:
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};
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class ThreadRenamedEvent : public DebugEvent {
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public:
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ThreadRenamedEvent(team_id team,
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thread_id thread, thread_id renamedThread,
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const char* name);
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thread_id RenamedThread() const { return fRenamedThread; }
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const char* NewName() const { return fName; }
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private:
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thread_id fRenamedThread;
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char fName[B_OS_NAME_LENGTH];
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};
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class ThreadPriorityChangedEvent : public DebugEvent {
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public:
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ThreadPriorityChangedEvent(team_id team,
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thread_id thread, thread_id changedThread,
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int32 newPriority);
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thread_id ChangedThread() const { return fChangedThread; }
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int32 NewPriority() const { return fNewPriority; }
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private:
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thread_id fChangedThread;
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int32 fNewPriority;
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};
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class ThreadDeletedEvent : public DebugEvent {
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public:
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ThreadDeletedEvent(team_id team,
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@ -670,17 +670,6 @@ DebuggerInterface::_CreateDebugEvent(int32 messageCode,
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event = new(std::nothrow) ThreadCreatedEvent(message.origin.team,
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message.origin.thread, message.thread_created.new_thread);
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break;
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case B_DEBUGGER_MESSAGE_THREAD_RENAMED:
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event = new(std::nothrow) ThreadRenamedEvent(message.origin.team,
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message.origin.thread, message.thread_renamed.renamed_thread,
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message.thread_renamed.name);
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break;
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case B_DEBUGGER_MESSAGE_THREAD_PRIORITY_CHANGED:
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event = new(std::nothrow) ThreadPriorityChangedEvent(
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message.origin.team, message.origin.thread,
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message.thread_priority_changed.changed_thread,
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message.thread_priority_changed.new_priority);
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break;
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case B_DEBUGGER_MESSAGE_THREAD_DELETED:
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event = new(std::nothrow) ThreadDeletedEvent(message.origin.team,
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message.origin.thread);
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@ -168,10 +168,6 @@ TeamWindow::DispatchMessage(BMessage* message, BHandler* handler)
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&& message->FindInt32("modifiers", (int32*)&modifiers)
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== B_OK) {
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switch (key) {
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case B_F5_KEY:
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fListener->ThreadActionRequested(
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fActiveThread->ID(), MSG_THREAD_RUN);
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break;
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case B_F10_KEY:
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fListener->ThreadActionRequested(
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fActiveThread->ID(), MSG_THREAD_STEP_OVER);
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@ -1077,48 +1077,6 @@ user_debug_thread_created(thread_id threadID)
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}
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void
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user_debug_thread_renamed(thread_id threadID, const char *name)
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{
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// check, if a debugger is installed and is interested in thread events
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struct thread *thread = thread_get_current_thread();
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int32 teamDebugFlags = atomic_get(&thread->team->debug_info.flags);
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if (~teamDebugFlags
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& (B_TEAM_DEBUG_DEBUGGER_INSTALLED | B_TEAM_DEBUG_THREADS)) {
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return;
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}
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// prepare the message
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debug_thread_renamed message;
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message.renamed_thread = threadID;
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strlcpy(message.name, name, sizeof(message.name));
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thread_hit_debug_event(B_DEBUGGER_MESSAGE_THREAD_RENAMED, &message,
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sizeof(message), true);
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}
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void
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user_debug_thread_priority_changed(thread_id threadID, int32 priority)
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{
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// check, if a debugger is installed and is interested in thread events
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struct thread *thread = thread_get_current_thread();
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int32 teamDebugFlags = atomic_get(&thread->team->debug_info.flags);
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if (~teamDebugFlags
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& (B_TEAM_DEBUG_DEBUGGER_INSTALLED | B_TEAM_DEBUG_THREADS)) {
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return;
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}
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// prepare the message
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debug_thread_priority_changed message;
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message.changed_thread = threadID;
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message.new_priority = priority;
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thread_hit_debug_event(B_DEBUGGER_MESSAGE_THREAD_PRIORITY_CHANGED, &message,
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sizeof(message), true);
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}
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void
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user_debug_thread_deleted(team_id teamID, thread_id threadID)
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{
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@ -2559,9 +2559,6 @@ rename_thread(thread_id id, const char *name)
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RELEASE_THREAD_LOCK();
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restore_interrupts(state);
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if (status == B_OK)
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user_debug_thread_renamed(id, name);
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return status;
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}
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@ -2604,8 +2601,6 @@ set_thread_priority(thread_id id, int32 priority)
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scheduler_set_thread_priority(thread, priority);
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}
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user_debug_thread_priority_changed(id, priority);
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return oldPriority;
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}
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