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https://review.haiku-os.org/haiku
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Debug Kit: Restore support for symbol lookup by remote memory access.
It's been broken since clone_area was changed to block cloning of areas without B_CLONEABLE_AREA set on them. We here introduce a B_DEBUG_MESSAGE_CLONE_AREA debug nub message, which clones the areas of the debugged team for the debugger. Also fix some bugs in SymbolLookup::_FindLoadedImageAt methods: they didn't work properly when *next was NULL, so they would always fail when iterating over the full list. Note that this technically breaks libdebug.so and the debugger protocol ABI. However, nothing out-of-tree that I know of uses the private libdebug.so, and while GDB does use the debugger protocol, it doesn't actually use any of the messages past the first block, so it should still work after this. Fixes #15251. Change-Id: I71ccbee4afd17dae30d5dacbc7590d1e2175a90e Reviewed-on: https://review.haiku-os.org/c/haiku/+/8821 Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org> Reviewed-by: waddlesplash <waddlesplash@gmail.com>
This commit is contained in:
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@ -165,6 +165,7 @@ typedef enum {
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B_DEBUG_MESSAGE_GET_SIGNAL_MASKS, // the debugger is interested in
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B_DEBUG_MESSAGE_SET_SIGNAL_HANDLER, // set/get the team's signal handler for
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B_DEBUG_MESSAGE_GET_SIGNAL_HANDLER, // a signal
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B_DEBUG_MESSAGE_CLONE_AREA, // clone a team area into the debugger team
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B_DEBUG_MESSAGE_PREPARE_HANDOVER, // prepares the debugged team for being
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// handed over to another debugger;
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@ -174,7 +175,7 @@ typedef enum {
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B_DEBUG_START_PROFILER, // start/stop sampling
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B_DEBUG_STOP_PROFILER, //
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B_DEBUG_WRITE_CORE_FILE // write a core file
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B_DEBUG_WRITE_CORE_FILE, // write a core file
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} debug_nub_message;
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// messages sent to the debugger
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@ -254,6 +255,18 @@ typedef struct {
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int32 size; // the number of bytes actually written
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} debug_nub_write_memory_reply;
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// B_DEBUG_MESSAGE_CLONE_AREA
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typedef struct {
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port_id reply_port; // port to send the reply to
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const void *address; // address within area to clone
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} debug_nub_clone_area;
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typedef struct {
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area_id area; // the ID of the newly cloned area, or an error
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const void *address; // corresponding address in clone
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} debug_nub_clone_area_reply;
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// B_DEBUG_MESSAGE_SET_TEAM_FLAGS
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typedef struct {
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@ -445,6 +458,7 @@ typedef struct {
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typedef union {
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debug_nub_read_memory read_memory;
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debug_nub_write_memory write_memory;
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debug_nub_clone_area clone_area;
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debug_nub_set_team_flags set_team_flags;
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debug_nub_set_thread_flags set_thread_flags;
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debug_nub_continue_thread continue_thread;
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@ -62,7 +62,7 @@ status_t debug_get_stack_frame(debug_context *context,
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typedef struct debug_symbol_lookup_context debug_symbol_lookup_context;
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typedef struct debug_symbol_iterator debug_symbol_iterator;
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status_t debug_create_symbol_lookup_context(team_id team, image_id image,
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status_t debug_create_symbol_lookup_context(debug_context *context, image_id image,
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debug_symbol_lookup_context **lookupContext);
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// imageID can be -1 if all images in the target team are
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// desired, otherwise a valid image id is expected.
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@ -38,10 +38,12 @@ SharedImage::~SharedImage()
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status_t
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SharedImage::Init(team_id owner, image_id imageID)
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{
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debug_context debugContext = {owner, -1, -1};
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// we need a temporary symbol lookup context
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debug_symbol_lookup_context* lookupContext;
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status_t error = debug_create_symbol_lookup_context(owner, imageID,
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&lookupContext);
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status_t error = debug_create_symbol_lookup_context(&debugContext,
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imageID, &lookupContext);
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if (error != B_OK) {
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fprintf(stderr, "%s: Failed to create symbol lookup context "
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"for team %" B_PRId32 ": %s\n",
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@ -12,6 +12,7 @@
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#include <new>
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#include <debug_support.h>
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#include <runtime_loader.h>
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#include <syscalls.h>
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@ -32,19 +33,38 @@ using namespace BPrivate::Debug;
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// PrepareAddress
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const void *
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Area::PrepareAddress(const void *address)
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Area::PrepareAddress(debug_context* debugContext, const void *address)
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{
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TRACE(("Area::PrepareAddress(%p): area: %" B_PRId32 "\n", address, fRemoteID));
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// clone the area, if not done already
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if (fLocalID < 0) {
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fLocalID = clone_area("cloned area", &fLocalAddress, B_ANY_ADDRESS,
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B_READ_AREA, fRemoteID);
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debug_nub_clone_area message;
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message.reply_port = debugContext->reply_port;
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message.address = address;
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debug_nub_clone_area_reply reply;
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status_t error = send_debug_message(debugContext, B_DEBUG_MESSAGE_CLONE_AREA,
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&message, sizeof(message), &reply, sizeof(reply));
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if (error != B_OK)
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throw Exception(error);
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fLocalID = reply.area;
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if (fLocalID < 0) {
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TRACE(("Area::PrepareAddress(): Failed to clone area %" B_PRId32
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": %s\n", fRemoteID, strerror(fLocalID)));
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throw Exception(fLocalID);
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}
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area_info info;
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error = get_area_info(fLocalID, &info);
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if (error < 0) {
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TRACE(("Area::PrepareAddress(): Failed to get info for %" B_PRId32
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": %s\n", fLocalID, strerror(info)));
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throw Exception(fLocalID);
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}
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fLocalAddress = info.address;
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}
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// translate the address
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@ -60,8 +80,8 @@ Area::PrepareAddress(const void *address)
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// #pragma mark -
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// constructor
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RemoteMemoryAccessor::RemoteMemoryAccessor(team_id team)
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: fTeam(team),
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RemoteMemoryAccessor::RemoteMemoryAccessor(debug_context* debugContext)
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: fDebugContext(debugContext),
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fAreas()
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{
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}
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@ -80,16 +100,16 @@ RemoteMemoryAccessor::~RemoteMemoryAccessor()
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status_t
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RemoteMemoryAccessor::Init()
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{
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// If the team is the kernel team, we don't try to clone the areas. Only
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// SymbolLookup's image file functionality will be available.
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if (fTeam == B_SYSTEM_TEAM)
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// If we don't have a debug context, then there's nothing we can do.
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// Only SymbolLookup's image file functionality will be available.
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if (fDebugContext == NULL || fDebugContext->nub_port < 0)
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return B_OK;
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// get a list of the team's areas
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area_info areaInfo;
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ssize_t cookie = 0;
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status_t error;
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while ((error = get_next_area_info(fTeam, &cookie, &areaInfo)) == B_OK) {
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while ((error = get_next_area_info(fDebugContext->team, &cookie, &areaInfo)) == B_OK) {
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TRACE(("area %" B_PRId32 ": address: %p, size: %ld, name: %s\n",
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areaInfo.area, areaInfo.address, areaInfo.size, areaInfo.name));
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@ -120,7 +140,7 @@ RemoteMemoryAccessor::PrepareAddress(const void *remoteAddress,
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throw Exception(B_BAD_VALUE);
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}
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return _FindArea(remoteAddress, size).PrepareAddress(remoteAddress);
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return _FindArea(remoteAddress, size).PrepareAddress(fDebugContext, remoteAddress);
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}
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@ -135,7 +155,7 @@ RemoteMemoryAccessor::PrepareAddressNoThrow(const void *remoteAddress,
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if (area == NULL)
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return NULL;
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return area->PrepareAddress(remoteAddress);
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return area->PrepareAddress(fDebugContext, remoteAddress);
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}
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@ -221,9 +241,9 @@ private:
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// constructor
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SymbolLookup::SymbolLookup(team_id team, image_id image)
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SymbolLookup::SymbolLookup(debug_context* debugContext, image_id image)
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:
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RemoteMemoryAccessor(team),
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RemoteMemoryAccessor(debugContext),
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fDebugArea(NULL),
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fImages(),
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fImageID(image)
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@ -249,14 +269,14 @@ SymbolLookup::Init()
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if (error != B_OK)
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return error;
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if (fTeam != B_SYSTEM_TEAM) {
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if (fDebugContext->team != B_SYSTEM_TEAM) {
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TRACE(("SymbolLookup::Init(): searching debug area...\n"));
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// find the runtime loader debug area
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runtime_loader_debug_area *remoteDebugArea = NULL;
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ssize_t cookie = 0;
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area_info areaInfo;
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while (get_next_area_info(fTeam, &cookie, &areaInfo) == B_OK) {
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while (get_next_area_info(fDebugContext->team, &cookie, &areaInfo) == B_OK) {
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if (strcmp(areaInfo.name, RUNTIME_LOADER_DEBUG_AREA_NAME) == 0) {
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remoteDebugArea = (runtime_loader_debug_area*)areaInfo.address;
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break;
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@ -287,7 +307,7 @@ SymbolLookup::Init()
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if (fImageID < 0) {
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// create a list of the team's images
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int32 cookie = 0;
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while (get_next_image_info(fTeam, &cookie, &imageInfo) == B_OK) {
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while (get_next_image_info(fDebugContext->team, &cookie, &imageInfo) == B_OK) {
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error = _LoadImageInfo(imageInfo);
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if (error != B_OK)
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return error;
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@ -325,7 +345,7 @@ SymbolLookup::LookupSymbolAddress(addr_t address, addr_t *_baseAddress,
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_symbolName, _symbolNameLen, _exactMatch);
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TRACE(("SymbolLookup::LookupSymbolAddress(): done: symbol: %p, image name: "
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"%s, exact match: %d\n", symbolFound, image->name, exactMatch));
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"%s, exact match: %d\n", symbolFound, image->Name(), _exactMatch ? *_exactMatch : -1));
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if (symbolFound != NULL)
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return B_OK;
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@ -432,9 +452,11 @@ SymbolLookup::_FindLoadedImageAtAddress(addr_t address) const
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return NULL;
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// iterate through the loaded images
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for (const image_t *image = &Read(*Read(fDebugArea->loaded_images->head));
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image;
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image = &Read(*image->next)) {
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const image_t *_image = Read(fDebugArea->loaded_images->head);
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while (_image != NULL) {
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const image_t *image = &Read(*_image);
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_image = image->next;
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if (image->regions[0].vmstart <= address
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&& address < image->regions[0].vmstart + image->regions[0].size) {
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return image;
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@ -449,13 +471,17 @@ SymbolLookup::_FindLoadedImageAtAddress(addr_t address) const
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const image_t*
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SymbolLookup::_FindLoadedImageByID(image_id id) const
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{
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TRACE(("SymbolLookup::_FindLoadedImageByID(%" B_PRId32 ")\n", id));
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if (fDebugArea == NULL)
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return NULL;
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// iterate through the images
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for (const image_t *image = &Read(*Read(fDebugArea->loaded_images->head));
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image;
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image = &Read(*image->next)) {
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// iterate through the loaded images
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const image_t *_image = Read(fDebugArea->loaded_images->head);
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while (_image != NULL) {
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const image_t *image = &Read(*_image);
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_image = image->next;
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if (image->id == id)
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return image;
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}
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@ -512,7 +538,7 @@ SymbolLookup::_LoadImageInfo(const image_info& imageInfo)
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status_t error = B_OK;
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Image* image;
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if (fTeam == B_SYSTEM_TEAM) {
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if (fDebugContext->team == B_SYSTEM_TEAM) {
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// kernel image
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KernelImage* kernelImage = new(std::nothrow) KernelImage;
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if (kernelImage == NULL)
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@ -15,6 +15,7 @@
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#include <util/DoublyLinkedList.h>
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struct debug_context;
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struct image_t;
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struct runtime_loader_debug_area;
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@ -79,7 +80,7 @@ public:
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&& (addr_t)address < (addr_t)fLocalAddress + fSize;
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}
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const void *PrepareAddress(const void *address);
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const void *PrepareAddress(debug_context* debugContext, const void *address);
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private:
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area_id fRemoteID;
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@ -93,7 +94,7 @@ private:
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// RemoteMemoryAccessor
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class RemoteMemoryAccessor {
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public:
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RemoteMemoryAccessor(team_id team);
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RemoteMemoryAccessor(debug_context* debugContext);
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~RemoteMemoryAccessor();
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status_t Init();
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@ -120,7 +121,7 @@ private:
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typedef DoublyLinkedList<Area> AreaList;
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protected:
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team_id fTeam;
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debug_context* fDebugContext;
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private:
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AreaList fAreas;
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@ -137,7 +138,7 @@ struct SymbolIterator {
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// SymbolLookup
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class SymbolLookup : private RemoteMemoryAccessor {
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public:
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SymbolLookup(team_id team, image_id image);
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SymbolLookup(debug_context* debugContext, image_id image);
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~SymbolLookup();
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status_t Init();
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@ -345,10 +345,10 @@ debug_get_stack_frame(debug_context *context, void *stackFrameAddress,
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// debug_create_symbol_lookup_context
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status_t
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debug_create_symbol_lookup_context(team_id team, image_id image,
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debug_create_symbol_lookup_context(debug_context *context, image_id image,
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debug_symbol_lookup_context **_lookupContext)
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{
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if (team < 0 || !_lookupContext)
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if (context == NULL || _lookupContext == NULL)
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return B_BAD_VALUE;
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// create the lookup context
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@ -359,7 +359,7 @@ debug_create_symbol_lookup_context(team_id team, image_id image,
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ObjectDeleter<debug_symbol_lookup_context> contextDeleter(lookupContext);
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// create and init symbol lookup
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SymbolLookup *lookup = new(std::nothrow) SymbolLookup(team, image);
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SymbolLookup *lookup = new(std::nothrow) SymbolLookup(context, image);
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if (lookup == NULL)
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return B_NO_MEMORY;
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ObjectDeleter<SymbolLookup> lookupDeleter(lookup);
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@ -606,10 +606,12 @@ status_t
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LocalDebuggerInterface::GetSymbolInfos(team_id team, image_id image,
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BObjectList<SymbolInfo>& infos)
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{
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DebugContextGetter contextGetter(fDebugContextPool);
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// create a lookup context
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debug_symbol_lookup_context* lookupContext;
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status_t error = debug_create_symbol_lookup_context(team, image,
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&lookupContext);
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status_t error = debug_create_symbol_lookup_context(contextGetter.Context(),
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image, &lookupContext);
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if (error != B_OK)
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return error;
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@ -651,10 +653,12 @@ status_t
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LocalDebuggerInterface::GetSymbolInfo(team_id team, image_id image, const char* name,
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int32 symbolType, SymbolInfo& info)
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{
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DebugContextGetter contextGetter(fDebugContextPool);
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// create a lookup context
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debug_symbol_lookup_context* lookupContext;
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status_t error = debug_create_symbol_lookup_context(team, image,
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&lookupContext);
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status_t error = debug_create_symbol_lookup_context(contextGetter.Context(),
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image, &lookupContext);
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if (error != B_OK)
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return error;
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@ -957,7 +957,7 @@ TeamDebugHandler::_PrintStackTrace(thread_id thread)
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if (error == B_OK) {
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// create a symbol lookup context
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debug_symbol_lookup_context *lookupContext = NULL;
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error = debug_create_symbol_lookup_context(fTeam, -1, &lookupContext);
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error = debug_create_symbol_lookup_context(&fDebugContext, -1, &lookupContext);
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if (error != B_OK) {
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debug_printf("debug_server: Failed to create symbol lookup "
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"context: %s\n", strerror(error));
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@ -1752,6 +1752,7 @@ debug_nub_thread(void *)
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union {
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debug_nub_read_memory_reply read_memory;
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debug_nub_write_memory_reply write_memory;
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debug_nub_clone_area_reply clone_area;
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debug_nub_get_cpu_state_reply get_cpu_state;
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debug_nub_set_breakpoint_reply set_breakpoint;
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debug_nub_set_watchpoint_reply set_watchpoint;
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@ -1835,6 +1836,51 @@ debug_nub_thread(void *)
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break;
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}
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case B_DEBUG_MESSAGE_CLONE_AREA:
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{
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// get the parameters
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replyPort = message.clone_area.reply_port;
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const void *address = message.clone_area.address;
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area_id result = 0;
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// check the parameters
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if (!IS_USER_ADDRESS(address))
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result = B_NOT_ALLOWED;
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// find the area
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area_id sourceArea;
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addr_t addressOffset;
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if (result == B_OK) {
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sourceArea = _user_area_for((void*)address);
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if (sourceArea < 0) {
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result = sourceArea;
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} else {
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area_info info;
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result = get_area_info(sourceArea, &info);
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addressOffset = (addr_t)address - (addr_t)info.address;
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}
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}
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// clone it
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if (result == B_OK) {
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void* newAddress = NULL;
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result = vm_clone_area(nubThread->team->debug_info.debugger_team,
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"debugger-cloned area", &newAddress, B_ANY_ADDRESS, B_READ_AREA,
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REGION_NO_PRIVATE_MAP, sourceArea, true);
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reply.clone_area.address = (void*)((addr_t)newAddress + addressOffset);
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}
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reply.clone_area.area = result;
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TRACE(("nub thread %" B_PRId32 ": B_DEBUG_MESSAGE_CLONE_AREA: "
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"reply port: %" B_PRId32 ", address: %p, result: %" B_PRIx32 "\n",
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nubThread->id, replyPort, address, result));
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sendReply = true;
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replySize = sizeof(debug_nub_clone_area_reply);
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break;
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}
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case B_DEBUG_MESSAGE_SET_TEAM_FLAGS:
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{
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// get the parameters
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