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docs/develop/ide: A quick guide for haiku code completion
* Works under a Linux "cross-compile" environment * We can't check in compile_commands.json unforunetly because it highly depends on your build environment * An in-tree .clangd is a thing, but our includes are complex and directory-spefific. * Thanks to Pulkomandy for adding the flag to jam to do this! Change-Id: I3be4084c43f7b822bb04ea7ec527c5fbe03d7289 Reviewed-on: https://review.haiku-os.org/c/haiku/+/7158 Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org> Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk> Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
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@ -22,3 +22,6 @@ build/user_config_headers
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# Project settings of the Genio IDE
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# Project settings of the Genio IDE
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.genio
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.genio
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# clangd related tooling for IDE code completion
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compile_commands.json
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29
docs/develop/build/ide.rst
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29
docs/develop/build/ide.rst
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@ -0,0 +1,29 @@
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Using an IDE
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===============
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Live Code Analysis
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------------------
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While developing the Haiku codebase, it is possible to generate an inventory of compile commands
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by passing the **-c** flag to jam. The resulting **compile_commands.json** document will assist
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tools such as clangd_ in live analyzing our source code.
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.. code-block::
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:caption: Generating the **compile_commands.json** for clangd:
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$ mkdir generated.clangd && cd generated.clangd
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$ configure --build-cross-tools x86_64 --cross-tools-source ../../buildtools
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$ jam -anc @nightly-anyboot
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$ ln -sr compile_commands.json ../compile_commands.json
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When you use an editor which supports clangd_ such as helix_ or vim_ (with the clangd plugin),
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clangd_ will have knowledge of the relevant include paths and build flags for every source file
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within the Haiku codebase.
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.. TIP::
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When new source code files are added, you will need to run though the process above for a
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complete database.
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.. _helix: http://helix-editor.com
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.. _vim: http://vim.org
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.. _clangd: http://clangd.llvm.org
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@ -7,4 +7,5 @@ The build system
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/build/jam
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/build/jam
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/build/sourcecode
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/build/sourcecode
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/build/compilers
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/build/compilers
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/build/ide
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/build/repositories/README
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/build/repositories/README
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