nfs4: k- variants of socket functions are not really needed

This commit is contained in:
Pawel Dziepak 2012-06-05 23:22:19 +02:00
parent 60a8140ded
commit a01e1e9961
3 changed files with 13 additions and 41 deletions

View File

@ -14,7 +14,6 @@
#include <string.h>
#include <unistd.h>
#include <drivers/ksocket.h>
#include <util/kernel_cpp.h>
@ -22,9 +21,6 @@
#define MAX_PACKET_SIZE 65535
KSOCKET_MODULE_DECL;
bool
ServerAddress::operator==(const ServerAddress& x)
{
@ -66,7 +62,7 @@ Connection::Connection(const sockaddr_in& addr, Transport proto, bool markers)
Connection::~Connection()
{
if (fSock != -1)
kclosesocket(fSock);
close(fSock);
mutex_destroy(&fSockLock);
}
@ -76,7 +72,7 @@ Connection::GetLocalID(ServerAddress* addr)
{
struct sockaddr_in saddr;
socklen_t slen = sizeof(addr);
status_t result = kgetsockname(fSock, (struct sockaddr*)&saddr, &slen);
status_t result = getsockname(fSock, (struct sockaddr*)&saddr, &slen);
if (result != B_OK)
return result;
@ -105,7 +101,7 @@ Connection::_SendStream(const void* buffer, uint32 size)
uint32 sent = 0;
mutex_lock(&fSockLock);
do {
result = ksend(fSock, buf + sent, size + sizeof(uint32) - sent, 0);
result = send(fSock, buf + sent, size + sizeof(uint32) - sent, 0);
sent += result;
} while (result > 0 && sent < size + sizeof(uint32));
mutex_unlock(&fSockLock);
@ -127,7 +123,7 @@ status_t
Connection::_SendPacket(const void* buffer, uint32 size)
{
// send on DGRAM sockets is atomic. No need to lock.
status_t result = ksend(fSock, buffer, size, 0);
status_t result = send(fSock, buffer, size, 0);
if (result < 0)
return errno;
@ -149,7 +145,7 @@ Connection::_ReceiveStream(void** pbuffer, uint32* psize)
// There is only one listener thread per connection. No need to lock.
uint32 received = 0;
do {
result = krecv(fSock, &record_size + received,
result = recv(fSock, &record_size + received,
sizeof(record_size) - received, 0);
received += result;
} while (result > 0 && received < sizeof(record_size));
@ -175,7 +171,7 @@ Connection::_ReceiveStream(void** pbuffer, uint32* psize)
received = 0;
do {
result = krecv(fSock, (uint8*)buffer + size + received,
result = recv(fSock, (uint8*)buffer + size + received,
record_size - received, 0);
received += result;
} while (result > 0 && received < sizeof(record_size));
@ -207,7 +203,7 @@ Connection::_ReceivePacket(void** pbuffer, uint32* psize)
return B_NO_MEMORY;
// There is only one listener thread per connection. No need to lock.
size = krecv(fSock, buffer, size, 0);
size = recv(fSock, buffer, size, 0);
if (size < 0) {
result = errno;
free(buffer);
@ -257,10 +253,10 @@ Connection::_Connect()
{
switch (fProtocol) {
case ProtocolTCP:
fSock = ksocket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
fSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
break;
case ProtocolUDP:
fSock = ksocket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
fSock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
break;
default:
return B_BAD_VALUE;
@ -268,11 +264,11 @@ Connection::_Connect()
if (fSock < 0)
return errno;
status_t result = kconnect(fSock, (struct sockaddr*)&fServerAddress,
status_t result = connect(fSock, (struct sockaddr*)&fServerAddress,
fServerAddress.sin_len);
if (result < 0) {
result = errno;
kclosesocket(fSock);
close(fSock);
return result;
}
@ -283,7 +279,7 @@ Connection::_Connect()
status_t
Connection::Reconnect()
{
kclosesocket(fSock);
close(fSock);
return _Connect();
}
@ -293,20 +289,6 @@ Connection::Disconnect()
{
int sock = fSock;
fSock = -1;
kclosesocket(sock);
}
status_t
Connection::Init()
{
return ksocket_init();
}
status_t
Connection::CleanUp()
{
return ksocket_cleanup();
close(sock);
}

View File

@ -45,9 +45,6 @@ public:
status_t Reconnect();
void Disconnect();
static status_t Init();
static status_t CleanUp();
private:
Connection(const sockaddr_in& addr,
Transport proto, bool markers);

View File

@ -243,10 +243,6 @@ nfs4_init()
{
dprintf("NFS4 Init\n");
status_t result = Connection::Init();
if (result != B_OK)
return result;
gRPCServerManager = new(std::nothrow) RPC::ServerManager;
if (gRPCServerManager == NULL)
return B_NO_MEMORY;
@ -261,9 +257,6 @@ nfs4_uninit()
delete gRPCServerManager;
status_t result = Connection::CleanUp();
if (result != B_OK)
return result;
return B_OK;
}