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ProcessController: fix display of CPU bars for systems having 3 cores
Generalize the drawing of separator lines for every number of cores requesting them. Fix the layout for 3 cores systems. Should fix #8763.
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@ -124,7 +124,7 @@ layoutT layout[] = {
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{ 1, 1, 1 },
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{ 5, 1, 5 }, // 1
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{ 3, 1, 4 }, // 2
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{ 1, 1, 1 },
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{ 2, 1, 3 },
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{ 2, 0, 3 }, // 4
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{ 1, 1, 1 },
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{ 1, 1, 1 },
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@ -542,16 +542,17 @@ ProcessController::DoDraw(bool force)
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float right = left + gCPUcount * (barWidth + layout[gCPUcount].cpu_inter)
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- layout[gCPUcount].cpu_inter; // right of CPU frame...
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if (force && Parent()) {
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SetHighColor(Parent()->ViewColor ());
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SetHighColor(Parent()->ViewColor());
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FillRect(BRect(right + 1, top - 1, right + 2, bottom + 1));
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}
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if (force) {
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SetHighColor(frame_color);
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StrokeRect(BRect(left - 1, top - 1, right, bottom + 1));
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if (gCPUcount == 2) {
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StrokeLine(BPoint(left + barWidth, top), BPoint(left + barWidth,
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bottom));
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if (gCPUcount > 1 && layout[gCPUcount].cpu_inter == 1) {
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for (int x = 1; x < gCPUcount; x++)
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StrokeLine(BPoint(left + x * barWidth + x - 1, top),
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BPoint(left + x * barWidth + x - 1, bottom));
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}
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}
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float leftMem = bounds.Width() - layout[gCPUcount].mem_width;
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@ -592,9 +593,9 @@ ProcessController::DoDraw(bool force)
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fLastBarHeight[x] = barHeight;
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}
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float rightMem = bounds.Width () - 1;
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float rightMem = bounds.Width() - 1;
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float rem = fMemoryUsage * (h + 1);
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float barHeight = floorf (rem);
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float barHeight = floorf(rem);
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rem -= barHeight;
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rgb_color used_memory_color;
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