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https://review.haiku-os.org/haiku
synced 2025-01-22 06:16:03 +01:00
some changes, fixed a rendering bug
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18987 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -3574,18 +3574,18 @@ BTextView::DrawLines(int32 startLine, int32 endLine, int32 startOffset, bool era
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BRegion inputRegion;
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if (fInline != NULL && fInline->IsActive())
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GetTextRegion(fInline->Offset(), fInline->Offset() + fInline->Length(), &inputRegion);
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float startLeft = fTextRect.left;
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if (startOffset != -1) {
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startLeft = PointAt(startOffset).x;
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if (ByteAt(startOffset) == B_ENTER) {
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// StartOffset is a newline
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startLeft = PointAt((*fLines)[startLine]->offset).x;
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}
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}
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BPoint leftTop(startLeft, line->origin);
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//BPoint leftTop(startLeft, line->origin);
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for (long i = startLine; i <= endLine; i++) {
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float startLeft = fTextRect.left;
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if (startOffset != -1) {
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startLeft = PointAt(startOffset).x;
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if (ByteAt(startOffset) == B_ENTER) {
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// StartOffset is a newline
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startLeft = PointAt((*fLines)[i]->offset).x;
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}
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}
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long length = (line + 1)->offset;
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if (startOffset != -1)
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length -= startOffset;
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@ -3665,9 +3665,8 @@ BTextView::DrawLines(int32 startLine, int32 endLine, int32 startOffset, bool era
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view->PopState();
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}
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int32 returnedBytes = 0;
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const char *string = fText->GetString(offset, tabChars, &returnedBytes);
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view->DrawString(string, returnedBytes);
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int32 returnedBytes = tabChars;
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view->DrawString(fText->GetString(offset, &returnedBytes), returnedBytes);
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if (foundTab) {
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float penPos = PenLocation().x - fTextRect.left;
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@ -3705,9 +3704,9 @@ BTextView::DrawLines(int32 startLine, int32 endLine, int32 startOffset, bool era
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if (fOffscreen != NULL) {
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view->Sync();
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BPoint penLocation = view->PenLocation();
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/*BPoint penLocation = view->PenLocation();
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BRect drawRect(leftTop.x, leftTop.y, penLocation.x, penLocation.y);
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DrawBitmap(fOffscreen, drawRect, drawRect);
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DrawBitmap(fOffscreen, drawRect, drawRect);*/
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fOffscreen->Unlock();
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}
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@ -42,8 +42,7 @@ _BTextGapBuffer_::~_BTextGapBuffer_()
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void
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_BTextGapBuffer_::InsertText(const char *inText, int32 inNumItems,
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int32 inAtIndex)
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_BTextGapBuffer_::InsertText(const char *inText, int32 inNumItems, int32 inAtIndex)
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{
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if (inNumItems < 1)
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return;
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@ -169,15 +168,15 @@ _BTextGapBuffer_::SizeGapTo(long inCount)
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const char *
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_BTextGapBuffer_::GetString(int32 fromOffset, int32 numBytes, int32 *returnedBytes)
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_BTextGapBuffer_::GetString(int32 fromOffset, int32 *_numBytes)
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{
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char *result = "";
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if (numBytes < 1) {
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if (returnedBytes != NULL)
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*returnedBytes = 0;
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if (_numBytes == NULL)
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return result;
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int32 numBytes = *_numBytes;
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if (numBytes < 1)
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return result;
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}
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bool isStartBeforeGap = (fromOffset < fGapIndex);
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bool isEndBeforeGap = ((fromOffset + numBytes - 1) < fGapIndex);
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@ -199,9 +198,6 @@ _BTextGapBuffer_::GetString(int32 fromOffset, int32 numBytes, int32 *returnedByt
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result = fScratchBuffer;
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}
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if (returnedBytes != NULL)
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*returnedBytes = numBytes;
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// TODO: this could be improved. We are overwriting what we did some lines ago,
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// we could just avoid to do that.
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if (fPasswordMode) {
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@ -220,8 +216,7 @@ _BTextGapBuffer_::GetString(int32 fromOffset, int32 numBytes, int32 *returnedByt
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scratchPtr += charLen;
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}
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scratchPtr = '\0';
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if (returnedBytes != NULL)
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*returnedBytes = newSize - 1;
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*_numBytes = newSize - 1;
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}
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return result;
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@ -34,7 +34,7 @@ virtual ~_BTextGapBuffer_();
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// char *RealText();
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const char *GetString(int32 fromOffset, int32 numBytes, int32 *returnedBytes);
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const char *GetString(int32 fromOffset, int32 *numBytes);
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void GetString(int32 offset, int32 length, char *buffer);
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char RealCharAt(int32 offset) const;
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