* add SOCK_NONBLOCK and SOCK_CLOEXEC
* also extends the type parameter on socketpair() and socket()
Change-Id: I73570d5bfb57c2da00c1086149c9f07547ba61ce
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8515
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Using the page attribute table to set the memory type on a per page
mapping basis is the more modern and flexible approach to physical
memory type handling compared to using MTRRs.
Most of the needed infrastructure was already in place, as setting the
page table entry attributes was already done for uncachable and
write-back memory types. Using the PAT now also allows to set the last
remaining memory type of write-combining through the PTE flags. The PAT
is configured to have entry 4 mean write-combining and the PAT bit in
the PTE is set to point to that.
When PAT is supported and not disabled, MTRRs are completely ignored
and left as set up by the system firmware, where the basic uncachable
and RAM ranges are supposed to be set up. These configurations are then
overridden by the PTE flags as needed.
Change-Id: I0a74b3fc7d3ba9fa384251290ce41621b69d3a02
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8340
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
The "-k" argument (which never did anything before) is now inverted
compared to what it used to be, i.e. now specifying it will profile
kernel frames, too, whereas by default only user frames will be
sampled.
This shows that the profiler is still pretty broken, because we
are missing quite a lot of ticks on average. One run of
"profile pkgman search" here produced an output with 66 total ticks
and 423 (!) missed ticks. A brief run of WebPositive was not quite
as bad (main thread: 1078 total ticks, 157 missed ticks.)
Change-Id: Idfc34534e66eff0fe7e948fcc3576be09db879a3
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7820
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
scheduler modes adapted to take into account the thread affinity mask.
when no cpu in the affinity mask is enabled, the mask is ignored.
Change-Id: I577737441ab073941a4c5e06f94f7825cffdc2c4
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7674
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Fixes some PTE concurrent access bugs.
Change-Id: I09ec56861fae389a8a3e228b17a3921b85202c8b
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6949
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
* Replace count_low/count_high with bigtime_t fields plus an int32.
sizeof(spinlock) is now 32 bytes with the debug option enabled.
* Adjust and clean up all spinlock code to use the new fields.
* Fold DEBUG_SPINLOCK_LATENCIES into the new code. Remove the bootloader
option and other flags for it (these were not compiled in by default.)
The new code should be much easier to understand and also more powerful.
However, the information transmitted to userland isn't as useful now;
the KDL command output will have the interesting information.
(Things could be reworked to transmit more interesting information to
userland again if desired, but as this code clearly hadn't been compiled
for many years, as it referred to global spinlocks that have been gone
for a very long time.)
Change-Id: I2cb34078bfdc7604f288a297b6cd1aa7ff9cc512
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6943
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
on x86_64 implemented with rdtscp or rdpid, generically with a syscall.
Change-Id: I8f776848bf35575abec8a8c612c4a25d8550daea
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6866
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Based on hamishm's original patch from 2015, but heavily modified,
refactored, and reworked.
From the original commit message:
> When an object is deleted, a B_EVENT_INVALID event is delivered,
> and the object is unregistered from the queue.
>
> The special event flag B_EVENT_ONE_SHOT can be passed in when adding
> an object so that the object is automatically unregistered when an
> event is delivered.
Modifications to the original change include:
* Removed the public interface (syscalls remain private for the moment)
* Event list queueing/dequeueing almost entirely rewritten, including:
- Clear events field when dequeueing.
- Have B_EVENT_QUEUED actually indicate whether the event has been
appended to the linked list (or not), based around lock state.
The previous logic was prone to races and double-insertions.
- "Modify" is now just "Deselect + Select" performed at once;
previously it could cause use-after-frees.
- Unlock for deselect only once at the end of dequeue.
- Handle INVALID events still in the queue upon destruction,
fixing memory leaks.
* Deduplified code with wait_for_objects.
* Use of C++ virtual dispatch instead of C-style enum + function calls,
and BReferenceable plus destructors for teardown.
* Removed select/modify/delete flags. Select/Modify are now the same
operation on the syscall interface, and "Delete" is done when 0
is passed for "events". Additionally, the events selected can be fetched
by passing -1 for "events".
* Implemented level-triggered mode.
* Use of BStackOrHeapArray and other convenience routines in syscalls.
Change-Id: I1d2f094fd981c95215a59adbc087523c7bbbe40b
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6745
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
ASID allocation is not supported yet, so always use ASID 0 for user pages for now.
Change-Id: I021e77dae692c22984bc625dd0588362bece45b7
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6698
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
This requires the introduction of the flag B_USER_MUTEX_SHARED, and then
actually using the SHARED flags in pthread structures to determine when
it should be passed through.
This commit still uses wired memory even for per-team contexts.
That will change in the next commit.
GLTeapot FPS seems about the same.
Change-Id: I749a00dcea1531e113a65299b6d6610f57511fcc
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6602
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
* Introduce SWDBM flag similarly to the arm64 port
* Reuse TEX[2] for SWDBM flag which should be availble
to be used by the operating system if TEX remap
is enabled.
* Introduce SetAndClearPageTableEntryFlags for updating
accessed and modified flags atomically
* Startup sequence is handled similarly to accessed flag, i.e.
set Modified flag in initially mapped pages in bootloader and early map.
* Once the kernel initialization has progressed enough,
pages are mapped as read-only and modified flag handling is done
in the page fault handler.
Change-Id: I8f761e2c6325d1b91481abd569d5e8befded0761
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6518
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
Suppose the following scenario:
1. Thread A holds a mutex.
2. Thread B goes to acquire the mutex, winds up in kernel waiting.
3. Thread A unlocks; first unsets the LOCKED flag.
As WAITING is set, it calls the kernel; but instead of processing
this immediately, the thread is suspended for any reason (locks,
reschedule, etc.)
4. Thread B hits a timeout, or a signal. It then unblocks in the kernel,
which causes the WAITING flag to be unset.
5. Thread C goes to acquire the lock. It sets the LOCKED flag.
It sees the WAITING flag is not set, so it returns at once,
having successfully acquired the lock.
6. Thread A, suspended back in step 3, resumes.
Now we encounter the problem. Under the previous code, the following
would occur.
7. Thread A sees that no threads are waiting. It thus unsets the LOCKED
flag, and returns from the kernel. Now we have a mutex theoretically
held by thread C but which (illegally) has no LOCKED flag set!
8. Some other thread tries to acquire the lock, and succeeds, for LOCKED
is not set. We now have one lock owned by two separate threads.
That's very bad!
The solution, in this commit, is to (1) switch from using "atomic_or"
to lock mutexes, to using "atomic_test_and_set", and (2) mandate that
_kern_unblock_mutex must be invoked with the mutex already unlocked.
Trying to solve the problem with (2) but without (1) produces other
complications and would overall be more complicated. For instance,
all existing userland code expected that it would set LOCKED, but then
check LOCKED|WAITING. If _kern_mutex_unlock does not unset LOCKED,
then whichever thread sets LOCKED when it was previously unset is
now the mutex's undisputed owner, and if it fails to notice this,
would deadlock.
That could have been solved with extra checks at all lock points, but
then that would mean locks would not be acquired "fairly": it would
be possible for any thread to race with an unlocking thread, and
acquire the lock before the kernel had a chance to wake anyone up.
Given how fast atomics can be, and how slow invoking the kernel is
comparatively, that would probably make our mutexes extremely "unfair."
This would not violate the POSIX specification, but it does seem like
a dangerous choice to make in implementing these APIs.
Linux's "futex" API, which our API bears some similarities to, requires
at least one atomic test-and-set for an uncontended acquisition,
and multiple atomics more for even the simplest case of contended
acquisition. If it works for them, it should work for us, too.
Fixes #18436.
Change-Id: Ib8c28acf04ce03234fe738e41aa0969ca1917540
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6537
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Pages should not be marked as accessed when initially mapping them.
However, there's a short interval during kernel startup when new pages
are mapped but the fault handler is not installed yet.
Therefore, we set Accessed Flag to 1 in early_map.
Once the kernel initialization has progressed enough, we start mapping
new pages with Accessed Flag set to 0.
The chicken and egg problem of initially mapping the vector page is
tackled by preallocating the vector page in the boot loader.
Change-Id: Ie3be4f81812d7a090af57e8c79420598d16182b9
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6450
Reviewed-by: Fredrik Holmqvist <fredrik.holmqvist@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
- Stored the additional start time of each team, expressed by
milliseconds since boot.
- Added more fields to the `team_info` structure. These field
include those provided by the `get_extended_team_info` syscall as
well as the newly introduced `start_time`.
- Extended the `_kern_get_team_info` system call to receive an
additional `size_t` argument. If this size is smaller than or
equal to the size of the old `team_info` structure, the newly
added attributes will not be retrieved.
Change-Id: I22ee6b91ad2ee3b66a7f770036c79a718c5f115c
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6390
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jessica Hamilton <jessica.l.hamilton@gmail.com>
THREAD_BLOCK_TYPE_OTHER implies the "object" pointer in the
wait information is a string. But sometimes we want to pass
through objects which are not strings, for inspection in KDL.
only scsi_disk checks the actual value, other drivers take the logical block size.
This change reports the physical block size from the disk rather than the block
size used by IDE/SATA/SCSI commands. On typical modern SATA disks, the SATA
commands will use 512 byte blocks, but the disk will actually read and write
4K blocks internally. This is only of importance for partition alignment for DriveSetup,
and is independant of file systems or partitioning systems. This could also influence
the recommended block size for some file systems.
Change-Id: Id0f2e22659e89fcef64c1f8d04f81cd68995e01f
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5667
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
Implemented the missing POSIX functions in <locale.h>:
newlocale, duplocale, uselocale, and freelocale, and also
provided missing type definitions for <locale.h>.
Implemented missing POSIX locale-based function variants.
Modified LocaleBackend so that it could support thread-local
locales.
Some glibc-like locale-related variables supporting
ctype and printf family of functions have also been updated
to reflect the thread-local variables present in the latest
glibc sources.
As there have been some modifications to global symbols
in libroot, libroot_stubs.c has been regenerated.
Bug: #17168
Change-Id: Ibf296c58c47d42d1d1dfb2ce64042442f2679431
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5351
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Adrien Destugues <pulkomandy@pulkomandy.tk>
* This will be needed for the following commit that implements
`pthread_tryjoin_np` and `pthread_timedjoin_np`.
Change-Id: Idccb1aa588d6d10825294d14925d9bd046b65f19
Reviewed-on: https://review.haiku-os.org/c/haiku/+/5098
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Jérôme Duval <jerome.duval@gmail.com>
Reviewed-by: Adrien Destugues <pulkomandy@gmail.com>
* Resolves an issue compiling icu70
* FreeBSD is 262,144
* Linux is 2,097,152
* Haiku was 131,072
This roughly doubles the maximum args length, and makes us
function inline with FreeBSD today. If we're the shortest
straw, we're going to find a lot of things broken (such
as ICU 70.1) Matching FreeBSD means any limitations we see
will also be seen on FreeBSD, making fewer "Haiku issues".
Change-Id: I677c0523a2f27c9e9901fda4180445bcb6da31b2
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4991
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
* Working under qemu smp 1,2+
* Working on SiFive Unmatched
* x86_64 efi not broken by smp_boot_other_cpus change
Change-Id: I32ebc17913e46ed082be9ade8f56448bbf12f16e
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4705
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
This file should ideally contain only those things needed
across all system headers, even POSIX ones, and all other
declarations (B_* ones especially) should go in SupportDefs.h.
However, as nothing but riscv64 uses this right now, I've just
moved it to there.
Set first stack frame return address to
<commpage>commpage_thread_exit, so it will be called
when thread entry point returns.
Change-Id: Ide5cde8d4501eb7241e03ff4052174e984e78870
Reviewed-on: https://review.haiku-os.org/c/haiku/+/4493
Reviewed-by: Alex von Gluck IV <kallisti5@unixzen.com>
These were used in function_remapper.cpp but can be used elsewhere too,
so move them to a private header. Also use them for the stack protector
hidden function definition (probably not so useful since gcc2 doesn't
support using the stack protector anyway?).
The gcc2 way to make a symbol hidden is to manually generate the .hidden
directive in the assembler output. This is not perfect: it is hard to
use for C++ functions and methods (manual mangling of the name is
needed), and inline assembler can only be inserted inside functions. But
the alternative is patching gcc2 to add support for the function
attribute, and I don't want to dig into that today.