the next step would be to rescan the partition tree with a job to recognize unrecognized partitions (asynchronously ?)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18737 a95241bf-73f2-0310-859d-f6bbb57e9c96
parameter during construction).
* Doing so will now result in a kernel panic whenever your file system tries to
write to a block.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18719 a95241bf-73f2-0310-859d-f6bbb57e9c96
will now grab a reference to the vnode as well if successful. This way, vfs_get_vnode_cache()
now actually works how it should: it will now always grab a reference to the cache and
its underlying vnode. This removes an extra reference to the vnode (and vm_cache) that
got ignored before and prevented volumes to be unmounted (or file caches to be removed).
Thanks to Korli for pointing this out.
* file_cache_create() is now aware of that extra vnode reference and releases it; unmounting
volumes is now working again as it should.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18716 a95241bf-73f2-0310-859d-f6bbb57e9c96
of waiting threads by ID (instead of just the queue head and tail pointers).
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(that was part of the problem of bug #702).
* Fixed send_signal_etc() when you called it with a pid_t of zero: the signals should
go to all teams in the calling team's group, not only to the team (for -1, we do
the same for now).
* Made team_get_process_group_locked() public, and rewrote send_signal_etc() to use
it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18684 a95241bf-73f2-0310-859d-f6bbb57e9c96
some signals could go to some group when a negative value was passed in.
This actually fixes bug #702 where SoundPlay obviously does a kill_thread(-1)
at the end (which accidently killed all userspace applications, including the
input_server, app_server, ...).
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hash. This also allows them to stay valid after the group leader died when there are
other teams left in it. This closes bug #1.
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this issue has been solved in the code that needs them (which is the same as
the PPC version also does at this time).
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alarm, or 0 if there isn't any.
* setitimer() now also sets the previous timer values correctly, so that
alarm() and ualarm() now return the correct values as well - this fixes
the test fork_9-1 failing at alarm().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18545 a95241bf-73f2-0310-859d-f6bbb57e9c96
a waitpid() can no longer succeed; this fixes the occasional fork 3-1 test failures.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18544 a95241bf-73f2-0310-859d-f6bbb57e9c96
it waited for a specific child), as B_RELEASE_ALL opened up a race condition between
looking for an existing death entry, and waiting for the dead children semaphore.
Now we're counting all waiting threads for teams and groups separately.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18543 a95241bf-73f2-0310-859d-f6bbb57e9c96
wait_for_child() hanging less probable - there is a general problem with
this code, though, as we need to have a dedicated free counter for the
semaphore to remove all race conditions.
* Also, test fork_3-1 still sometimes fails because the thread is still
available to the public for a short time, even after its death entry
has been collected.
* Added a TODO in the code for these issues.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18529 a95241bf-73f2-0310-859d-f6bbb57e9c96
wanted to wait for a specific child; it always assumed you had specified WNOHANG.
This fixes the bug the fork_3-1 and fork_4-1 test applications reported. 3-1 still
sometimes fails, but that's a different problem (to be solved later).
* Also, it could return B_BAD_THREAD_ID instead of the expected ECHILD (for waitpid()).
* There was a race condition between testing for a thread, and checking its death
entry.
* wait_for_child() can now be interrupted in case it has to wait.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18528 a95241bf-73f2-0310-859d-f6bbb57e9c96
Fixed the build of most of targets using these rules. Though the build can be still broken, feel free to fix.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18521 a95241bf-73f2-0310-859d-f6bbb57e9c96
* also defined STD_INSPIRED again, which lets localtime.c add some non-POSIX
behaviour for now (needed by strptime()) - we should find a better solution
to this, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18435 a95241bf-73f2-0310-859d-f6bbb57e9c96
the existing syscall...
The second ping now ends in a kernel panic, though 8-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18277 a95241bf-73f2-0310-859d-f6bbb57e9c96
buffer to allow safe access of the user provided string - maybe we should
introduce a user_strdup() instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17960 a95241bf-73f2-0310-859d-f6bbb57e9c96
issues:
* Our glue code was broken after all - it allowed Haiku apps to start under
BeOS (and vice versa), but the initialization/termination functions were
called with an invalid image ID - on *both* sides! As it turns out, the
Be glue code did *something* with %ebx, but certainly didn't put the image
ID in there, but just passed it on the stack, as we did before (just in
the wrong order...). Therefore, the arch_call_init_term stuff is not
necessary.
* When unloading add-ons, their termination functions were never called, as
the image (for get_image_symbol()) was already made inaccessible, and
therefore the symbol couldn't be found.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17928 a95241bf-73f2-0310-859d-f6bbb57e9c96