* it's bad practice to do a 'using <namespace>' in a header, as that
is very likely to have unintended effects, so drop those from a couple
of private Locale headers
* adjust files all over the locale kit in order to fix the problems
(by explicitly importing the required classes in the implementation
files)
* move EditableCatalog to its own header and implementation file
* move problematic BCatalog::CatalogAddOn() to EditableCatalog
* adjust Locale tools accordingly
AMD C1E is a BIOS controlled C3 state. Certain processors families
may cut off TSC and the lapic timer when it is in a deep C state,
including C1E state, thus the cpu can't be waken up and system will hang.
This patch firstly adds the support of idle selection during boot. Then
it implements amdc1e_noarat_idle() routine which checks the MSR which
contains the C1eOnCmpHalt (bit 28) and SmiOnCmpHalt (bit 27) before
executing the halt instruction, then clear them once set.
However intel C1E doesn't has such problem. AMD C1E is a BIOS controlled
C3 state. The difference between C1E and C3 is that transition into C1E
is not initiated by the operating system. System will enter C1E state
automatically when both cores enters C1 state. As for intel C1E, it
means "reduce CPU voltage before entering corresponding Cx-state".
This patch may fix #8111, #3999, #7562, #7940 and #8060
Copied from the description of #3999:
>but for some reason I hit the power button instead of the reset one. And
>the boot continued!!
The reason is CPUs are waken up once power button is hit.
Signed-off-by: Fredrik Holmqvist <fredrik.holmqvist@gmail.com>
* make the system catalog a BCatalog instead of a BCatalogAddOn*,
such that using a non-existing system catalog won't crash but
simply return the untranslated string instead
* rename MutableLocaleRoster::GetSystemCatalog() to LoadSystemCatalog()
and adjust it to use BCatalog::SetTo() in order to replace the
data used by the given catalog
* adjust all users of gSystemCatalog accordingly
* General DisplayPort functions in common dp.cpp
* DP port information struct in common header
* Please don't use this private accelerant common DP
code just yet as it is very early.
* If dladdr can't find an exact match, it returns the nearest symbol
less than the given address.
* If no suitable symbol can be found, but the address is within a
loaded library, dladdr returns the library name and base address.
Signed-off-by: Ingo Weinhold <ingo_weinhold@gmx.de>
* Make the locale kit a part of libbe.
* Drop the LocaleBackend kludge used from within libbe (and from
other places, too) in order to access system catalog strings.
This is now done via gSystemCatalog, which is provided and initialized
by libbe.
* Drop all references to liblocale.so from all Jamfiles.
* Add legacy symlink liblocale.so in order to keep optional packages
that rely on it in a working state.
TODO: the documentation hasn't been updated.
* The AtomBIOS timeout fix has made my DP bridge
stop working
* The current DisplayPort code is a little lacking
on DP link training... I think thats the cause.
* This puts the first steps towards DP training
in place.
* I plan on trying to make some of this DP stuff
common accelerant stuff after it works.
* Prepend x86_ to non-static x86 code
* Add x86_init_fpu function to kernel header
* Don't init fpu multiple times on smp systems
* Verified fpu is still started on smp and non-smp
* SSE code still generates general protection faults
on smp systems though
* Rename init_sse to init_fpu and handle FPU setup.
* Stop trying to set up FPU before VM init.
We tried to set up the FPU before VM init, then
set it up again after VM init with SSE extensions,
this caused SSE and MMX applications to crash.
* Be more logical in FPU setup by detecting CPU flag prior
to enabling FPU. (it's unlikely Haiku will run on
a processor without a fpu... but lets be consistant)
* SSE2 gcc code now runs (faster even) without GPF
* tqh confirms his previously crashing mmx code now works
* The non-SSE FPU enable after VM init needs tested!
* add Wcscoll() and Wcsxfrm() ICU locale backend
* provide implementations of wcscoll() and wcsxfrm() that are using
the respective methods of the locale backend
* Casts like BReference<Derived> to BReference<Base> are now possible.
* This cast for BWeakReference is, because of the underlying structure, not automatically type safe. I used a simple hack to make the compiler complain if the cast
is not type safe. Please take a look if that can be done better.
* Smaller style and bug fixes.
* make room in mbstate_t for containing an ICU-converter's state
(well, in fact the whole converter object)
* adjust libroot's locale add-on to clone converters into a given
mbstate_t directly
* adjust ICUThreadLocalStorageValue to contain the converter pointer
instead of a converter-ID (if the converter is related to an
mbstate_t, it points into the mbstate_t).
* adjust users of converters to directly use converter pointers
instead of ICUConverterRef
* drop now unused ICUConverterManager and ICUConverterRef
* update gcc4 optional package
This brings our multibyte implementation into a fully working state,
both non-ascii and non-8-bit characters can now be handled normally
in the Terminal, i.e. this finally fixes #6276.
N.B.: Since the size of mbstate_t has changed, everything (including
the compiler!) needs to be rebuilt.
* I'd rather this be common code, but I don't have access
to the DisplayPort specifications. If I added it as common
code I would want to be 100% it was complete and variables
were named properly.
* For now putting in radeon_hd private headers
* add MultibyteStringToWchar() to ICU locale backend
* implement mbsrtowcs() and mbsnrtowcs() on top of
MultibyteStringToWchar()
* drop respective glibc files
This one works with non-terminated strings that we may need to handle.
It also validates that the sequence is valid UTF-8 so it results in
the same behaviour as the version that is used when converting to
codes (syncing the enumeration and drawing behaviour).
This allows to use the debug features of the guarded heap also on
allocations made through the object cache API. This is obivously
horrible for performance and uses up huge amounts of memory, so the
initial and grow sizes are adjusted accordingly.
Note that this is a rather simple hack, using the object_cache pointer
to transport the allocation size. The alignment is neglected completely.
This adds a pair of functions vm_prepare_kernel_area_debug_protection()
and vm_set_kernel_area_debug_protection() to set a kernel area up for
page wise protection and to actually protect individual pages
respectively.
It was already possible to read and write protect full areas via area
protection flags and not mapping any actual pages. For areas that
actually have mapped pages this doesn't work however as no fault, at
which the permissions could be checked, is generated on access.
These new functions use the debug helpers of the translation map to mark
individual pages as non-present without unmapping them. This allows them
to be "protected", i.e. causing a fault on read and write access. As they
aren't actually unmapped they can later be marked present again.
Note that these are debug helpers and have quite a few restrictions as
described in the comment above the function and is only useful for some
very specific and constrained use cases.
They can be used to mark pages as present/non-present without actually
unmapping them. Marking pages as non-present causes every access to
fault. We can use that for debugging as it allows us to "read protect"
individual kernel pages.