* Remove 4.2 sourcecode
* ICU is now an optional package (mandatory)
* Adjust the namespaces and libraries names where needed
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@37498 a95241bf-73f2-0310-859d-f6bbb57e9c96
and looks more like the rest of the API.
* Also, it will now return an appropriate error code if the language couldn't
be allocated (anything else than B_OK is an improvement :-)).
* Several changes in BLanguage:
- GetName() now gets a BString reference, also
- it now returns the name in its own language, ie. for German this would
always be "deutsch", no matter the current language settings, and finally,
- it now empties the string it gets before adding the name.
- added GetTranslatedName() that behaves like the previous version.
- added const where it made sense (ie. almost everywhere).
- Code() now returns the code of the language only.
- ID() now returns the full ID of this language, ie. including country,
variant, and keywords if any.
- added Country(), and Variant().
- renamed IsCountry() to IsCountrySpecific().
- added IsVariant().
* Cleaned up Language.h, minor cleanup in LocaleRoster.cpp.
* Removed the whole move item logic from LanguageListView; while this was not
only spaghetti code, it doesn't make much sense in the first place.
* Instead of removing stuff from the left, and even worse, moving all countries
for a language even if only one had been dragged, we now only mark the items
that are already in the preferred list, and only those.
* Fixed various mixups of FullList*() vs. *() methods that could lead to things
like bug #5896.
* Pressing the delete key in the preferred list view will now remove the
language.
* Moved LocaleWindow specific message constants to LocaleWindow.cpp; Locale.h
is supposed to contain application wide constants.
* The drop logic is now in LocaleWindow.
* We now make sure that each base language can only be in the list once.
* Lots of cleanup, even though I mostly replaced spaghettie code with different
looking spaghettie code - still, I think things have slightly improved.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36727 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Some changes in the locale roster to allow instanciating a language
- Locale preflet : use this new API instead of directly calling ICU
Side effect : all languages in Locale window are now displayed in the current locale. It makes more sense as otherwise the list would be unsortable. However it can get annoying if you mistakenly set a strange language as default.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@35210 a95241bf-73f2-0310-859d-f6bbb57e9c96
work to do, but it's about time to give this code more exposure.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33176 a95241bf-73f2-0310-859d-f6bbb57e9c96
* integrating most of the locale kit into the build (and image)
* removed LocaleBuild.h and _IMPEXP_LOCALE since that does not make
sense for elf (which usually exports all symbols anyway)
* added a couple of locale kit related pseudo targets for convenience
Hey, some of that stuff already seems to work :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30545 a95241bf-73f2-0310-859d-f6bbb57e9c96
into their new homes (at least for now, might need some adjustment).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@30540 a95241bf-73f2-0310-859d-f6bbb57e9c96