Locker.cpp.
* The services are now using recursive_locks, and rw_locks instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33548 a95241bf-73f2-0310-859d-f6bbb57e9c96
in the free and/or clear queue. This performs better in the case where only few
pages are free/clear but performs worse in the case where there are a lot of
usable pages. It's not used anywhere but it might come in handy one time.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33527 a95241bf-73f2-0310-859d-f6bbb57e9c96
takes a list of iovecs describing the physical pages to be mapped. With it one
can map a set of physically disjoint pages into one linear virtual range. This
is a private API right now, but we might want to make it public as
map_physical_memory_vecs alongside map_physical_memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33523 a95241bf-73f2-0310-859d-f6bbb57e9c96
are required to be physically contiguos, which should be reworked to put them
into seperate iovecs. Still this manages to combine a great deal of page
writes into larger bursts already. Reduces the amount of IO requests being
scheduled (and greatly benefits media where page wise writes are slow when
they are accessed through a non-IOScheduler path, i.e. USB mass storage until
that is properly implemented).
* Abstracted per page page writing tasks into a PageWriteWrapper class.
* Abstracted per transfer page writing tasks into PageWriteTransfer class which
formerly was the PageWriterCallback.
* Use both classes from the PageWriterRun and from
vm_page_write_modified_page_range to remove code duplication.
* Adjusted synchronous VMAnonymousCache::Write() to cope correctly with larger
iovecs and more than one iovec. It assumed that there was exactly one page per
vector previously.
* Introduced MaxPagesPerWrite() and MaxPagesPerAsyncWrite() to VMCache to allow
a cache to specify restricitions. VMAnonymousCache does restrict the max pages
to 1 for WriteAsync right now as I didn't feel like reworking that one to cope
with non single page writes just yet.
* Pulled out PageWriteTransfer methods for better readability.
* Some typo fixes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33507 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Fixed vfs_get_vnode_from_fd() return type.
- Added vfs_open_vnode().
- Added a "bool traverseLeafLink" parameter to vfs_get_fs_node_from_path().
It was always resolving symlinks.
* device manager/devfs:
- devfs: get_node_for_path() no longer resolves leaf symlinks. That still
doesn't help with file disk devices, as creating partition wouldn't work
anyway.
- Pulled the module-related implementation part of BaseDevice into new class
AbstractModuleDevice and made all methods of BaseDevice virtual. Small
adjustments to devfs to be happy with the new BaseDevice interface.
- Added BaseDevice subclass FileDevice, which maps the interface to a file's
file descriptor. Still got a few TODOs, but should basically work.
- Use FileDevice for publishing file disk devices in devfs. Now those do
actually work, though there's some BFS trouble with one of the images I
tested.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33385 a95241bf-73f2-0310-859d-f6bbb57e9c96
Remove the 4 cores limit at boot, and fix the allocator to handle 8 cores.
There are still performance problems, but this allows booting with 8 cores.
WARNING: since this changes x86 platform kernel args, you really don't want to update haiku_loader and kernel_x86 separately!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33349 a95241bf-73f2-0310-859d-f6bbb57e9c96
aren't routed correctly over the 8259, it seems.
- Removed passing the hpet_regs around, since there's a static variable.
- Added lots of debug dprintfs.
- Fixed setting the timer interrupt to edge
- Timer is initialized once.
- Use the timer 0 instead of 2.
- Renamed register definitions to be more readable
- Use 64 bits registers and unions where applicable.
- Other things I don't remember
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33345 a95241bf-73f2-0310-859d-f6bbb57e9c96
Also shortened some defines using "TN" instead of "TIMER". It's also
the same scheme used in the specs
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33334 a95241bf-73f2-0310-859d-f6bbb57e9c96
mapped pages and a non-read and non-write protection to block a certain address
range from being used by anything.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33030 a95241bf-73f2-0310-859d-f6bbb57e9c96
* scheduler_enqueue_in_runqueue() now allows the scheduler to return a hint as to whether a reschedule is desirable or not. This is used in a few other places in order to relegate scheduling decisions entirely to the scheduler rather than the priority hacks previously used. There are probably other places in the kernel that could now make use of that information to more intelligently call reschedule() though.
* Switch over the default scheduler to scheduler_affine().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32554 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Keep track of the currently running threads.
* Make use of that info to decide if a thread that becomes ready should preempt
the running thread.
* If we should preempt we send the target CPU a reschedule message.
* This preemption strategy makes keeping track of idle CPUs by means of a bitmap
superflous and it is therefore removed.
* Right now only other CPUs are preempted though, not the current one.
* Add missing initialization of the quantum tracking code.
* Do not extend the quantum of the idle thread based quantum tracking as we want
it to not run longer than necessary. Once the preemption works completely
adding a quantum timer for the idle thread will become unnecessary though.
* Fix thread stealing code, it did missed the last thread in the run queue.
* When stealing, try to steal the highest priority thread that is currently
waiting by taking priorities into account when finding the target run queue.
* Simplify stealing code a bit as well.
* Minor cleanups.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32503 a95241bf-73f2-0310-859d-f6bbb57e9c96
Revert back start of kernel space to the usual place, no need to differ from other archs here.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32401 a95241bf-73f2-0310-859d-f6bbb57e9c96
Start of framebuffer initialization for the Verdex board.
For now it points to the data section as framebuffer for testing and shows an RGB pattern.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32352 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The vesa driver no longer uses VGA programming if the chip does not support
VGA compatibility.
* The VESA driver now tries to set the DAC to 8 bits per color gun.
* In VESA modes, the driver no longer tries to use VGA programming; introduced
the new vesa_set_indexed_colors() that is now used for palette programming.
This should fix wrong colors of 8 bit BWindowScreen users with VESA on real
hardware (emulators usually didn't mind either way).
* Note that the app_server needs to maintain a palette per 8 bit screen, as
right now, the colors are garbled after a workspace switch. Stefano, are you
looking into that already?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32347 a95241bf-73f2-0310-859d-f6bbb57e9c96
- don't clobber the parameter regs in the entry point,
- fix entry point address for netbsd loader emulation,
- added a gUImage global to point to the uimage blob with the tgz,
- added tgz info to platform stage2 args,
- add simple uimage support, just dumps the header and gets the nth blob in the image, (seems we have a bug in the math code, some infos don't print),
- made devices.cpp use them to publish the MemoryDisk,
- add an haiku_loader_nbsd.ub target which puts both the loader and kernel_arm for now (need to replace with the tgz).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32295 a95241bf-73f2-0310-859d-f6bbb57e9c96
- moved board/ folder around again, it probably belongs only to kernel stuff,
- added board_config.h templates for gumstix boards.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32197 a95241bf-73f2-0310-859d-f6bbb57e9c96
- added some multiboot support code:
- dump some of the passed info,
- parse command line (skip the 'kernel' name and pass the rest to stage2_args.arguments),
- added an add_stage2_driver_settings() function which takes stage2_args.arguments and translates it into safe mode driver settings, a bit dumb for now.
This allows using qemu -kernel haiku_loader -append 'debug_screen true' and get debug output without having to enter the menu (once multiboot info is used to determine the boot device too).
The idea is to allow passing driver settings and using them to pass extra stuff (like 'force_keymap fr' and other stuff for demo), and to help automate tests ('run_test /bin/sometest').
This should answer Axel's question :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32076 a95241bf-73f2-0310-859d-f6bbb57e9c96
allow for more parallelism. Also introduce seperate locks for the bins and
for page allocation. This greatly reduces lock contention and reduces the
duration the locks are held due to them overall protecting less code. Now only
allocations of the same size hitting the same allocator or allocating larger
chunks of memory should block. Previously, basically any allocation and also
free would be mutually exclusive, making it scale pretty badely.
* Added memalign_nogrow(). As it uses heap_memalign() anyway, there's no real
reason not to allow for an alignment.
* Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32074 a95241bf-73f2-0310-859d-f6bbb57e9c96
ROUNDUP to use '*' and '/' -- the compiler will optimize that for powers of
two anyway and this implementation works for other numbers as well.
* The thread::fault_handler use in C[++] code was broken with gcc 4. At least
when other functions were invoked. Trying to trick the compiler wasn't a
particularly good idea anyway, since the next compiler version could break
the trick again. So the general policy is to use the fault handlers only in
assembly code where we have full control. Changed that for x86 (save for the
vm86 mode, which has a similar mechanism), but not for the other
architectures.
* Introduced fault_handler, fault_handler_stack_pointer, and fault_jump_buffer
fields in the cpu_ent structure, which must be used instead of
thread::fault_handler in the kernel debugger. Consequently user_memcpy() must
not be used in the kernel debugger either. Introduced a debug_memcpy()
instead.
* Introduced debug_call_with_fault_handler() function which calls a function
in a setjmp() and fault handler context. The architecture specific backend
arch_debug_call_with_fault_handler() has only been implemented for x86 yet.
* Introduced debug_is_kernel_memory_accessible() for use in the kernel
debugger. It determines whether a range of memory can be accessed in the
way specified. The architecture specific back end
arch_vm_translation_map_is_kernel_page_accessible() has only been implemented
for x86 yet.
* Added arch_debug_unset_current_thread() (only implemented for x86) to unset
the current thread pointer in the kernel debugger. When entering the kernel
debugger we do some basic sanity checks of the currently set thread structure
and unset it, if they fail. This allows certain commands (most importantly
the stack trace command) to avoid accessing the thread structure.
* x86: When handling a double fault, we do now install a special handler for
page faults. This allows us to gracefully catch faulting commands, even if
e.g. the thread structure is toast.
We are now in much better shape to deal with double faults. Hopefully avoiding
the triple faults that some people have been experiencing on their hardware
and ideally even allowing to use the kernel debugger normally.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32073 a95241bf-73f2-0310-859d-f6bbb57e9c96
- stubbed out arch_cpu_init_percpu(),
- make atomic ops declarations extern "C",
- move calls to [i]sync inside the asm code that needs it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32067 a95241bf-73f2-0310-859d-f6bbb57e9c96
* SMP:
- Added smp_send_broadcast_ici_interrupts_disabled(), which is basically
equivalent to smp_send_broadcast_ici(), but is only called with interrupts
disabled and gets the CPU index, so it doesn't have to use
smp_get_current_cpu() (which dereferences the current thread).
- Added cpu index parameter to smp_intercpu_int_handler().
* x86:
- arch_int.c -> arch_int.cpp
- Set up an IDT per CPU. We were using a single IDT for all CPUs, but that
can't work, since we need different tasks for the double fault interrupt
vector.
- Set the per CPU double fault task gates correctly.
- Renamed set_intr_gate() to set_interrupt_gate and set_system_gate() to
set_trap_gate() and documented them a bit.
- Renamed double_fault_exception() x86_double_fault_exception() and fixed
it not to use smp_get_current_cpu(). Instead we have the new
x86_double_fault_get_cpu() that deducts the CPU index from the used stack.
- Fixed the double_fault interrupt handler: It no longer calls int_bottom to
avoid accessing the current thread.
* debug.cpp:
- Introduced explicit debug_double_fault() to enter the kernel debugger from
a double fault handler.
- Avoid using smp_get_current_cpu().
- Don't use kprintf() before sDebuggerOnCPU is set. Otherwise
acquire_spinlock() is invoked by arch_debug_serial_puts().
Things look a bit better when the current thread pointer is broken -- we run
into kernel_debugger_loop() and successfully print the "Welcome to KDL"
message -- but we still dereference the thread pointer afterwards, so that we
don't get a usable kernel debugger yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32050 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added x86_double_fault_get_cpu(), a save way to get the CPU index when in
the double fault handler. smp_get_current_cpu() requires at least a somewhat
intact thread structure, so we rather want to avoid it when handling a double
fault. There are a lot more of those dependencies in the KDL entry code.
Working on it...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32028 a95241bf-73f2-0310-859d-f6bbb57e9c96