machine.
* DWARF:
- Various additions to the DIE classes.
- DwarfExpressionEvaluationContext:
- Added support for location expressions and thus the missing DW_OP_piece
and DW_OP_bit_piece operations.
- Fixed some deviations from the specs.
- Added debug output.
- DwarfFile:
- Added missing evaluation of CFA expression rules.
- Added service methods to evaluate expressions, location expressions,
and constant and dynamic values.
* Added model classes for representing types and variables. Particularly the
types part is not finished yet.
* StackFrame does now contain parameters and local variables.
* Added DwarfInterfaceFactory, which creates implementation objects for the
types, as well as variables objects. It's even less finished.
* DwarfImageDebugInfo::CreateFrame(): Resolve function parameters and add them
to the stack frame. No local variables yet.
* Added the beginnings of a variables view. Only lists the names of parameters
and local variables (of understood types) ATM.
* Renamed RegisterView to RegistersView.
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a good part of the source tree, so I rather get those changes into the
repository before continuing.
The general aim of the work is to deal with multiple instances of the same
function, e.g. inlined or non-inlined inline functions or those weird duplicates
gcc (4 at least) seems to be generating for no apparent reason.
* Added classes FunctionInstance (wrapping FunctionDebugInfo) and Function.
FunctionInstance represents a physical instance of a function (e.g. inlined
function at a particular address). A Function collects all FunctionInstances
referring to the same source code location.
* Moved the SourceCode property from FunctionDebugInfo to Function accordingly.
* Since SourceCode is no longer associated with a concrete function instance,
several methods dealing with statements have been removed and the
functionality has been provided through other means (e.g. TeamDebugModel or
SpecificImageDebugModel). This part is not yet completed.
* Introduced UserBreakpoint and UserBreakpointInstance. The user sets a
breakpoint at a source code location, which is represented by a
UserBreakpoint. Since that source location can be mapped to one address per
instance of the respective function, UserBreakpoint has a
UserBreakpointInstance per such function instance, which in turn refers to a
Breakpoint (an actual breakpoint at an address).
* Adjusted Breakpoint, BreakpointManager, and TeamDebugger accordingly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31447 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Created "types" subdirectory for basic types and moved Types.h,
SourceLocation, TargetAddressRange there.
* Added TargetAddressRangeList, representing a list of address ranges.
* Array: Added copy constructor and assignment operator.
* Added DwarfFunctionDebugInfo.
* ElfFile: Also read the program headers and provide access to the segment
information.
* DWARF:
- Some work on DIECompileUnitBase and DIESubprogram to handle attributes we
need.
- Added DwarfUtils class which provides static utility methods. Currently some
to get DIE names. Only provisionally implemented yet.
- Read range list attribute values from the .debug_ranges section. Extended
AttributeValue to handle them correctly (ref-counting).
* DwarfImageDebugInfo:
- Implemented GetFunctions() for real, i.e. we return functions for all
subprogram debug info entries we find (those that refer to actual
functions, that is).
- Implemented the fallback part of LoadSourceCode() (reading the code from the
file and disassembling it).
Things should hopefully work as before, just a bit slower and with less accurate
function names, if DWARF debug info is available. Promising, eh? ;-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31321 a95241bf-73f2-0310-859d-f6bbb57e9c96
NULL after releasing its reference, so it could be released again later.
* No longer attach the source code to StackFrame, but rather to
FunctionDebugInfo. Besides being the more obvious place it also prevents
un-/reloading the source code when stepping. Only disadvantage is that we
never unload the source again yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31256 a95241bf-73f2-0310-859d-f6bbb57e9c96
SourceView.
* Fixed the information flow problem in Architecture::CreateStackTrace()/
ArchitectureX86::UpdateStackCpuState() by introducing a virtual
UpdateStackFrameCpuState() which allows the architecture to update the CPU
state it generated before after the function the state belongs to is known.
That's where moving the instruction pointer to the previous instruction
happens now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31229 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added x86 disassembler (via libudis86).
* Added Architecture::DisassembleCode() to disassemble a function to SourceCode.
* Added virtual DebugInfo::LoadSourceCode() to retrieve the source code for a
given function. The implementation in DebuggerDebugInfo disassembles the
function.
* Added source code info to StackFrame. Also added a listener mechanism to get
notified on source code changes.
* Added job to load the source code for a stack frame.
* Added (very basic) source code view and wired everything so that when a stack
frame is selected the source code (respectively disassembly) for the
underlying function is retrieved and shown.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31158 a95241bf-73f2-0310-859d-f6bbb57e9c96