- DwarfUtils::GetDeclarationLocation(): Line/column numbers are one-based.
- Added line number program interpretation (LineNumberProgram).
* FunctionDebugInfo: Return the source file (LocatableFile) instead of the
file name.
* FileManager/LocatableEntry: Fixed handling when a LocatableEntry is
unreferenced. There was a race condition before, since an unreferenced entry
could be referenced and unreferenced again before removing it from the hash
table, which could lead to double deletion. Now we never reuse an unreferenced
entry and just remove it from the hash table when encountering one.
* FileManager/SourceFile: Added class SourceFile which loads a source file from
disk and slices it into lines. Managed by FileManager.
* Added class FileSourceCode, a SourceCode implementation using a SourceFile as
line provider. The statement management works pretty much exactly as in
DissassembledCode.
* DwarfImageDebugInfo: Implemented LoadSourceCode for real. It creates a
FileSourceCode and uses the DWARF line number information for the statement
information. This basically gets the source level view going, though there
are still several problems -- stepping doesn't work perfectly yet, the source
isn't found for all functions, there's no handling of duplicate functions (no
idea why gcc generates them in the first place), etc.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31382 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Created "types" subdirectory for basic types and moved Types.h,
SourceLocation, TargetAddressRange there.
* Added TargetAddressRangeList, representing a list of address ranges.
* Array: Added copy constructor and assignment operator.
* Added DwarfFunctionDebugInfo.
* ElfFile: Also read the program headers and provide access to the segment
information.
* DWARF:
- Some work on DIECompileUnitBase and DIESubprogram to handle attributes we
need.
- Added DwarfUtils class which provides static utility methods. Currently some
to get DIE names. Only provisionally implemented yet.
- Read range list attribute values from the .debug_ranges section. Extended
AttributeValue to handle them correctly (ref-counting).
* DwarfImageDebugInfo:
- Implemented GetFunctions() for real, i.e. we return functions for all
subprogram debug info entries we find (those that refer to actual
functions, that is).
- Implemented the fallback part of LoadSourceCode() (reading the code from the
file and disassembling it).
Things should hopefully work as before, just a bit slower and with less accurate
function names, if DWARF debug info is available. Promising, eh? ;-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31321 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added TeamDebugInfo which serves as factory for ImageDebugInfos.
* Added the DWARF code to the build again. It's not used yet, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31278 a95241bf-73f2-0310-859d-f6bbb57e9c96
NULL after releasing its reference, so it could be released again later.
* No longer attach the source code to StackFrame, but rather to
FunctionDebugInfo. Besides being the more obvious place it also prevents
un-/reloading the source code when stepping. Only disadvantage is that we
never unload the source again yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31256 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added the beginnings of the debug info abstraction. Currently we can only load
the symbols via the debugger.
* Added a job to retrieve debug info for an image. Extended the GetStackTraceJob
to support waiting for image debug info to be loaded.
* Extended ImageInfo by text/data address and size.
* Removed StackFrameX86 and made StackFrame a simple non-polymorphic class
featuring all the needed data. The really architecture-dependent is in the
referenced CpuState already. Added Image* and FunctionDebugInfo* attributes,
referring to the image respectively debug info for the function hit by the
instruction pointer.
* Switched StrackTrace's StackFrame management from DoublyLinkedList to
BObjectList. This makes it more comfortable to use.
* Changed the code for creating stack traces:
- The creation of the StackTrace object and the main loop to collect the
frames are now located in the no longer virtual
Architecture::CreateStackTrace().
- The decision how to create a StackFrame is based on the instruction pointer.
If it hit a function for which debug info is available, the respective
DebugInfo::CreateStackFrame() is used, otherwise we fall back to the new
virtual Architecture::CreateStackFrame().
* Adjusted the stack trace view to also show function names (mangled ATM).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31142 a95241bf-73f2-0310-859d-f6bbb57e9c96