This solves some TODOs and allows image_debug_lookup_user_symbol_address
to be dropped entirely. It should also fix reading symbols from binaries
that have multiple TEXT regions, and most functions are not in the first.
This is more efficient and works most of the time. Additionally,
we can potentially join with a previous free chunk in the allocator,
avoiding extra fragmentation on the heap.
app_server (on x86_64) only has 1 "rld heap" area after this change
with a size of 0x50000 (320KB), whereas previously it had around 7
with a total size of 0x80000 (512KB).
The old define was really "check heap integrity", so it's split off.
In the userland test harness, this takes the total time spent in
the allocator from around 1ms to 14ms for all the allocations used
during a boot with "nightly" profile, so it seems acceptable to
enable it under KDEBUG.
Tested with both BIOS and EFI bootloaders, still works.
They were mostly copies of one another, save for the glue code
and a few other things. Now they're mostly unified, and this allows
the test to be greatly simplified, too, since it can avoid including
any bootloader code at all.
The heap implementation itself should have no behavioral changes
from before. Those will come in future commits.
They were hand-rolled singly-linked lists before. This adds 24 bytes
of size to the Team structure, but turns all the removal operations
in parent and process group into O(1) operations instead of O(N) ones.
Realistically, the Thread linked-lists should be converted as well,
but this is trickier due to interdependence on the Team structure.
We already didn't inherit FDs, which meant that the only thing we
did meaningfully inherit was the table size. That meant that basically
no applications actually had a table size of the default 256, but all
were at the kernel's 4096 (except Tracker and anything started by it,
as Tracker resets it to 512), and also that basically all applications
had FD tables allocated with the raw allocator instead of the block
allocator, which isn't very efficient.
Since this reduces the default FD table size, some applications
might encounter problems. However, build systems and other such
tools should already increase this by default as needed, and it's
easy enough to patch in calls to setrlimit() if it turns out
some applications needed a higher default after all.
Also remove a redundant call to vfs_exec_io_context. Calling
vfs_new_io_context with the second argument set to "true"
already skips cloning CLOEXEC FDs.
This adds some new parameters to UnmapPage and UnmapPages. The important
one is a "_flags" pointer to UnmapPage, which if specified will be
filled with the page flags instead of PageUnmapped() being called
(and Flush() won't be invoked, either.)
This removes the remaining PAGE_STATE_* changes from VM architecture code.
Change-Id: Iacbc424dd8a75a79986edcd7f04d15a10f773c87
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8728
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
An extra argument is added to allow the VMAreaMappings objects to
be added to a queue instead of freed directly (and the lock unlocked,
and so on.)
All architectures adjusted.
This means there is now only one place in each TranslationMap that
the page state and other data is directly adjusted (in UnmapArea).
Change-Id: I3ed2d6d969d1b1e235144a1035c90c750779af27
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8716
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: X512 X512 <danger_mail@list.ru>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Nothing uses it, and it isn't correct anyway: vm_page_num_free_pages()
now includes cached pages, too, while vm_available_memory() includes
not just available memory pages but also swap.
This reverts a8877df135c0395285945b11a75d57e10b7aecdf.
Previously, the "unmergeable" flag was necessary for the RAMFS,
because if the last vnode reference was released while there
was still a consumer (as the old ordering of _RemoveConsumer
had), then the release of the cache reference when the vnode
was removed would result in the cache trying to merge with
its now-only consumer and sole referrer.
Now, instead, we remove the consumer before releasing the store
reference, so that there's no chance the cache will be merged
inside this method.
mmap_cut_tests still pass, web browsers using ramfs shared_memory
still seem to work.
Otherwise, platform loaders couldn't make heap allocations inside
platform_start_kernel(), which some loaders (e.g. EFI) do.
Implement calling heap_release() for the BIOS loaders at least.
This gets us back the ~1.5MB of bootloader heap memory there.
Overcommitted caches should only have commitments equal to the
number of pages they actually contain, so we should decommit
whenever pages are discarded.
This changes the API of VMCache::Discard to return an ssize_t
of the size of pages that were discarded (or a negative error on
failure.) Nothing checked the return value besides things in VMCache
itself, it appears; but it apparently never fails, so that's fine.
Also add asserts to Commit() that the new commitment at least
encompasses all pages the cache actually contains.
"Move" now sounds like it has 'move' semantics (i.e. replaces this
structure's data with the other structure's data), while MoveFrom()
really had 'move+append' semantics (appends the other list's elements
to this list, and clears the other list.) To make this clearer, it's
here renamed to "TakeFrom".
This should reduce confusion with the other move-related APIs that
are starting to show up in the Haiku tree (e.g. "MoveFrom" in BRegion.)
Change-Id: Ib0a61a9c12fe8812020efd55a2a0818883883e2a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8634
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Reviewed-by: X512 X512 <danger_mail@list.ru>
This reverts commit 1db0961121bdb8145fe368fdca0205ddef354729.
It turns out the comment is not obsolete; what it refers to isn't
PAE systems but true 32-bit ones. I'm not sure we should use
64-bit cache offsets even there, but that's a decision for another
time.
B_PATH_NAME_LENGTH == PATH_MAX, and PATH_MAX is inclusive of the final
NULL terminator, so we don't need a + 1 here.
The original KPath default was to not use + 1, but that was changed in
42e3c6f97874f37701385e7027c77e4366d7c450 due to all the consumers that did.
But all those consumers are wrong, it appears; they should just be
using the default length instead. So now we do that.
Previously it was not initialized until "post-VM", but there are
a number of ways VM initialization can go wrong that it would
be nice to know about without needing a serial port.
On arches which map the whole physical memory into the kernel
address space (x86_64, at least), we can get the bluescreen facility
initialized using KERNEL_PMAP_BASE. On other architectures, we
just fail to init then, and do the usual setup later on.
A slight bit of extra code cleanup in blue_screen_init_early:
we now just call module->info.std_ops() rather than a
frame-buffer-console specific method.
Applications that don't call open() or like functions too often,
and call many FD-related methods across multiple threads at once
(like "git status") now don't wait on the context lock as much.
("git status" performance isn't much improved because threads just
hit the "unused vnodes" lock instead.)
* add SOCK_NONBLOCK and SOCK_CLOEXEC
* also extends the type parameter on socketpair() and socket()
Change-Id: I73570d5bfb57c2da00c1086149c9f07547ba61ce
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8515
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Previously, there was only platform_init_heap/platform_release_heap,
which allocated a single static heap region for the heap to use,
and any subsequent heap allocations had to go through the standard
platform_allocate_region, which allocates regions visible both
to the bootloader and the kernel.
But as mentioned in previous changes, it isn't always easy to
release regions allocated that way. And besides, some bootloaders
(like EFI) use a completely separate mechanism to allocate
bootloader-local memory, which will never get "leaked" into
the kernel.
So instead, refactor all platforms to instead provide two
new methods: platform_{allocate,free}_heap_region. On EFI
this is easy to implement; on most other platforms we have
logic based more on the old platform_init_heap or allocate_region.
(On the BIOS loader in particular, we can only fully release
the memory if it's the last thing we allocated in the physical
addresses. If the "large allocation" threshhold is lowered
back to 16 KB, then we are unable to do this enough times
that we will run past the end of the 8 MB identity map and
thus fail to boot. But with the larger threshhold, we don't
leak nearly as much, and don't hit the threshhold.)
This should further reduce the amount of bootloader memory
permanently "leaked" into the kernel's used memory, though
on some platforms it may still be nonzero.
Change-Id: I5b2257fc5a425c024f298291f1401a26ea246383
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8440
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Will be used in following commits.
Change-Id: Ica89d28cbf6980aca8dc347dfdcb200a0e637e9a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8442
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
page_num_t is typedef'd to phys_addr_t, so it's 64-bits on 32-bit
platforms with PAE. In fact it's been so since the introduction
of phys_addr_t, so this comment was obsolete from the start...
* This is needed in order to support syscalls and other exceptions
that need to be able to inspect/modify userspace register contents.
Change-Id: I8a638c0c40dd44ed882adad0591ae3bf5493a6b9
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8329
Haiku-Format: Haiku-format Bot <no-reply+haikuformatbot@haiku-os.org>
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>