unify the three or so version we have of that class into one in the not so
distant future.
* Moved the AT keycode map into its own file.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36259 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed superfluous package rules.
* 80 character per line cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36257 a95241bf-73f2-0310-859d-f6bbb57e9c96
in the PS/2 driver for now. The basic idea is to allow everyone to open the
device, but only allow one key reader (as usual). However, once someone
registers itself as a debugger, the original reader is blocked, and the
debugger can read the key presses instead.
* Renamed ps2_keyboard.c to .cpp.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36256 a95241bf-73f2-0310-859d-f6bbb57e9c96
It does not use the layout kit yet, so the tranlation doesn't look perfect. Anyone willing to update it ?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36252 a95241bf-73f2-0310-859d-f6bbb57e9c96
devices it's uninteresting, but for EHCI it may be implemented some day.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36246 a95241bf-73f2-0310-859d-f6bbb57e9c96
transfers was created with wrong permissions leading to a read-protected area.
Since we actually support read-protection in Haiku this caused a crash for all
fragmented transfers (transfers > 384K) leading to #5538.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36245 a95241bf-73f2-0310-859d-f6bbb57e9c96
added a TODO about using kMaxWorkspaces in ScreenMode.cpp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36242 a95241bf-73f2-0310-859d-f6bbb57e9c96
This allows to use ColorControl in non-localized apps. In that case, it will not be localized either.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36235 a95241bf-73f2-0310-859d-f6bbb57e9c96
the device again. Makes Axel's USB stick work and might also help with other
(broken) devices.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36234 a95241bf-73f2-0310-859d-f6bbb57e9c96
mapped page.
* debug_{mem,strl}cpy():
- Added "team" parameter for specifying the address space the address are
to be interpreted in.
- When the standard memcpy() (with fault handler) fails, fall back to
vm_debug_copy_page_memory().
* Added debug_is_debugged_team(): Predicate returning true, if the supplied
team_id refers to the same team debug_get_debugged_thread() belongs to.
* Added DebuggedThreadSetter class for scope-based debug_set_debugged_thread().
Made use of it in several debugger functions.
* print_demangled_call() (x86): Fixed unsafe memory access.
Allows KDL stack traces to work correctly again, even if the page daemon has
already unmapped the concerned pages.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36230 a95241bf-73f2-0310-859d-f6bbb57e9c96
compatibility layer. This should make some network and wireless hardware use
MSIs and therefore solve issues related to interrupt sharing and wrongly
advertised interrupt lines.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36225 a95241bf-73f2-0310-859d-f6bbb57e9c96
currently playing; this fixes the the problem I mentioned in a comment in
bug #3855.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36224 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Implement such a module for x86 which currently exports only an MSI API.
* Implement the PCI part for configuring and enabling MSIs.
* Some automatic whitespace cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36223 a95241bf-73f2-0310-859d-f6bbb57e9c96
interrupts (MSI).
* Add the remaining IDT entries and redirection functions in the interrupt code.
* Make the PIC end_of_interrupt() return a result to indicate whether the vector
was handled by this PIC. If it isn't we now issue a apic_end_of_interrupt()
in the assumption of apic local interrupt, MSI or IPI. This also removes
the need for the gUsingIOAPIC global and doing manual apic_end_of_interrupt()
calls in the SMP and timer code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36221 a95241bf-73f2-0310-859d-f6bbb57e9c96
All views which cache layout information need to call ResetLayoutInvalidation()
when they have updated the cached information. Otherwise calling
InvalidateLayout() once they are already attached to a layout may not have any
effect.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36217 a95241bf-73f2-0310-859d-f6bbb57e9c96
instead of just resizing.
* When the view thinks it knows the correct size, it needs to
ResetLayoutInvalidation(). TODO: Actually all views that cache layout size
info need to do this.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@36214 a95241bf-73f2-0310-859d-f6bbb57e9c96