fBackgroundImage wasn't being cleared when removing the desktop
background image because the loading process wasn't ignoring
loading failures (as is the "no background for this workspace" setting).
fBackgroundImage not being NULL was causing crashes mainly in
ScreenChanged(), where it was trying to re-center a non-existant
background. Was causing #7376 and maybe others.
In List Mode, consider the extra margin added to the right of
the last column when computing the Extent of the PoseView. This
was causing the ResizeToFit to resize a bit too small.
Fixes #4318
Passing NULL or a blank string to SetToolTip(const char*) sets the
tooltip to NULL by calling SetToolTip(BToolTip*) with a NULL argument.
Calling SetToolTip(BToolTip*) with a NULL argument calls HideToolTip()
because sometimes the tool tip can change without the mouse moving,
for example because the user clicked.
Thanks Axeld and Stippi.
The bug is that in horizontal mode the tooltip will remain set to
the last moused over team menu item even if the mouse is no longer
over a menu item. The bug can be seen in the following screenshot:
http://26.media.tumblr.com/tumblr_m3gze8s1xi1r0f0hfo1_400.png
To fix this bug, allow you to set the tooltip text to blank or NULL
in SetToolTip(const char* text). In ShowToolTip() check to see if
the tooltip text is blank or NULL and if so, don't show the tip.
Setting the tooltip to blank or NULL effectively unsets the tooltip
on a view.
This fixes a bug introduced in hrev44075 (I think) where the internal
tooltip window wouldn't resize itself after setting new tooltip text.
So if you set the tooltip to a short string then set it to a long
string the tooltip would get cut-off or if you set it to a long string
and then set it to a short string the tooltip window would be too wide.
The result can be seen in Deskbar in the following screenshot:
http://30.media.tumblr.com/tumblr_m3fg327NsV1r0f0hfo1_400.png
After invalidating the layout the internal tooltip window gets resized
correctly.
* Change ShowTip() point parameter name to where.
* Add a parameterless ResetWindowFrame() overload that get's the current
where and calls ResetWindowFrame(BPoint where) which does the actual
work. FrameResized() calls this parameterless ResetWindowFrame()
method instead of doing the work in that method. This is functionaly
the same but allows me to call the parameterless ResetWindowFrame()
elsewhere.
* The areas allocated for BBitmaps were never deleted, even though the
app_server deleted its part when the memory got freed.
* This resulted in a constant memory increase if the application in question
would operate on many changing large bitmaps, like photos.
* Since the bitmaps are reference counted, we don't actually know when to delete
the areas, so that the app_server now notifies the client whenever that is
possible.
* This might fix #6824.
* This removes the fVisibleToolTip member from BView, and fixes bug #5669;
BToolTipManager::ShowTip() now gets the owner of the tool tip as an extra
parameter.
* Removed the work-around to hide that bug.
* Improved ToolTipTest application to include more test cases like a view that
periodically update its tool tip via SetToolTip(const char*), and one that
sets a new tool tip every second.
* Furthermore, added a test that shows that inner views inherit the tool tip
of their parents.
* Fixed another bug in BToolTipManager::ShowTip() that would release an
extra reference to the tool tip currently shown.
* rename B_TRANSLATE_CONTEXT to B_TRANSLATION_CONTEXT and
B_TRANSLATE_WITH_CONTEXT to B_TRANSLATE_CONTEXT, squashing a TODO
* adjust all uses of both macros in Haiku's source tree
* use correct header guard for collecting/Catalog.h
The renamed macros require adjustments to all external applications
using catalogs.
* Not turned on for default buttons and menuframes right now.
* Updated Deskcalc and Keymap to use buttons with rounded corners.
* Overloaded methods with radium parameters are not virtual right
now so as to not break vtables. Added /*virtual*/ before each
method that should be made virtual in ControlLook.h
* Added a light line to the left border of the down arrow frame
on menu frames as a small visual tweak.
* Replace StrokeRect() with StrokeRoundRect() when drawing the
default button indicator. This gives them a rounded
appearance if the button is also rounded.
* Added protected methods _DrawMenuFieldBackgroundOutside and
_DrawMenuFieldBackgroundInside.
* Created some protected methods to get the edge, frame, and bevel
colors from a passed in base color because it was a mess and I
needed to calculate the colors from mutiple methods. It is much
cleaner now.
* Added myself to ControlLook.cpp authors list. Assigned copyright
to Haiku, Inc. Stippi also retains his copyright.
* Tons of style fixes.
- Change all instances of `if (flags & B_FLAG)` to
`if ((flags & B_FLAG) != 0)`
- Reorder some methods.
- Reorder includes.
- Spacing.
- Updated comments.
* move versions of the B_TRANSLATE_...-macros used during collecting
of catalog keys to a specific header file, which will only be picked
up when running collectcatkeys
* fix a couple of build problems during the preprocessing of the libbe-
sources when extracting catalog keys, all due to private headers not
being found
* move ZombieReplicantView.h from kits/interface to
headers/private/interface, as this way it can be picked up when
building the libbe catalog
* rename BCatalogAddOn to BCatalogData, since it doesn't represent an
add-on, but rather the catalog data provided by an add-on
* move BCatalogData out of Catalog.{h,cpp} into its own header and
implementation file
* drop BCatalogData::MarkForTranslation() methods, they're not needed
* drop BCatalog::GetNoAutoCollectString() methods, they're not being
used anywhere
* cleanup the B_TRANSLATE_... macros somewhat
* add versions of the B_TRANSLATE_MARK_... macros that are meant to be
used in void context (when the string isn't being used by the program,
just meant to be picked up by collectcatkeys).
* adjust several apps to use B_TRANSLATE_MARK_..._VOID where needed
* adjust users of BCatalogAddOn accordingly
* it's bad practice to do a 'using <namespace>' in a header, as that
is very likely to have unintended effects, so drop those from a couple
of private Locale headers
* adjust files all over the locale kit in order to fix the problems
(by explicitly importing the required classes in the implementation
files)
* move EditableCatalog to its own header and implementation file
* move problematic BCatalog::CatalogAddOn() to EditableCatalog
* adjust Locale tools accordingly
Added two new methods to the Locale Kit in order to create a custom time
formats from a format string. One method is outputs into a char* array,
the other into a BString() and you can set the timezone.
These methods should be cleaned up, we only need 2, one to get
the time in a predefined style, the other to get a custom time format.
Also should probably do the same for dates and datetimes. But I'll let
this go for now.
I added myself to the Locale.cpp file. I retained the copyright instead
of assigning it to Haiku, Inc. because the file is under the OpenBeOS
license and I don't know what the concequences of copyright sharing are
for that license, unlike MIT.
These new methods are used to generate custom time formats in Deskbar.
Instead of using a set of Radio Buttons to choose between the predefined
time options I build my own by creating a format string and passing it
to the Locale Kit. The format string is generated from 3 checkboxes,
show seconds, show day of week, and show time zone. You can mix and match
between them choose any that you like. By default they are all off.
There are 3 new deskbar settings associated with these new options:
showSeconds, showDayOfWeek, and showTimeZone. timeFormat has gone away.
The time format string gets cached and updated only when Update() gets called
on the TimeView class.
In order to fit all the options in (there is 1 more than before) I had to
reduce the font size of the clock to 11pt when all options are turned on in
12 hour mode. For those with no imagination it looks like this:
http://imagebin.org/208162
Renamed "Open time preferences..." menuitem to "Time preferences...".
Renamed "Show Time" and "Hide Time" to "Show time" and "Hide time".
Other changes include refactoring the header files a bit. There were a lot
of headers included by header files uneccessarily. For instance BarWindow.h
now only includes <Window.h> and <Deskbar.h>. This change is mainly to
to speed up the compile time since it takes a while right now.
I copy the fBarView pointer from BarWindow in the BarApp constructor and then
use that throughout the file rather than getting the pointer from the window
each time by calling BarView(). BarView() is still available in the header
for other classes though.
I moved some message constants around since it was getting a bit jumbled.
Most of the messages related to settings are in PreferenceWindow.h.
fChangeState is moved to BarView.h since that is where the ChangeState()
function is and BarView.cpp uses that constant.
The time interval and format constants are in TimeView.h.
Make some methods public in their respective classes where it made sense.
The preference window methods to update dependent items are public, that
might get called from BarWindow when a message gets received at some point.
Also made ShowHideTime() and Time() public in StatusView.h. These methods
activate showing and hiding the clock and return the fTime clock object.
No reason they should be private.
I reindented the StatusView.h and PreferenceWindow.h headers to the standard
style. Question here, are the public: protected: and private: lines inside
of classes suppose to get indented 1 tab or not? I've seen both, the style
guide says no indent but 1 indent seems reasonable and looks pretty good.
Style fixes here and there. That's enough for one commit I think.
* make the system catalog a BCatalog instead of a BCatalogAddOn*,
such that using a non-existing system catalog won't crash but
simply return the untranslated string instead
* rename MutableLocaleRoster::GetSystemCatalog() to LoadSystemCatalog()
and adjust it to use BCatalog::SetTo() in order to replace the
data used by the given catalog
* adjust all users of gSystemCatalog accordingly
* use a locker to protect the CatalogAddOn-chain against parallel
access
* rename BCatalog::SetCatalog() to SetTo() and make it a proper
initializing function
* adjust implementation of BLocaleRoster accordingly
* unify pointer style (to type* )
* always use boolean expressions in if
* introduce some spacing for better readability
* make a couple inline methods non-inline
- Add accessor to PoseView that reports whether the view is currently
typeahead filtering.
- Use said accessor in the file panel's filter in order to detect whether
to tell the latter to cancel filtering vs closing the panel.
Fixes #8140.
* fix regression introduced in hrev43950:
HashMapCatalog::GetString() didn't return the non-translated
string in case there was no translation found, which e.g.
caused AboutWindows to trigger a debugger message about the
alert not having any buttons.
Thanks to diver for the hint.
Below is a mostly complete summary of the changes in this commit.
* Set the DeadKeys for the US-International Keymap to use the Option map.
* Rename American keymap to US
* Update the US, US-International, and United-Kingdom keymaps to take
out unneeded spaces in the option layer. Also updated the dead keys
and some other keys on the US-International keyboard to use UTF-8
characters rather than there ASCII equivalents when different.
* Make the Option key fall-through when there is no mapping in the Option
table. Option is for special characters, if none, print the regular one.
This is mostly meant for the US keymap which has an empty option map. But
also so that you don't have to repeat the normal, shift, and caps maps in
the option map needlessly. Although the keymaps are still not empty in
some cases that it could be like numpad keys and space.
* Update the /bin/keymap app to use fputs() instead of printf() when there
is no actual formatting taking place. I've gotten into trouble for doing
this before and it is faster to not process the string unnecessarily.
* Also several 80-char limit style fixes and updated comments.
* In Keymap class Reorder the modifier keys to match the keymap files.
Put B_CONTROL_KEY check above B_OPTION_KEY. Neither change has any effect,
they are purely aesthetic.
* Update DumpKeymap() method to use the abbreviated modifier letters so it
will fit in your 80-char wide terminal.
* Tiny style fix in InputServer
* 80-char limit style fix in BWindow and add a comment that the shortcut
gets eaten in the case of Cmd+Q
* Implement IndexForModifier() in KeyboardLayout, although I am not using it.
* Take Caps Lock out of the Modifier keys window because I couldn't get
it to work the way I wanted it to.
* Move key roles to the left column, and the key label on the left. Add column
header labels. Thanks Rimas!
* Add validation and improve marking menu options. Add a 'Disabled' option
to control, option, and command menus to disable the key. Make the key
role text grey if the key roles is disabled. Validation ensures that you
cannot repeat the same key twice in the Modifier keys window since that
won't work. You can't define 2 sets of option keys even if you really want
to. You can disable your control, option, and command keys if you
want, but that is not recommended.
* Rename kUpdateModifiers to kUpdateModifierKeys message to differetiate
it from kUpdateModifier.
* Add shift key to Modifier keys window, use the stop icon instead of the
warning icon to indicate conflicts.
* Allow the Layout system to control the size of the Modifier keys window
again, set the width's of the key role lables to the widest, set the width
of the menu fields to take up the rest of the space minus room for the
conflict views. I didn't like it that the Modifier keys window would change
size based on what options you had selected in the menu fields. Now it
doesn't, but, the layout system still makes it all fit.
* adjust corresponding query predicate to use BUnicodeChar instead
of ctype-functions
Alas, this does not help as of now, since BUnicodeChar is missing
support for any codepoints above 0x9f ...
* Make the locale kit a part of libbe.
* Drop the LocaleBackend kludge used from within libbe (and from
other places, too) in order to access system catalog strings.
This is now done via gSystemCatalog, which is provided and initialized
by libbe.
* Drop all references to liblocale.so from all Jamfiles.
* Add legacy symlink liblocale.so in order to keep optional packages
that rely on it in a working state.
TODO: the documentation hasn't been updated.
* Two uninitialized BMimeType objects are considered to be equal,
this is a purposeful break from BeOS R5.
* An uninitialized BMimeType object is considered to be equal to a
BMimeType object initialized to NULL. This is a purposeful break from
BeOS R5.
* Update the doxygen documentation comments to reflect this change which
will hopefully make there way into the Haiku Book at some point.
* In BMimeType::SetTo() replace an instance of strcpy() with strlcpy()
CID #something probably.
* Store the result of a few more strlen() function in size_t instead of
int to prevent overflow bugs.
* Make sure BMimeType::GetSupertype() returns either B_OK or B_BAD_VALUE.
* Undo my previous "optimization" in IsValid() to declare ch outside the
for loop.
* The static toLower() method had the same overflow bug that isValid()
had. However, since it is a private static method, rather than fix the
method I replaced with a call to strcasecmp() in the operator== overload.
When this method was written strcasecmp() must not have been available.
* Declare ch outside of the the loop in IsValid() so that it only gets
initialized once.