This was done using macros before, which isn't the way we have things set up.
In theory that method should work, however if not all consumers include the
libroot_build headers properly, then it breaks in subtle but confusing ways,
which is not what we want at all.
Thanks to Jessica for advice.
Change-Id: Idd45df5547daecf8239932957088da03ddfccf87
* free interrupts, free queues, return to init state.
* this will be used by virtio_net on interface uninit.
Change-Id: I7c1e6facc37cf6bfe19628576fdf2c0bac9e5c38
* enable to iterate on available entries in one interrupt call.
* negociate -> negotiate, (void *) -> (void* ), thanks axel and philippe!
Change-Id: Ie2d290797abcbf4c0f3cb5bfff71d091bb800fa6
It was limited to a uint32 and could for example be overflown by the
slab MemoryManager that uses size_t on a 64 bit system.
This aligns the signature with create_area() that already uses size_t
for the size argument.
Note that the function is currently private, so the impact should be
limited.
John's revert of my removal commit dragged back a bunch of cygwin/sunos
cruft, as well as re-adding RegExp.cpp to the host libshared, that we don't
need.
Instead, remove this and add libgnuregex_build to just the tools/keymap
link alongside the FreeBSD gnuregex case.
* At this point we want to avoid the user calling the callbacks
in the form of BMediaConnection. Instead we force to use the
BMediaInput and BMediaOutput versions.
TypeHandler:
- Add name field for presentation purposes. Adapt subclasses accordingly.
TypeHandlerRoster:
- Add methods to count and retrieve all type handlers for a given type,
and adjust CreateValueNode to allow for passing in an explicit handler.
Adjust callers accordingly.
VariablesViewState:
- Add helpers to store an explicitly chosen type handler for a node.
TypeHandlerMenuItem:
- ActionMenuItem subclass that takes care of reference management
for its contained type handler.
VariablesView:
- Add context menu for choosing type handlers if applicable. Implement
support for invoking said type handlers in a similar manner to explicit
typecasts.
- Adjust saving/restoring the view state so that hidden nodes are taken
into account as well. This is necessary since it may be the case that
the handler had to be applied to the hidden child rather than the visible
node (i.e. the BMessage handler when applied to a pointer to a BMessage).
All together, these changes allow choosing to switch between views of a type
when the Debugger has multiple handlers for it. For example, for BMessages
this allows switching between displaying the raw underlying structure vs
the decoded message content.
SMAP will generated page faults when the kernel tries to access user pages unless overriden.
If SMAP is enabled, the override instructions are written where needed in memory with
binary "altcodepatches".
Support is enabled by default, might be disabled per safemode setting.
Change-Id: Ife26cd765056aeaf65b2ffa3cadd0dcf4e273a96
The scheduler uses the load tracking logic to compute the load of
threads to be enqueued into the run queue. The time delta between the
last enqueue and the next enqueue may grow very large for threads
that mostly wait on conditions. In such cases the int "n" period count
variable would become too small and wrap around, leading to an
assertion failure.
For this to happen, the thread in question would have to have slept for
at least ~25 days and then wake up. Threads often affected would be ones
waiting for some other process to end, for example shell threads waiting
for a long running process to exit.
Fixes #13558.
Following recent changes to use libroot_build on Haiku also, it is now
actually impossible to build Haiku components on non-Haiku platforms
(BeOS R5, Dan0, BONE, Zeta), so we can remove any logic related to this.
This is only the first part; still to be removed are:
* SetSubDirSupportedPlatformsBeOSCompatible
* HOST_PLATFORM_BEOS_COMPATIBLE
* TARGET_PLATFORM_BEOS_COMPATIBLE
As it turns out, using the xattr emulation layer plus "libgnu"
causes some strange mixups at package build time, and so packages
built with it were winding up with no attributes at all.
So I've just bitten the bullet and written a full passthrough layer
to the system attributes. Verified using a full build of haiku.hpkg
this time ... after a lot of painful debugging of symlink mixups.
Hopefully I am finally rid of this plague...
To quote jscipione (from 95e8362c52af35a4012ca4d0facd62fb9856b619),
"Let me tell you a story about a bug" -- though this tale spans a much
lesser time than that one did.
In 5e19679ea35a79a26477c6215c7abba9bb7c4d00, I enabled libroot_build for
Haiku, instead of using the system libroot as we had before. There were
a number of bugs introduced along with this that I hadn't fixed (and there
may be more after this), but most of the obvious ones (crashes on x86_64...)
were fixed shortly enough.
Attribute usage, though, was a different story. Unlike most of the POSIX
calls in libroot, which were aliasing system functions no matter what the
platform, the attribute calls were not, as they are specific to Haiku.
Initially I had completely forgot about them, and it wasn't until a few days
later when I noticed that I had an "attributes" directory in my generated
that I realized that the "generic" attribute layer was being used on Haiku.
I attempted a fix for this in 5e19679ea35a79a26477c6215c7abba9bb7c4d00,
thinking that would clear the problem up, but I didn't actually run a test
beyond seeing that my BuildConfig had been updated properly. In fact,
BuildSetup was hard-wired to not even pass that definition through on
Haiku, and so that commit had in effect caused nothing.
My initial "fix" of just changing BuildSetup then caused a build failure,
as while libroot_build itself compiled, it ran into errors whenever attributes
were used, because in letting the real libroot's attribute calls shine
through, I had bypassed libroot_build's FD emulation/shim layer.
Then I tried and failed at three separate attempts to solve this with code:
- a version of the "fs_attr_...h" interface for Haiku. This proved possible
in theory, but in practice I would need to reimplement a lot of attribute
handling code in it, because all I had access to from there was syscalls.
- a version of "fs_attr_untyped" that bypassed its reimplementations of
the "fs*attr" functions for the libroot ones, only using the FD shim layer.
This proved possibly not even theoretically possible because it would have
caused preprocessor hell in some of the build headers, and also assumptions
about how attributes are read were totally different.
- a completely new "fs_attr_haiku" that was a completely new interface to
the fs*attr functions. This proved practically impossible because of the
need to include structures from the system libroot to call out to readdir,
etc. that attempts to solve would also have caused preprocessor hell.
Then I realized that the Linux xattr emulation library, which I'd used
as a reference when attempting the first solution, was shipped by default
as a system library in all builds of Haiku ... and so I could just tell
fs_attr_untyped to use the Linux xattr handler, and then link against libgnu.
So that is how I arrived at this strange and decidedly unorthodox solution
to a problem of my own creation.
Not in the POSIX specification, but defined (not behind any guards)
in (at least) FreeBSD, NetBSD, glibc, and macOS.
Found by miqlas and myself while working on porting GNU inetutils.