## BeOS Generic Makefile v2.3 ## ## Fill in this file to specify the project being created, and the referenced ## makefile-engine will do all of the hard work for you. This handles both ## Intel and PowerPC builds of the BeOS. ## Application Specific Settings --------------------------------------------- # specify the name of the binary NAME := OBOSDialUpNetworking # specify the type of binary # APP: Application # SHARED: Shared library or add-on # STATIC: Static library archive # DRIVER: Kernel Driver TYPE := APP # add support for new Pe and Eddie features # to fill in generic makefile #%{ # @src->@ # specify the source files to use # full paths or paths relative to the makefile can be included # all files, regardless of directory, will have their object # files created in the common object directory. # Note that this means this makefile will not work correctly # if two source files with the same name (source.c or source.cpp) # are included from different directories. Also note that spaces # in folder names do not work well with this makefile. SRCS := DUN.cpp DUNView.cpp TreeView.cpp SettingsWindow.cpp ModemWindow.cpp LocationView.cpp DetailsView.cpp DUNWindow.cpp NewConnectionWindow.cpp # specify the resource files to use # full path or a relative path to the resource file can be used. RSRCS := DUN.rsrc # Specify your RDEF files, if any. RDEFS := # @<-src@ #%} # end support for Pe and Eddie # specify additional libraries to link against # there are two acceptable forms of library specifications # - if your library follows the naming pattern of: # libXXX.so or libXXX.a you can simply specify XXX # library: libbe.so entry: be # # - if your library does not follow the standard library # naming scheme you need to specify the path to the library # and it's name # library: my_lib.a entry: my_lib.a or path/my_lib.a LIBS := be tracker stdc++.r4 root # specify additional paths to directories following the standard # libXXX.so or libXXX.a naming scheme. You can specify full paths # or paths relative to the makefile. The paths included may not # be recursive, so include all of the paths where libraries can # be found. Directories where source files are found are # automatically included. LIBPATHS := # additional paths to look for system headers # thes use the form: #include
# source file directories are NOT auto-included here SYSTEM_INCLUDE_PATHS := # additional paths to look for local headers # thes use the form: #include "header" # source file directories are automatically included LOCAL_INCLUDE_PATHS := # specify the level of optimization that you desire # NONE, SOME, FULL OPTIMIZE := FULL # specify any preprocessor symbols to be defined. The symbols will not # have their values set automatically; you must supply the value (if any) # to use. For example, setting DEFINES to "DEBUG=1" will cause the # compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG" # would pass "-DDEBUG" on the compiler's command line. DEFINES := # specify special warning levels # if unspecified default warnings will be used # NONE = supress all warnings # ALL = enable all warnings WARNINGS := # specify whether image symbols will be created # so that stack crawls in the debugger are meaningful # if TRUE symbols will be created SYMBOLS := # specify debug settings # if TRUE will allow application to be run from a source-level # debugger. Note that this will disable all optimzation. DEBUGGER := FALSE # specify additional compiler flags for all files COMPILER_FLAGS := # specify additional linker flags LINKER_FLAGS := # specify the version of this particular item # (for example, -app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL") # This may also be specified in a resource. APP_VERSION := # (for TYPE == DRIVER only) Specify desired location of driver in the /dev # hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will # instruct the driverinstall rule to place a symlink to your driver's binary in # ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at # /dev/video/usb when loaded. Default is "misc". DRIVER_PATH := # Specify if you want the object files to be somewhere besides the default location. OBJ_DIR := # Specify a non default placement for the target TARGET_DIR := # Specify a directory for the 'install' target. INSTALL_DIR := # Specify the name of this makefile. # If you leave this blank, the makefile will not be considered as part of the # dependenies for the project, and the project will not be rebuilt when the makefile # is changed MAKEFILE := # Custom overrides that can be set from the command line. # This allows you to have the normal makefile be a release build and # change it from the command line to be a debug build. # Use like: $ CHECK_MEM=true make # or : $ DEBUG_BUILD=true make # For MALLOC_DEBUG=15 usage, will check every memory access for correctness. # NOTE: This only works in Dano. (or if you happen to have the correct version # of libroot.so with the extra debug stuff in it. This used to be available # from the be.com ftp site, you might try asking on BeShare for that or a # mirror of the ftp site. ifeq ($(CHECK_MEM), true) COMPILER_FLAGS += -fcheck-memory-usage -D_NO_INLINE_ASM=1 -D_KERNEL_MODE=1 DEBUG_BUILD=true endif ifeq ($(DEBUG_BUILD), true) SYMBOLS := TRUE DEBUGGER := TRUE OPTIMIZE := NONE COMPILER_FLAGS += -DDEBUG=1 ifeq ($(shell uname -r), 5.1) COMPILER_FLAGS += -fno-debug-opt endif endif ## include the makefile-engine include $(BUILDHOME)/etc/makefile-engine