/* * Copyright 2009, Ingo Weinhold, ingo_weinhold@gmx.de. * Distributed under the terms of the MIT License. */ #ifndef TEAM_SETTINGS_H #define TEAM_SETTINGS_H #include #include class BMessage; class Team; class BreakpointSetting; class TeamSettings { public: TeamSettings(); TeamSettings(const TeamSettings& other); // throws std::bad_alloc ~TeamSettings(); status_t SetTo(Team* team); status_t SetTo(const BMessage& archive); status_t WriteTo(BMessage& archive) const; const BString& TeamName() const { return fTeamName; } int32 CountBreakpoints() const; const BreakpointSetting* BreakpointAt(int32 index) const; TeamSettings& operator=(const TeamSettings& other); // throws std::bad_alloc private: typedef BObjectList BreakpointList; private: void _Unset(); private: BreakpointList fBreakpoints; BString fTeamName; }; #endif // TEAM_SETTINGS_H