/* * Copyright 2002, Marcus Overhagen. All rights reserved. * Distributed under the terms of the MIT License. */ #include #include "DataExchange.h" namespace BPrivate { namespace media { team_id team; namespace dataexchange { void request_data::SendReply(reply_data *reply, int replysize) const { } // BMessage based data exchange with the media_server status_t SendToServer(BMessage *msg) { return B_OK; } status_t QueryServer(BMessage *request, BMessage *reply) { return B_OK; } // BMessage based data exchange with the media_addon_server status_t SendToAddonServer(BMessage *msg) { return B_OK; } // Raw data based data exchange with the media_server status_t SendToServer(int32 msgcode, void *msg, int size) { return B_OK; } status_t QueryServer(int32 msgcode, const request_data *request, int requestsize, reply_data *reply, int replysize) { return B_OK; } // Raw data based data exchange with the media_addon_server status_t SendToAddonServer(int32 msgcode, void *msg, int size) { return B_OK; } status_t QueryAddonServer(int32 msgcode, const request_data *request, int requestsize, reply_data *reply, int replysize) { return B_OK; } // Raw data based data exchange with the media_server status_t SendToPort(port_id sendport, int32 msgcode, void *msg, int size) { return B_OK; } status_t QueryPort(port_id requestport, int32 msgcode, const request_data *request, int requestsize, reply_data *reply, int replysize) { return B_OK; } }; // dataexchange }; // media }; // BPrivate