haiku/headers/cpp/stl_construct.h
Oliver Tappe f2ced752a0 - added implementation of stdc++ for haiku
- this differs slightly from the one that lives in buildtools/gcc as it
  has been "ported" to the newer libio that haiku uses as part of its own
  libroot


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9906 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-11-10 20:33:33 +00:00

91 lines
2.6 KiB
C++

/*
*
* Copyright (c) 1994
* Hewlett-Packard Company
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Hewlett-Packard Company makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*
*
* Copyright (c) 1996,1997
* Silicon Graphics Computer Systems, Inc.
*
* Permission to use, copy, modify, distribute and sell this software
* and its documentation for any purpose is hereby granted without fee,
* provided that the above copyright notice appear in all copies and
* that both that copyright notice and this permission notice appear
* in supporting documentation. Silicon Graphics makes no
* representations about the suitability of this software for any
* purpose. It is provided "as is" without express or implied warranty.
*/
/* NOTE: This is an internal header file, included by other STL headers.
* You should not attempt to use it directly.
*/
#ifndef __SGI_STL_INTERNAL_CONSTRUCT_H
#define __SGI_STL_INTERNAL_CONSTRUCT_H
#include <new.h>
__STL_BEGIN_NAMESPACE
// construct and destroy. These functions are not part of the C++ standard,
// and are provided for backward compatibility with the HP STL.
template <class _Tp>
inline void destroy(_Tp* __pointer) {
__pointer->~_Tp();
}
template <class _T1, class _T2>
inline void construct(_T1* __p, const _T2& __value) {
new (__p) _T1(__value);
}
template <class _T1>
inline void construct(_T1* __p) {
new (__p) _T1();
}
template <class _ForwardIterator>
inline void
__destroy_aux(_ForwardIterator __first, _ForwardIterator __last, __false_type)
{
for ( ; __first != __last; ++__first)
destroy(&*__first);
}
template <class _ForwardIterator>
inline void __destroy_aux(_ForwardIterator, _ForwardIterator, __true_type) {}
template <class _ForwardIterator, class _Tp>
inline void
__destroy(_ForwardIterator __first, _ForwardIterator __last, _Tp*)
{
typedef typename __type_traits<_Tp>::has_trivial_destructor
_Trivial_destructor;
__destroy_aux(__first, __last, _Trivial_destructor());
}
template <class _ForwardIterator>
inline void destroy(_ForwardIterator __first, _ForwardIterator __last) {
__destroy(__first, __last, __VALUE_TYPE(__first));
}
inline void destroy(char*, char*) {}
inline void destroy(wchar_t*, wchar_t*) {}
__STL_END_NAMESPACE
#endif /* __SGI_STL_INTERNAL_CONSTRUCT_H */
// Local Variables:
// mode:C++
// End: