Ingo Weinhold 0b60fa86e9 * Added DebuggerInterface::GetSymbolInfos() to get the symbols for an image.
* Added the beginnings of the debug info abstraction. Currently we can only load
  the symbols via the debugger.
* Added a job to retrieve debug info for an image. Extended the GetStackTraceJob
  to support waiting for image debug info to be loaded.
* Extended ImageInfo by text/data address and size.
* Removed StackFrameX86 and made StackFrame a simple non-polymorphic class
  featuring all the needed data. The really architecture-dependent is in the
  referenced CpuState already. Added Image* and FunctionDebugInfo* attributes,
  referring to the image respectively debug info for the function hit by the
  instruction pointer.
* Switched StrackTrace's StackFrame management from DoublyLinkedList to
  BObjectList. This makes it more comfortable to use.
* Changed the code for creating stack traces:
  - The creation of the StackTrace object and the main loop to collect the
    frames are now located in the no longer virtual
    Architecture::CreateStackTrace().
  - The decision how to create a StackFrame is based on the instruction pointer.
    If it hit a function for which debug info is available, the respective
    DebugInfo::CreateStackFrame() is used, otherwise we fall back to the new
    virtual Architecture::CreateStackFrame().
* Adjusted the stack trace view to also show function names (mangled ATM).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31142 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-20 17:20:49 +00:00
..
2009-06-16 21:41:59 +00:00