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yet take the AddOnMonitorHandler (and also does not Run() the looper automatically). Added SetHandler() method which allows to set the handler afterward. Does not require updates in existing clients. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39740 a95241bf-73f2-0310-859d-f6bbb57e9c96
52 lines
909 B
C++
52 lines
909 B
C++
/*
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* Copyright 2004-2010, Haiku, Inc. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _ADD_ON_MONITOR_H
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#define _ADD_ON_MONITOR_H
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#include <list>
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#include <stdio.h>
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#include <string>
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#include <Looper.h>
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#include <MessageRunner.h>
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namespace BPrivate {
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namespace Storage {
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class AddOnMonitorHandler;
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class AddOnMonitor : public BLooper {
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private:
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typedef BLooper inherited;
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public:
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AddOnMonitor();
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// Does not automatically run the looper.
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AddOnMonitor(AddOnMonitorHandler* handler);
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// Automatically runs the looper.
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virtual ~AddOnMonitor();
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virtual status_t InitCheck();
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void SetHandler(AddOnMonitorHandler* handler);
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private:
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status_t fInitCheck;
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BMessageRunner* fPulseRunner;
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};
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}; // namespace Storage
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}; // namespace BPrivate
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using namespace BPrivate::Storage;
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#endif // _ADD_ON_MONITOR_H
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