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(free_vnode()). Upon freeing, the file cache is now only written back if the file is not deleted. dec_vnode_ref_count() no longer frees vnodes that are not going to be deleted. Instead, it will add them to an unused vnode list, so that they can be freed if needed (currently only 512 unused vnodes will be kept around). This should speed up the whole thing, and makes the file cache much more useful, as it's no longer dumped after the file is closed. fs_unmount() is not yet respecting this (ie. it doesn't free those nodes as it should). git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10287 a95241bf-73f2-0310-859d-f6bbb57e9c96
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Building -------- The build system uses Jam/MR (http://www.perforce.com/jam/jam.html). A BeOS executable of Jam 2.4 is available at: http://open-beos.sf.net/misc/jam.zip Unzip the executable and copy it to /boot/home/config/bin. The Jam source code is also included in the source tree. You can as well cd into "src/tools/jam" and run "make" to obtain an executable. To build the whole source tree, launch a Terminal, cd into the openbeos root directory and just type: $ ./configure $ jam The configure script generates a file named BuildConfig. As long as configure is not modified (!), there is no need to call it again. That is for re-building you only need to invoke Jam. If you don't update the source tree very frequently, you may want to execute configure after each update just to be on the safe side. NOTE: If you have checked out the latest CVS version, it is not unlikely that some parts of the tree won't build. Running ------- If the build went fine, a file named floppy.x86 had been created in the target specific objects directory (objects/x86.R1 for x86 machines). What you want to do now, is to boot from this floppy image. Therefore you either write the image onto a real floppy disk and restart you computer, or you write it onto a "virtual floppy disk" emulated by a x86 PC emulator and just start this emulator. 1. Real Floppy Put in the disk and type in the source tree's root dir: $ dd if=objects/x86.R1/floppy.x86 of=/dev/disk/floppy/raw bs=18k 2. Emulated Floppy (Bochs) Type: $ dd if=objects/x86.R1/floppy.x86 of=<floppy image> bs=18k where <floppy image> has to be replaced with the filename of the floppy image Bochs has been told to use (e.g. /tmp/obos.img). For both cases there is also an simpler way: $ jam installfloppy This builds the floppy image, if it is not up to date, and writes it to a previously specified location. Therefore you must tell configure where this location is: $ ./configure --floppy /dev/disk/floppy/raw Ananlogously for the emulated floppy. Bochs ----- Version 1.4 of Bochs for BeOS (BeBochs) can be downloaded from BeBits: http://www.bebits.com/app/2902 The package installs to: /boot/apps/BeBochs1.4 You have to set up a configuration for Bochs. A relatively short and painless procedure follows: Lauch a Terminal: $ cd /tmp $ /boot/apps/BeBochs1.4/bximage Answer with "fd", RETURN (for 1.44) and "obos.img", and a floppy image /tmp/obos.img will be created. Open folder /boot/apps/BeBochs1.4 and backup .bochsrc. Open .bochsrc with your favorite text editor, remove the complete contents and paste the following instead (you may as well take the original file and insert/replace/ keep the respective lines): romimage: file=bios/BIOS-bochs-latest, address=0xf0000 megs: 32 vgaromimage: bios/VGABIOS-elpin-2.40 floppya: 1_44=/tmp/obos.img, status=inserted boot: a log: /var/log/bochs-obos.log panic: action=ask error: action=report info: action=report debug: action=ignore vga_update_interval: 300000 keyboard_serial_delay: 250 keyboard_paste_delay: 100000 floppy_command_delay: 500 ips: 2000000 Now put the OBOS boot image onto you "virtual" floppy and start Bochs: $ cd <OBOS sources directory> $ jam installfloppy $ cd /boot/apps/BeBochs1.4 $ ./bochs Answer three times with RETURN and with some patience you will see OBOS booting.
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