haiku/headers/private/app/ServerReadOnlyMemory.h
Axel Dörfler 6d5488e18a * There is now a server_read_only_memory structure that is placed in a (surprise!)
read-only area shared between the Desktop and all applications.
* Right now, this area only contains the desktop colors, ie. B_PANEL_BACKGROUND_COLOR
  etc.; ui_color() no longer needs to ask the server for these colors.
* The ui_colors are now maintained by DesktopSettings, though ColorSet is still there.
* The default colors are now hardcoded once and for everyone in InterfaceDefs.h, ie.
  the app_server uses them as well.
* Desktop::Init() can now also return an error (but that is not yet accounted for).
* Cleaned up InterfaceDefs.h.
* Fixed wrong include in moreUTF8.h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17232 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-04-25 20:12:06 +00:00

35 lines
687 B
C

/*
* Copyright 2006, Haiku, Inc. All Rights Reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Axel Dörfler, axeld@pinc-software.de
*/
#ifndef SERVER_READ_ONLY_MEMORY_H
#define SERVER_READ_ONLY_MEMORY_H
#include <GraphicsDefs.h>
#include <InterfaceDefs.h>
static const int32 kNumColors = 32;
struct server_read_only_memory {
rgb_color colors[kNumColors];
};
static inline int32
color_which_to_index(color_which which)
{
if (which <= B_TOOLTIP_TEXT_COLOR)
return which - 1;
if (which >= B_SUCCESS_COLOR && which <= B_FAILURE_COLOR)
return which - B_SUCCESS_COLOR + B_TOOLTIP_TEXT_COLOR;
return -1;
}
#endif /* SERVER_READ_ONLY_MEMORY_H */