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76a8ec23db
content name are supported. * Added file_system_module_info::flags (analogously to partition_module_info::flags) which indicate which disk device features the FS supports. * Replaced the file_system_module_info/partition_module_info::supports_*() hooks by a get_supported_operations() hook and for partitioning systems additionally a get_supported_child_operations() hook. * Updated file and partitioning systems accordingly. * Updated fs_shell accordingly. * Updated the DDM accordingly. The syscall interface remains unchanged, though. * _user_supports_initializing_partition() also checks whether the parent partitioning system is content now. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@22043 a95241bf-73f2-0310-859d-f6bbb57e9c96
169 lines
5.6 KiB
C++
169 lines
5.6 KiB
C++
/*
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* Copyright 2003-2007, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Ingo Weinhold <bonefish@cs.tu-berlin.de>
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*/
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#ifndef _K_DISK_DEVICE_SYSTEM_H
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#define _K_DISK_DEVICE_SYSTEM_H
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#include "disk_device_manager.h"
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struct user_disk_system_info;
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namespace BPrivate {
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namespace DiskDevice {
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class KDiskDeviceJob;
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class KPartition;
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//! \brief Common ancestor for disk system add-on wrappers
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class KDiskSystem {
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public:
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KDiskSystem(const char *name);
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virtual ~KDiskSystem();
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virtual status_t Init();
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// void SetID(disk_system_id id);
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disk_system_id ID() const;
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const char *Name() const;
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const char *PrettyName();
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uint32 Flags() const;
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bool IsFileSystem() const;
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bool IsPartitioningSystem() const;
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void GetInfo(user_disk_system_info *info);
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// manager will be locked
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status_t Load(); // load/unload -- can be nested
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void Unload(); //
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bool IsLoaded() const;
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// Scanning
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// Device must be write locked.
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virtual float Identify(KPartition *partition, void **cookie);
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virtual status_t Scan(KPartition *partition, void *cookie);
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virtual void FreeIdentifyCookie(KPartition *partition, void *cookie);
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virtual void FreeCookie(KPartition *partition);
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virtual void FreeContentCookie(KPartition *partition);
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// Querying
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// Device must be read locked.
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virtual uint32 GetSupportedOperations(KPartition* partition, uint32 mask);
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virtual uint32 GetSupportedChildOperations(KPartition* child, uint32 mask);
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// for convenience
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bool SupportsOperations(KPartition* partition, uint32 operations)
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{ return (GetSupportedOperations(partition, operations) & operations)
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== operations; }
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bool SupportsChildOperations(KPartition* child, uint32 operations)
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{ return (GetSupportedChildOperations(child, operations) & operations)
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== operations; }
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virtual bool SupportsInitializingChild(KPartition *child,
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const char *diskSystem);
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virtual bool IsSubSystemFor(KPartition *partition);
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virtual bool ValidateResize(KPartition *partition, off_t *size);
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virtual bool ValidateResizeChild(KPartition *child, off_t *size);
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virtual bool ValidateMove(KPartition *partition, off_t *start);
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virtual bool ValidateMoveChild(KPartition *child, off_t *start);
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virtual bool ValidateSetName(KPartition *partition, char *name);
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virtual bool ValidateSetContentName(KPartition *partition, char *name);
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virtual bool ValidateSetType(KPartition *partition, const char *type);
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virtual bool ValidateSetParameters(KPartition *partition,
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const char *parameters);
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virtual bool ValidateSetContentParameters(KPartition *parameters,
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const char *parameters);
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virtual bool ValidateInitialize(KPartition *partition, char *name,
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const char *parameters);
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virtual bool ValidateCreateChild(KPartition *partition, off_t *start,
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off_t *size, const char *type,
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const char *parameters, int32 *index);
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virtual int32 CountPartitionableSpaces(KPartition *partition);
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virtual status_t GetPartitionableSpaces(KPartition *partition,
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partitionable_space_data *buffer,
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int32 count,
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int32 *actualCount = NULL);
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virtual status_t GetNextSupportedType(KPartition *partition, int32 *cookie,
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char *type);
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virtual status_t GetTypeForContentType(const char *contentType,
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char *type);
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// Shadow partition modification
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// Device must be write locked.
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virtual status_t ShadowPartitionChanged(KPartition *partition,
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uint32 operation);
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// Writing
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// Device should not be locked.
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virtual status_t Defragment(KPartition *partition, KDiskDeviceJob *job);
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virtual status_t Repair(KPartition *partition, bool checkOnly,
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KDiskDeviceJob *job);
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virtual status_t Resize(KPartition *partition, off_t size,
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KDiskDeviceJob *job);
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virtual status_t ResizeChild(KPartition *child, off_t size,
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KDiskDeviceJob *job);
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virtual status_t Move(KPartition *partition, off_t offset,
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KDiskDeviceJob *job);
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virtual status_t MoveChild(KPartition *child, off_t offset,
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KDiskDeviceJob *job);
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virtual status_t SetName(KPartition *partition, char *name,
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KDiskDeviceJob *job);
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virtual status_t SetContentName(KPartition *partition, char *name,
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KDiskDeviceJob *job);
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virtual status_t SetType(KPartition *partition, char *type,
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KDiskDeviceJob *job);
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virtual status_t SetParameters(KPartition *partition,
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const char *parameters,
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KDiskDeviceJob *job);
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virtual status_t SetContentParameters(KPartition *partition,
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const char *parameters,
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KDiskDeviceJob *job);
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virtual status_t Initialize(KPartition *partition, const char *name,
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const char *parameters, KDiskDeviceJob *job);
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virtual status_t CreateChild(KPartition *partition, off_t offset,
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off_t size, const char *type,
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const char *parameters, KDiskDeviceJob *job,
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KPartition **child = NULL,
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partition_id childID = -1);
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virtual status_t DeleteChild(KPartition *child, KDiskDeviceJob *job);
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// The KPartition* parameters for the writing methods are a bit `volatile',
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// since the device will not be locked, when they are called. The KPartition
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// is registered though, so that it is at least guaranteed that the object
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// won't go away.
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protected:
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virtual status_t LoadModule();
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virtual void UnloadModule();
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status_t SetPrettyName(const char *name);
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void SetFlags(uint32 flags);
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static int32 _NextID();
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private:
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disk_system_id fID;
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char *fName;
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char *fPrettyName;
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uint32 fFlags;
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int32 fLoadCounter;
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static int32 fNextID;
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};
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} // namespace DiskDevice
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} // namespace BPrivate
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using BPrivate::DiskDevice::KDiskSystem;
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#endif // _K_DISK_DEVICE_SYSTEM_H
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