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Augustin Cavalier 875b13d582 bootloader: Overhaul heap region allocation.
Previously, there was only platform_init_heap/platform_release_heap,
which allocated a single static heap region for the heap to use,
and any subsequent heap allocations had to go through the standard
platform_allocate_region, which allocates regions visible both
to the bootloader and the kernel.

But as mentioned in previous changes, it isn't always easy to
release regions allocated that way. And besides, some bootloaders
(like EFI) use a completely separate mechanism to allocate
bootloader-local memory, which will never get "leaked" into
the kernel.

So instead, refactor all platforms to instead provide two
new methods: platform_{allocate,free}_heap_region. On EFI
this is easy to implement; on most other platforms we have
logic based more on the old platform_init_heap or allocate_region.

(On the BIOS loader in particular, we can only fully release
the memory if it's the last thing we allocated in the physical
addresses. If the "large allocation" threshhold is lowered
back to 16 KB, then we are unable to do this enough times
that we will run past the end of the 8 MB identity map and
thus fail to boot. But with the larger threshhold, we don't
leak nearly as much, and don't hit the threshhold.)

This should further reduce the amount of bootloader memory
permanently "leaked" into the kernel's used memory, though
on some platforms it may still be nonzero.

Change-Id: I5b2257fc5a425c024f298291f1401a26ea246383
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8440
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
2024-10-10 16:13:11 +00:00
3rdparty 3rdparty/cloud: A few small fixes to sysprep-gcp 2024-09-25 16:54:00 -05:00
build drivers/network: Rename "vmx" to "vmxnet" and clean up glue. 2024-10-09 13:40:20 -04:00
data Update translations from Pootle 2024-10-05 08:08:07 +00:00
docs docs/develop: Updates to Release Cookbook. 2024-08-20 13:38:10 -04:00
headers bootloader: Overhaul heap region allocation. 2024-10-10 16:13:11 +00:00
src bootloader: Overhaul heap region allocation. 2024-10-10 16:13:11 +00:00
.editorconfig
.gitignore docs/develop/ide: A quick guide for haiku code completion 2023-12-05 20:02:07 +00:00
.gitreview gerrit: Add .gitreview config 2018-01-04 00:04:02 -06:00
configure configure: allow specifying python to use --with-python. 2024-09-16 16:57:03 +00:00
Jamfile Updates in preparation for package sync on gcc2h. 2024-08-10 17:34:55 -04:00
Jamrules Revert "Jamrules: Include the UserBuildConfig before processing repositories." 2019-09-15 17:33:36 +02:00
License.md
ReadMe.Compiling.md Readme.Compiling.md: Mention the need for zstd and python3 2023-11-18 14:58:01 +01:00
ReadMe.md ReadMe: Add Getting Involved link 2021-06-13 21:06:58 +00:00

Haiku

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Haiku is an open-source operating system that specifically targets personal computing. Inspired by the BeOS, Haiku is fast, simple to use, easy to learn and yet very powerful.

Goals

  • Sensible defaults with minimal configuration required.
  • Clean, clear, concise code.
  • Unified desktop environment.

Trying Haiku

Haiku provides pre-built nightly images and release images. Haiku is compatible with a large variety of hardware, but in case you don't want to "take the plunge" and install Haiku on bare metal, you can install it on a virtual machine (VM) instead. If you've never used a VM before, you can follow one of the "Emulating Haiku" guides.

Compiling Haiku

See ReadMe.Compiling.

Contributing

Haiku is a meritocratic open source project with a large variety of tasks. Even if you can't write code, you can still help! Haiku needs designers, (technical) writers, translators, testers... Get involved and help out!

Contributing code

If you're submitting a patch to us, please make sure you're following the patch submitting guidelines.

If you're having trouble finding something in the source tree, you can use one of our web-based source code browsers:

Contributing documentation

The main piece of documentation that still needs work are the API docs (found in the tree at docs/user). Just find an undocumented class, write documentation for it, and submit a patch.

Contributing translations

See wiki:i18n.

Contributing software ports

See HaikuPorts.

Contributing to our infrastructure

See Infrastructure.