Augustin Cavalier 93d7d1c52c user_mutex: Per-team contexts.
This requires the introduction of the flag B_USER_MUTEX_SHARED, and then
actually using the SHARED flags in pthread structures to determine when
it should be passed through.

This commit still uses wired memory even for per-team contexts.
That will change in the next commit.

GLTeapot FPS seems about the same.

Change-Id: I749a00dcea1531e113a65299b6d6610f57511fcc
Reviewed-on: https://review.haiku-os.org/c/haiku/+/6602
Reviewed-by: waddlesplash <waddlesplash@gmail.com>
Tested-by: Commit checker robot <no-reply+buildbot@haiku-os.org>
2023-06-19 14:56:10 +00:00
..
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