Axel Dörfler 96451fe133 We're now using a secondary (high priority) ring buffer for hardware
overlay - this will improve the overlay performance when the engine is
under load (the acceleration engine will use the primary lower priority
ring buffer).



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17411 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-10 10:54:39 +00:00
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2006-02-13 17:35:05 +00:00
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