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Especially people building various kinds of images with different settings may want to have a look at the respective section in the UserBuildConfig.ReadMe. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24757 a95241bf-73f2-0310-859d-f6bbb57e9c96
60 lines
2.6 KiB
Plaintext
60 lines
2.6 KiB
Plaintext
# Haiku Jamrules
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# Main directories used by the build.
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HAIKU_OUTPUT_DIR ?= [ FDirName $(HAIKU_TOP) generated ] ;
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HAIKU_BUILD_OUTPUT_DIR = [ FDirName $(HAIKU_OUTPUT_DIR) build ] ;
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HAIKU_BUILD_DIR = [ FDirName $(HAIKU_TOP) build ] ;
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HAIKU_BUILD_RULES_DIR = [ FDirName $(HAIKU_BUILD_DIR) jam ] ;
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HAIKU_OBJECT_DIR = [ FDirName $(HAIKU_OUTPUT_DIR) objects ] ;
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HAIKU_COMMON_PLATFORM_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_DIR) common ] ;
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HAIKU_DOWNLOAD_DIR = [ FDirName $(HAIKU_OUTPUT_DIR) download ] ;
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# Cache files for header scanning and jamfile caching
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HCACHEFILE = header_cache ;
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JCACHEFILE = jamfile_cache ;
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LOCATE on $(HCACHEFILE) $(JCACHEFILE) = $(HAIKU_BUILD_OUTPUT_DIR) ;
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# The build setup and rules are neatly organized in several files. Include
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# them now. Start with the side-effect-less rules, since they are the most
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# likely to be used in the top level context (i.e. not only in rules).
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# At the end include BuildSetup that sets up global variables etc. The
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# optional user-defined UserBuildConfig is included thereafter.
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) HelperRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) MathRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) BeOSRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) ConfigRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) DocumentationRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) FileRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) FreetypeRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) HeadersRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) KernelRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) ImageRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) MainBuildRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) MiscRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) OverriddenJamRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) PackageRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) TestsRules ] ;
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include [ FDirName $(HAIKU_BUILD_RULES_DIR) BuildSetup ] ;
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# Include UserBuildConfig.
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{
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local userBuildConfig
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= [ GLOB $(HAIKU_BUILD_RULES_DIR) : UserBuildConfig ] ;
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if $(userBuildConfig) {
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include $(userBuildConfig) ;
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}
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}
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# If a build profile was specified on the command line, now is the time to
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# check whether it is unknown or one of the default profiles.
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if $(HAIKU_BUILD_PROFILE) && ! $(HAIKU_BUILD_PROFILE_DEFINED) {
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# define the obvious default profiles
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if $(HAIKU_BUILD_PROFILE) in image vmware-image install {
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DefineBuildProfile $(HAIKU_BUILD_PROFILE) : $(HAIKU_BUILD_PROFILE) ;
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} else {
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Exit "Build profile" $(HAIKU_BUILD_PROFILE) "not defined." ;
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}
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}
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PrepareConfigVariables ;
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