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a817d6ad5a
it works in the test environment, but I haven't yet tested it on real hardware. * moved PrivateScreen.h to src/kits/interface/ - it's not used outside of that one. * moved reading the color map from the BPrivateScreen constructor to the ColorMap() method. * improved/cleaned server/client communication for the screen stuff a tiny bit. * fixed the GetBitmap() method I implemented yesterday. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14908 a95241bf-73f2-0310-859d-f6bbb57e9c96