Axel Dörfler 44cd4a02c7 * Deskbar's Switcher had an explanation what the window_info::layer field is
about. ServerWindow::GetInfo() now fills in that value following this logic
  as well as further testing.
* Whitespace cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@26942 a95241bf-73f2-0310-859d-f6bbb57e9c96
2008-08-12 13:44:17 +00:00

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C

/*
* Copyright 2005-2008, Haiku.
* Distributed under the terms of the MIT License.
*
* Authors:
* Axel Dörfler, axeld@pinc-software.de
*/
#ifndef _WINDOW_INFO_H_
#define _WINDOW_INFO_H_
#include <SupportDefs.h>
struct window_info {
team_id team;
int32 server_token;
int32 thread;
int32 client_token;
int32 client_port;
uint32 workspaces;
int32 layer; // see ServerWindow::GetInfo()
uint32 feel;
uint32 flags;
int32 window_left;
int32 window_top;
int32 window_right;
int32 window_bottom;
int32 show_hide_level;
bool is_mini;
} _PACKED;
struct client_window_info : window_info {
char name[1];
} _PACKED;
enum window_action {
B_MINIMIZE_WINDOW,
B_BRING_TO_FRONT
};
#endif // _WINDOW_INFO_H_