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b66d753712
* BPrivateScreen now buffers its frame for 0.1 seconds (so that calling it several times in a row is both consistent and cheap). * Added GetFrameBufferConfig() call to the HW interface (and implemented it). * Added server commands AS_VALID_SCREEN_ID, AS_GET_NEXT_SCREEN_ID, and AS_GET_FRAME_BUFFER_CONFIG. * BPrivateScreen::BaseAddress() and BPrivateScreen::BytesPerRow() are now working. * minor cleanup. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14915 a95241bf-73f2-0310-859d-f6bbb57e9c96