haiku/headers/private/storage/DiskSystem.h
Ingo Weinhold bef8916ea6 * Used partition_id, disk_job_id and disk_system_id instead of uint32.
* Replaced uint32 for indices and counts with int32.
* Some additions to BDiskDeviceRoster and BDiskDeviceJob.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3453 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-06-09 23:02:16 +00:00

39 lines
1.5 KiB
C++

//----------------------------------------------------------------------
// This software is part of the OpenBeOS distribution and is covered
// by the OpenBeOS license.
//---------------------------------------------------------------------
#ifndef _DISK_SYSTEM_H
#define _DISK_SYSTEM_H
class BDiskSystem {
public:
const char *ShortName() const;
const char *Name() const;
bool SupportsDefragmenting(BPartition *partition, bool *whileMounted) const;
bool SupportsRepairing(BPartition *partition, bool checkOnly, bool *whileMounted) const;
bool SupportsResizing(BPartition *partition, bool *whileMounted) const;
bool SupportsResizingChild(BPartition *child) const;
bool SupportsMoving(BPartition *partition, bool *whileMounted) const;
bool SupportsMovingChild(BPartition *child) const;
bool SupportsParentSystem(const char *system) const;
// True in most cases. NULL == raw device.
bool SupportsChildSystem(const char *system) const;
// False for most file systems, true for most partitioning
// systems.
bool ValidateResize(BPartition *partition, off_t *size) const;
bool ValidateMove(BPartition *partition, off_t *start) const;
bool ValidateResizeChild(BPartition *partition, off_t *size) const;
bool ValidateMoveChild(BPartition *partition, off_t *start) const;
bool ValidateCreateChild(BPartition *partition, off_t *start, off_t *size, const char *parameters) const;
bool IsPartitioningSystem() const;
bool IsFileSystem() const;
bool IsSubSystemFor(BPartition *parent) const;
};
#endif // _DISK_SYSTEM_H