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https://review.haiku-os.org/haiku
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5c7270efd7
* Made all headers parsable. Also some smaller changes. * Added empty source files for new classes. * Changed obsolete implementations of existing classes, so that we now have basic functionality for BDiskDevice[Roster] and BPartition. Iterating through disk devices works and the data we get doesn't look too bad for the beginning. git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3883 a95241bf-73f2-0310-859d-f6bbb57e9c96
45 lines
1.7 KiB
C++
45 lines
1.7 KiB
C++
//----------------------------------------------------------------------
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// This software is part of the OpenBeOS distribution and is covered
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// by the OpenBeOS license.
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//---------------------------------------------------------------------
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#ifndef _DISK_SYSTEM_H
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#define _DISK_SYSTEM_H
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#include <DiskDeviceDefs.h>
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class BPartition;
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class BDiskSystem {
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public:
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const char *Name() const;
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const char *PrettyName() const;
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bool SupportsDefragmenting(BPartition *partition, bool *whileMounted) const;
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bool SupportsRepairing(BPartition *partition, bool checkOnly, bool *whileMounted) const;
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bool SupportsResizing(BPartition *partition, bool *whileMounted) const;
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bool SupportsResizingChild(BPartition *child) const;
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bool SupportsMoving(BPartition *partition, bool *whileMounted) const;
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bool SupportsMovingChild(BPartition *child) const;
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bool SupportsCreatingChild(BPartition *partition) const;
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bool SupportsParentSystem(BPartition *child, const char *system) const;
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// True in most cases. NULL == raw device.
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bool SupportsChildSystem(BPartition *child, const char *system) const;
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// False for most file systems, true for most partitioning
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// systems.
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bool ValidateResize(BPartition *partition, off_t *size) const;
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bool ValidateMove(BPartition *partition, off_t *start) const;
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bool ValidateResizeChild(BPartition *partition, off_t *size) const;
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bool ValidateMoveChild(BPartition *partition, off_t *start) const;
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bool ValidateCreateChild(BPartition *partition, off_t *start, off_t *size,
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const char *type, const char *parameters) const;
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// TODO: We must be able to enumerate the types the system supports.
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bool IsPartitioningSystem() const;
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bool IsFileSystem() const;
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bool IsSubSystemFor(BPartition *parent) const;
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};
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#endif // _DISK_SYSTEM_H
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