haiku/Jamrules
François Revol feb750d331 [ARM]
- consolidate board specific definitions into build/jam/board/*/BoardSetup to avoid duplicating address values everywhere,
	- add various addresses, boot script, custom C/C++ flags and SD card definition,
	- not sure BoardSetup is included at the best place though,
	- replaced board-specific ldscript with passing the loader address directly to LD from BoardSetup,
- added haiku.mmc target which generates an mmc/SD card image with a FAT partition with the files needed to boot for the board, should later be integrated with haiku.image with the BFS partition offset passed to bfs_shell, requires apt:sfdisk,mtools on GNU/Linux,
- added some more rules, one to build a script for the SD image,
- fake a NetBSD loader for now, U-Boot doesn't know haiku, and we'll need a way to pass the tgz image and RAM size, we'll either use standlone way (usual C argv[]) or the NetBSD args,
- style fixes,
- 80 cols, /me pets Ingo.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32284 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-08-12 16:12:35 +00:00

93 lines
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# Haiku Jamrules
# Main directories used by the build.
HAIKU_OUTPUT_DIR ?= [ FDirName $(HAIKU_TOP) generated ] ;
HAIKU_BUILD_OUTPUT_DIR = [ FDirName $(HAIKU_OUTPUT_DIR) build ] ;
HAIKU_BUILD_DIR = [ FDirName $(HAIKU_TOP) build ] ;
HAIKU_BUILD_RULES_DIR = [ FDirName $(HAIKU_BUILD_DIR) jam ] ;
HAIKU_OBJECT_DIR = [ FDirName $(HAIKU_OUTPUT_DIR) objects ] ;
HAIKU_COMMON_PLATFORM_OBJECT_DIR = [ FDirName $(HAIKU_OBJECT_DIR) common ] ;
HAIKU_DOWNLOAD_DIR = [ FDirName $(HAIKU_OUTPUT_DIR) download ] ;
HAIKU_OPTIONAL_BUILD_PACKAGES_DIR = [ FDirName $(HAIKU_OUTPUT_DIR)
build_packages ] ;
# Cache files for header scanning and jamfile caching
HCACHEFILE = header_cache ;
JCACHEFILE = jamfile_cache ;
LOCATE on $(HCACHEFILE) $(JCACHEFILE) = $(HAIKU_BUILD_OUTPUT_DIR) ;
# include BuildConfig
local buildConfig = [ GLOB $(HAIKU_BUILD_OUTPUT_DIR) : BuildConfig ] ;
if ! $(buildConfig) {
ECHO "No `BuildConfig' found in $(HAIKU_BUILD_OUTPUT_DIR)!" ;
EXIT "Run ./configure in the source tree's root directory first!" ;
}
LOCATE on BuildConfig = $(HAIKU_BUILD_OUTPUT_DIR) ;
include BuildConfig ;
# The build setup and rules are neatly organized in several files. Include
# them now. Start with the side-effect-less rules, since they are the most
# likely to be used in the top level context (i.e. not only in rules).
# At the end include BuildSetup that sets up global variables etc. The
# optional user-defined UserBuildConfig is included thereafter.
include [ FDirName $(HAIKU_BUILD_RULES_DIR) HelperRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) MathRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) BeOSRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) CommandLineArguments ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) ConfigRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) DocumentationRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) FileRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) FreetypeRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) HeadersRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) KernelRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) ImageRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) CDRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) MainBuildRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) MiscRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) OverriddenJamRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) PackageRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) TestsRules ] ;
include [ FDirName $(HAIKU_BUILD_RULES_DIR) BuildSetup ] ;
# Declare no-op user-overridable build rules.
rule UserBuildConfigRulePostBuildTargets { }
rule UserBuildConfigRulePreImage { }
rule UserBuildConfigRulePostImage { }
# Include UserBuildConfig.
if ! $(HAIKU_IGNORE_USER_BUILD_CONFIG) {
local userBuildConfig
= [ GLOB $(HAIKU_BUILD_RULES_DIR) : UserBuildConfig ] ;
if $(userBuildConfig) {
include $(userBuildConfig) ;
}
# allow for a separate UserBuildConfig per output directory
local userBuildConfig
= [ GLOB $(HAIKU_OUTPUT_DIR) : UserBuildConfig ] ;
if $(userBuildConfig) {
include $(userBuildConfig) ;
}
}
include [ FDirName $(HAIKU_BUILD_RULES_DIR) ReleaseBuildProfiles ] ;
# If a build profile was specified on the command line, now is the time to
# check whether it is unknown or one of the default profiles.
if $(HAIKU_BUILD_PROFILE) && ! $(HAIKU_BUILD_PROFILE_DEFINED) {
# define the obvious default profiles
if $(HAIKU_BUILD_PROFILE) in image vmware-image install {
DefineBuildProfile $(HAIKU_BUILD_PROFILE) : $(HAIKU_BUILD_PROFILE) ;
} else {
Exit "Build profile" $(HAIKU_BUILD_PROFILE) "not defined." ;
}
}
# Include embedded board-specific file.
# UserBuildConfig can override HAIKU_BOOT_BOARD.
if $(HAIKU_BOOT_BOARD) {
include [ FDirName $(HAIKU_BUILD_RULES_DIR) board $(HAIKU_BOOT_BOARD) BoardSetup ] ;
}
PrepareConfigVariables ;