Improved build process again...
This commit is contained in:
@@ -37,7 +37,7 @@ NAME = libbepascal.so ;
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# SHARED: Shared library or add-on
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# STATIC: Static library archive
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# DRIVER: Kernel Driver
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TYPE = SHARED ;
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TYPE on $(NAME) = SHARED ;
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# Specify the source files to use
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# Full paths or paths relative to the Jamfile can be included.
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@@ -47,7 +47,135 @@ TYPE = SHARED ;
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# if two source files with the same name (source.c or source.cpp)
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# are included from different directories.
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# Ex: SRCS = file1.cpp file2.cpp file3.cpp ;
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SRCS = src/be/bepas_kernel/beobj.cpp
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#SRCS on $(NAME) = src/be/bepas_kernel/beobj.cpp
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# src/be/app/Application.cpp
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# src/be/app/Clipboard.cpp
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# src/be/app/Handler.cpp
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# src/be/app/Invoker.cpp
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# src/be/app/Looper.cpp
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# src/be/app/Message.cpp
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# src/be/app/Messenger.cpp
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# src/be/app/Roster.cpp
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# src/be/device/Joystick.cpp
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# src/be/device/SerialPort.cpp
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# src/be/interface/Alert.cpp
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# src/be/interface/Box.cpp
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# src/be/interface/Button.cpp
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# src/be/interface/CheckBox.cpp
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# src/be/interface/Control.cpp
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# src/be/interface/Font.cpp
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# src/be/interface/ListItem.cpp
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# src/be/interface/ListView.cpp
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# src/be/interface/Menu.cpp
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# src/be/interface/MenuBar.cpp
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# src/be/interface/MenuItem.cpp
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# src/be/interface/OutlineListView.cpp
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# src/be/interface/Point.cpp
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# src/be/interface/Rect.cpp
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# src/be/interface/RadioButton.cpp
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# src/be/interface/ScrollBar.cpp
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# src/be/interface/ScrollView.cpp
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# src/be/interface/StatusBar.cpp
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# src/be/interface/StringView.cpp
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# src/be/interface/TabView.cpp
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# src/be/interface/TextControl.cpp
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# src/be/interface/TextView.cpp
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# src/be/interface/View.cpp
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# src/be/interface/Window.cpp
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# src/be/mail/E-mail.cpp
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# src/be/storage/FilePanel.cpp
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# src/be/storage/Volume.cpp
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# src/be/storage/VolumeRoster.cpp
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# src/be/support/Archivable.cpp
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# src/be/support/DataIO.cpp
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# src/be/support/Flattenable.cpp
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# src/be/support/List.cpp
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# src/be/support/String.cpp
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# src/hey/hey.cpp ;
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# Specify the resource files to use
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# Full path or a relative path to the resource file can be used.
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RSRCS on $(NAME) = ;
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# Specify additional libraries to link against
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# There are two acceptable forms of library specifications
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# - if your library follows the naming pattern of:
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# libXXX.so or libXXX.a you can simply specify XXX
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# library: libbe.so entry: be
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#
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# - if your library does not follow the standard library
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# naming scheme you need to specify the path to the library
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# and it's name
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# library: my_lib.a entry: my_lib.a or path/my_lib.a
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LIBS += root be mail device tracker ;
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# Specify additional paths to directories following the standard
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# libXXX.so or libXXX.a naming scheme. You can specify full paths
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# or paths relative to the Jamfile. The paths included may not
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# be recursive, so include all of the paths where libraries can
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# be found. Directories where source files are found are
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# automatically included.
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LIBPATHS on $(NAME) = ;
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# Additional paths to look for system headers
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# These use the form: #include <header>
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# source file directories are NOT auto-included here
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SYSTEM_INCLUDE_PATHS += .
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$(SEARCH_SOURCE)/include/be/app
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$(SEARCH_SOURCE)/include/be/bepas_kernel
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$(SEARCH_SOURCE)/include/be/interface
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$(SEARCH_SOURCE)/include/be/support
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$(SEARCH_SOURCE)/include/hey ;
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# Additional paths to look for local headers
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# thes use the form: #include "header"
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# source file directories are automatically included
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LOCAL_INCLUDE_PATHS on $(NAME) = ;
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# Specify the level of optimization that you desire
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# NONE, SOME, FULL
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OPTIMIZE on $(NAME) = ;
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# Specify any preprocessor symbols to be defined. The symbols will not
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# have their values set automatically; you must supply the value (if any)
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# to use. For example, setting DEFINES to "DEBUG=1" will cause the
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# compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG"
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# would pass "-DDEBUG" on the compiler's command line.
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DEFINES on $(NAME) = ;
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# Specify special warning levels
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# if unspecified default warnings will be used
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# NONE = supress all warnings
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# ALL = enable all warnings
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WARNINGS on $(NAME) = ;
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# Specify whether image symbols will be created
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# so that stack crawls in the debugger are meaningful
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# if TRUE symbols will be created
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SYMBOLS on $(NAME) = ;
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# Specify debug settings
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# if TRUE will allow application to be run from a source-level
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# debugger. Note that this will disable all optimzation.
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DEBUGGER on $(NAME) = ;
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# Specify additional compiler flags for all files
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COMPILER_FLAGS on $(NAME) = ;
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# Specify additional linker flags
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LINKER_FLAGS on $(NAME) = ;
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# (for TYPE == DRIVER only) Specify desired location of driver in the /dev
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# hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will
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# instruct the driverinstall rule to place a symlink to your driver's binary in
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# ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at
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# /dev/video/usb when loaded. Default is "misc".
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DRIVER_PATH on $(NAME) = ;
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## Include the Jamfile-engine
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#include $(BUILDHOME)/etc/Jamfile-engine ;
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BeMain libbepascal.so : src/be/bepas_kernel/beobj.cpp
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src/be/app/Application.cpp
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src/be/app/Clipboard.cpp
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src/be/app/Handler.cpp
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@@ -82,7 +210,8 @@ SRCS = src/be/bepas_kernel/beobj.cpp
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src/be/interface/TextView.cpp
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src/be/interface/View.cpp
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src/be/interface/Window.cpp
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src/be/mail/E-mail.cpp
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src/be/mail/E-mail.cpp
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src/be/storage/FilePanel.cpp
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src/be/storage/Volume.cpp
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src/be/storage/VolumeRoster.cpp
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src/be/support/Archivable.cpp
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@@ -90,86 +219,4 @@ SRCS = src/be/bepas_kernel/beobj.cpp
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src/be/support/Flattenable.cpp
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src/be/support/List.cpp
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src/be/support/String.cpp
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src/hey/hey.cpp ;
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# Specify the resource files to use
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# Full path or a relative path to the resource file can be used.
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RSRCS = ;
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# Specify additional libraries to link against
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# There are two acceptable forms of library specifications
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# - if your library follows the naming pattern of:
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# libXXX.so or libXXX.a you can simply specify XXX
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# library: libbe.so entry: be
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#
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# - if your library does not follow the standard library
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# naming scheme you need to specify the path to the library
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# and it's name
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# library: my_lib.a entry: my_lib.a or path/my_lib.a
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LIBS = be mail device ;
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# Specify additional paths to directories following the standard
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# libXXX.so or libXXX.a naming scheme. You can specify full paths
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# or paths relative to the Jamfile. The paths included may not
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# be recursive, so include all of the paths where libraries can
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# be found. Directories where source files are found are
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# automatically included.
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LIBPATHS = ;
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# Additional paths to look for system headers
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# These use the form: #include <header>
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# source file directories are NOT auto-included here
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SYSTEM_INCLUDE_PATHS = .
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$(SEARCH_SOURCE)/include/be/app
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$(SEARCH_SOURCE)/include/be/bepas_kernel
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$(SEARCH_SOURCE)/include/be/interface
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$(SEARCH_SOURCE)/include/be/support
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$(SEARCH_SOURCE)/include/hey ;
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# Additional paths to look for local headers
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# thes use the form: #include "header"
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# source file directories are automatically included
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LOCAL_INCLUDE_PATHS = ;
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# Specify the level of optimization that you desire
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# NONE, SOME, FULL
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OPTIMIZE = ;
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# Specify any preprocessor symbols to be defined. The symbols will not
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# have their values set automatically; you must supply the value (if any)
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# to use. For example, setting DEFINES to "DEBUG=1" will cause the
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# compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG"
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# would pass "-DDEBUG" on the compiler's command line.
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DEFINES = ;
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# Specify special warning levels
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# if unspecified default warnings will be used
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# NONE = supress all warnings
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# ALL = enable all warnings
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WARNINGS = ;
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# Specify whether image symbols will be created
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# so that stack crawls in the debugger are meaningful
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# if TRUE symbols will be created
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SYMBOLS = ;
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# Specify debug settings
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# if TRUE will allow application to be run from a source-level
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# debugger. Note that this will disable all optimzation.
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DEBUGGER = ;
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# Specify additional compiler flags for all files
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COMPILER_FLAGS = ;
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# Specify additional linker flags
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LINKER_FLAGS on libbepascal.so = ;
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# (for TYPE == DRIVER only) Specify desired location of driver in the /dev
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# hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will
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# instruct the driverinstall rule to place a symlink to your driver's binary in
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# ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at
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# /dev/video/usb when loaded. Default is "misc".
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DRIVER_PATH = ;
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## Include the Jamfile-engine
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include $(BUILDHOME)/etc/Jamfile-engine ;
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src/hey/hey.cpp : SHARED ;
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@@ -176,8 +176,7 @@ TCPlusObject BStatusBar_Create(TPasObject PasObject, BRect frame, const char *na
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* Params: BMessage *data
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* Effects:
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***********************************************************************/
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TCPlusObject BStatusBar_Create_1
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(TPasObject PasObject, BMessage *data)
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TCPlusObject BStatusBar_Create_1(TPasObject PasObject, BMessage *data)
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{
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return new BPStatusBar(PasObject, data);
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}
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@@ -74,7 +74,7 @@ function BStatusBar_Create(AObject : TBeObject;frame : TCPlusObject;
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name : pchar;
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slabel : Pchar;
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trailing_label : Pchar): TCPlusObject; cdecl; external BePascalLibName name 'BStatusBar_Create';
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function BStatusBar_Create(AObject : TBeObject; data : TCPlusObject): TCPlusObject; cdecl; external BePascalLibName name 'BStatusBar_Create';
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function BStatusBar_Create_1(AObject : TBeObject; data : TCPlusObject): TCPlusObject; cdecl; external BePascalLibName name 'BStatusBar_Create_1';
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procedure BStatusBar_Free(AObject : TCPlusObject); cdecl; external BePascalLibName name 'BStatusBar_Free';
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function BStatusBar_Instantiate(AObject : TCPlusObject; data : TCPlusObject) : BArchivable; cdecl; external BePascalLibName name 'BStatusBar_Instantiate';
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function BStatusBar_Archive(AObject : TCPlusObject; data : TCPlusObject; deep : boolean) : Status_t; cdecl; external BePascalLibName name 'BStatusBar_Archive';
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@@ -114,18 +114,18 @@ function BStatusBar_GetSupportedSuites(AObject : TCPlusObject; data : TCPlusObje
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implementation
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constructor BStatusBar.Create(frame : BRect;
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name : pchar;
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alabel : Pchar;
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trailing_label : Pchar);
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name : pchar;
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alabel : Pchar;
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trailing_label : Pchar);
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begin
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CreatePas;
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CPlusObject := BStatusBar_Create(Self,frame.CPlusObject,name,alabel,trailing_label);
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CPlusObject := BStatusBar_Create(Self, frame.CPlusObject, name, alabel, trailing_label);
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end;
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constructor BStatusBar.Create(data : BMessage);
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begin
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CreatePas;
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CPlusObject := BStatusBar_Create(Self, data.CPlusObject);
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CPlusObject := BStatusBar_Create_1(Self, data.CPlusObject);
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end;
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destructor BStatusBar.Destroy;
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