# Software Information
display_name = "Test Core - 3D Engine"
authors = "Team Libretro"
supported_extensions = "png|jpg|mtl|obj"
corename = "3DEngine"
manufacturer = "Libretro"
categories = "Tech demo"
systemname = "3D Engine"
license = "GPLv3"
permissions = ""
display_version = "@DISPLAY_VERSION@"

# Libretro Features
hw_render = true
required_hw_api = "OpenGL >= 2.0 | OpenGL ES >= 2.0"
savestate = "false"
savestate_features = "null"
cheats = "false"
input_descriptors = "false"
memory_descriptors = "false"
libretro_saves = "false"
core_options = "false"
load_subsystem = "false"
supports_no_game = "false"
database = "null"
needs_fullpath = "false"
disk_control = "false"
is_experimental = "true"

description = "This is a test core that is mostly useful to developers. It is intended as a reference for core authors and a functionality check for frontend authors. This core demonstrates how to create a hardware-rendered core--in this case, using OpenGL/ES--in a libretro context. This core can load basic *.obj 3D models, which can then be rotated and viewed using the retropad controls."
