De-lint recipe.

*	openimageio
	Re-ordering blocks
	Adding formerly unreferenced patchset. Doesn't build anyway.

*	ordereddict
	Removed "." from SUMMARY
	Re-ordering blocks

*	oricutron
	Removed "." from SUMMARY
	Still a non-building BEP file

*	orphilia_dropbox
	Removed "." from SUMMARY
	Re-ordering blocks

*	pachi
	Removed "(C)" from COPYRIGHT
	Re-ordering blocks

*	pari
	Removed "." from SUMMARY
	Re-ordering blocks

*	pciutils
	Improved DESCRIPTION
	Re-ordering blocks

*	phantomlimb
	Improved SUMMARY
	Re-ordering blocks

*	photograbber
	Removed "." from SUMMARY
	Re-ordering blocks

*	piozone
	Improved DESCRIPTION
	Re-ordering blocks

*	plee_the_bear
	Removed "." and improved SUMMARY
	Re-ordering blocks

*	postgresql_server
	Removed "." from SUMMARY
	Re-ordering blocks

*	privoxy
	Removed "." and improved SUMMARY
	Re-ordering blocks

*	proj-4
	Removed "." and improved SUMMARY
	Re-ordering blocks
	Changed the SOURCE_URI to the github where they moved
	Added $secondaryArchSuffix to the provided cmd

*	protobuf
	Re-ordering blocks
	Updating and referencing patch
	Removed out-of-date patch.
This commit is contained in:
Humdinger
2015-07-22 17:58:51 +02:00
parent 9ae34fe13c
commit 0817519846
17 changed files with 261 additions and 315 deletions

View File

@@ -1,24 +1,21 @@
SUMMARY="Pachi el marciano is a cool 2D platforms game"
DESCRIPTION="Pachi el marciano is a cool 2D platforms game inspired in games like \
Manic Miner, Jet set Willy and more from the 80s."
HOMEPAGE="http://dragontech.sourceforge.net/index.php?lang=en&main=about"
HOMEPAGE="http://dragontech.sourceforge.net/index.php?lang=en&main=about"
COPYRIGHT="2004 Santiago Radeff, Nicolas Radeff, Peter Hajba"
LICENSE="GNU GPL v2"
COPYRIGHT="(c) 2004 Santiago Radeff, Nicolas Radeff, Peter Hajba"
REVISION="1"
SOURCE_URI="http://sourceforge.net/projects/dragontech/files/Pachi%20el%20marciano/Pachi%20el%20marciano%201.0/pachi_source.tgz"
CHECKSUM_SHA256="134a51773d5e441dc31aed4e57b3543afdefe2d8efedeaa05acb85cac0fa9c52"
REVISION="1"
ARCHITECTURES="x86_gcc2 ?x86 ?x86_64"
SOURCE_DIR="Pachi"
PATCHES="pachi-$portVersion.patch"
SOURCE_DIR="Pachi"
ARCHITECTURES="x86_gcc2 ?x86 ?x86_64"
PROVIDES="
pachi = $portVersion
app:pachi = $portVersion
"
REQUIRES="
haiku >= $haikuVersion
lib:libsdl
@@ -32,7 +29,6 @@ BUILD_REQUIRES="
devel:libsdl_image
devel:libsdl_mixer
"
BUILD_PREREQUIRES="
cmd:aclocal
cmd:autoconf

View File

@@ -1,12 +1,25 @@
SUMMARY="A platform game in which you play an angry bear whose son has been kidnapped by god."
SUMMARY="A platform game in which you're a bear whose son has been kidnapped"
DESCRIPTION="Plee the Bear is a platform game in which you play an angry bear \
whose son has been kidnapped by god. Here is a guy hard to brave! Jump in \
this amazing journey to find and rescue your son. Because you want to rescue \
him, don't you? Or to slap him? Maybe both…
With three levels of the storyline and four mini-games, Plee the Bear \
received very positive criticisms. The players loved the fun, the graphics and \
the music; the community around the free software movement appreciated the \
overall process and the quality of the resources, remarkable for a free game; \
and the indie gaming community was pleasantly surprised by the technical \
skills and the details of the game."
HOMEPAGE="http://www.stuff-o-matic.com/plee-the-bear/"
LICENSE="GNU GPL v3"
COPYRIGHT="2012 Stuff O Matic"
LICENSE="GNU GPL v3"
REVISION="2"
SOURCE_URI="http://www.stuff-o-matic.com/plee-the-bear/download/file.php?platform=source"
CHECKSUM_SHA256="41dfe864fe2d791d6f99ba7cd330e22c94fce19d82909054eeac594aa4f2924e"
SOURCE_FILENAME="plee-the-bear-0.7.0.tgz"
SOURCE_DIR="plee-the-bear-0.7.0-light"
PATCHES="plee_the_bear-$portVersion.patchset"
REVISION="2"
ARCHITECTURES="x86"
if [ $effectiveTargetArchitecture != x86_gcc2 ]; then
# x86_gcc2 is fine as primary target architecture as long as we're building
@@ -35,7 +48,6 @@ PROVIDES="
lib:libbear_universe$secondaryArchSuffix
lib:libbear_visual$secondaryArchSuffix
"
REQUIRES="
haiku$secondaryArchSuffix
lib:libstdc++$secondaryArchSuffix
@@ -57,6 +69,7 @@ REQUIRES="
lib:libboost_regex$secondaryArchSuffix
lib:libfreetype$secondaryArchSuffix
"
BUILD_REQUIRES="
devel:libsdl2$secondaryArchSuffix
devel:libsdl2_mixer$secondaryArchSuffix
@@ -78,11 +91,10 @@ BUILD_PREREQUIRES="
cmd:cmake >= 3.0
"
SOURCE_DIR="plee-the-bear-0.7.0-light"
PATCHES="plee_the_bear-$portVersion.patchset"
BUILD()
{
cmake . -DBEAR_EDITORS_ENABLED=FALSE -DCMAKE_INSTALL_PREFIX=$prefix -DCMAKE_CXX_FLAGS="-DNDEBUG"
cmake . -DBEAR_EDITORS_ENABLED=FALSE -DCMAKE_INSTALL_PREFIX=$prefix \
-DCMAKE_CXX_FLAGS="-DNDEBUG"
make $jobArgs
}
@@ -93,17 +105,3 @@ INSTALL()
addAppDeskbarSymlink $binDir/plee-the-bear "Plee the Bear"
}
# ----- DESCRIPTION -----------------------------------------------------------
DESCRIPTION="Plee the Bear is a platform game in which you play an angry bear whose son has \
been kidnapped by god. Here is a guy hard to brave! Jump in this amazing journey \
to find and rescue your son. Because you want to rescue him, don't you? Or to \
slap him? Maybe both…. \
With three levels of the storyline and four mini-games, Plee the Bear \
received very positive criticisms. The players loved the fun, the graphics and \
the music; the community around the free software movement appreciated the \
overall process and the quality of the resources, remarkable for a free game; \
and the indie gaming community was pleasantly surprised by the technical skills \
and the details of the game."