mirror of
https://github.com/yann64/haikuports.git
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De-lint recipe.
* openimageio Re-ordering blocks Adding formerly unreferenced patchset. Doesn't build anyway. * ordereddict Removed "." from SUMMARY Re-ordering blocks * oricutron Removed "." from SUMMARY Still a non-building BEP file * orphilia_dropbox Removed "." from SUMMARY Re-ordering blocks * pachi Removed "(C)" from COPYRIGHT Re-ordering blocks * pari Removed "." from SUMMARY Re-ordering blocks * pciutils Improved DESCRIPTION Re-ordering blocks * phantomlimb Improved SUMMARY Re-ordering blocks * photograbber Removed "." from SUMMARY Re-ordering blocks * piozone Improved DESCRIPTION Re-ordering blocks * plee_the_bear Removed "." and improved SUMMARY Re-ordering blocks * postgresql_server Removed "." from SUMMARY Re-ordering blocks * privoxy Removed "." and improved SUMMARY Re-ordering blocks * proj-4 Removed "." and improved SUMMARY Re-ordering blocks Changed the SOURCE_URI to the github where they moved Added $secondaryArchSuffix to the provided cmd * protobuf Re-ordering blocks Updating and referencing patch Removed out-of-date patch.
This commit is contained in:
@@ -1,24 +1,21 @@
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SUMMARY="Pachi el marciano is a cool 2D platforms game"
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DESCRIPTION="Pachi el marciano is a cool 2D platforms game inspired in games like \
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Manic Miner, Jet set Willy and more from the 80s."
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HOMEPAGE="http://dragontech.sourceforge.net/index.php?lang=en&main=about"
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HOMEPAGE="http://dragontech.sourceforge.net/index.php?lang=en&main=about"
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COPYRIGHT="2004 Santiago Radeff, Nicolas Radeff, Peter Hajba"
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LICENSE="GNU GPL v2"
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COPYRIGHT="(c) 2004 Santiago Radeff, Nicolas Radeff, Peter Hajba"
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REVISION="1"
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SOURCE_URI="http://sourceforge.net/projects/dragontech/files/Pachi%20el%20marciano/Pachi%20el%20marciano%201.0/pachi_source.tgz"
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CHECKSUM_SHA256="134a51773d5e441dc31aed4e57b3543afdefe2d8efedeaa05acb85cac0fa9c52"
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REVISION="1"
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ARCHITECTURES="x86_gcc2 ?x86 ?x86_64"
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SOURCE_DIR="Pachi"
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PATCHES="pachi-$portVersion.patch"
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SOURCE_DIR="Pachi"
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ARCHITECTURES="x86_gcc2 ?x86 ?x86_64"
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PROVIDES="
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pachi = $portVersion
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app:pachi = $portVersion
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"
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REQUIRES="
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haiku >= $haikuVersion
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lib:libsdl
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@@ -32,7 +29,6 @@ BUILD_REQUIRES="
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devel:libsdl_image
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devel:libsdl_mixer
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"
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BUILD_PREREQUIRES="
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cmd:aclocal
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cmd:autoconf
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@@ -1,12 +1,25 @@
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SUMMARY="A platform game in which you play an angry bear whose son has been kidnapped by god."
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SUMMARY="A platform game in which you're a bear whose son has been kidnapped"
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DESCRIPTION="Plee the Bear is a platform game in which you play an angry bear \
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whose son has been kidnapped by god. Here is a guy hard to brave! Jump in \
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this amazing journey to find and rescue your son. Because you want to rescue \
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him, don't you? Or to slap him? Maybe both…
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With three levels of the storyline and four mini-games, Plee the Bear \
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received very positive criticisms. The players loved the fun, the graphics and \
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the music; the community around the free software movement appreciated the \
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overall process and the quality of the resources, remarkable for a free game; \
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and the indie gaming community was pleasantly surprised by the technical \
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skills and the details of the game."
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HOMEPAGE="http://www.stuff-o-matic.com/plee-the-bear/"
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LICENSE="GNU GPL v3"
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COPYRIGHT="2012 Stuff O Matic"
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LICENSE="GNU GPL v3"
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REVISION="2"
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SOURCE_URI="http://www.stuff-o-matic.com/plee-the-bear/download/file.php?platform=source"
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CHECKSUM_SHA256="41dfe864fe2d791d6f99ba7cd330e22c94fce19d82909054eeac594aa4f2924e"
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SOURCE_FILENAME="plee-the-bear-0.7.0.tgz"
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SOURCE_DIR="plee-the-bear-0.7.0-light"
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PATCHES="plee_the_bear-$portVersion.patchset"
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REVISION="2"
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ARCHITECTURES="x86"
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if [ $effectiveTargetArchitecture != x86_gcc2 ]; then
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# x86_gcc2 is fine as primary target architecture as long as we're building
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@@ -35,7 +48,6 @@ PROVIDES="
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lib:libbear_universe$secondaryArchSuffix
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lib:libbear_visual$secondaryArchSuffix
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"
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REQUIRES="
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haiku$secondaryArchSuffix
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lib:libstdc++$secondaryArchSuffix
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@@ -57,6 +69,7 @@ REQUIRES="
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lib:libboost_regex$secondaryArchSuffix
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lib:libfreetype$secondaryArchSuffix
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"
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BUILD_REQUIRES="
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devel:libsdl2$secondaryArchSuffix
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devel:libsdl2_mixer$secondaryArchSuffix
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@@ -78,11 +91,10 @@ BUILD_PREREQUIRES="
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cmd:cmake >= 3.0
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"
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SOURCE_DIR="plee-the-bear-0.7.0-light"
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PATCHES="plee_the_bear-$portVersion.patchset"
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BUILD()
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{
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cmake . -DBEAR_EDITORS_ENABLED=FALSE -DCMAKE_INSTALL_PREFIX=$prefix -DCMAKE_CXX_FLAGS="-DNDEBUG"
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cmake . -DBEAR_EDITORS_ENABLED=FALSE -DCMAKE_INSTALL_PREFIX=$prefix \
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-DCMAKE_CXX_FLAGS="-DNDEBUG"
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make $jobArgs
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}
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@@ -93,17 +105,3 @@ INSTALL()
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addAppDeskbarSymlink $binDir/plee-the-bear "Plee the Bear"
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}
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# ----- DESCRIPTION -----------------------------------------------------------
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DESCRIPTION="Plee the Bear is a platform game in which you play an angry bear whose son has \
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been kidnapped by god. Here is a guy hard to brave! Jump in this amazing journey \
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to find and rescue your son. Because you want to rescue him, don't you? Or to \
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slap him? Maybe both…. \
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With three levels of the storyline and four mini-games, Plee the Bear \
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received very positive criticisms. The players loved the fun, the graphics and \
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the music; the community around the free software movement appreciated the \
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overall process and the quality of the resources, remarkable for a free game; \
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and the indie gaming community was pleasantly surprised by the technical skills \
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and the details of the game."
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