Initial addition of sdljoytest.

This commit is contained in:
Scott McCreary
2011-06-03 17:00:31 +00:00
parent e04b841b1e
commit 0e4436a7d0
2 changed files with 111 additions and 11 deletions

View File

@@ -0,0 +1,26 @@
DESCRIPTION="Simple Direct Media Layer"
HOMEPAGE="http://sdljoytest.sourceforge.net"
SRC_URI="http://sourceforge.net/projects/sdljoytest/files/sdljoytest/SDLJoytest-GL/SDLJoytest-GL-11102003.tar.bz2/download"
CHECKSUM_MD5="bd80f7a1537dc0e17c9d524f0b29f5ee"
REVISION="1"
STATUS_HAIKU="stable"
DEPEND=""
BUILD {
cd SDLJoytest-GL
sed -i 's/\-lpthread/ /' Makefile
make
}
INSTALL {
cd SDLJoytest-GL
BINDIR=${DESTDIR}`finddir B_COMMON_BIN_DIRECTORY`
MANDIR=${DESTDIR}`finddir B_COMMON_DATA_DIRECTORY`/man/man1
mkdir -p ${BINDIR}
mkdir -p ${MANDIR}
cp SDLJoytest-GL ${BINDIR}
cp SDLJoytest.1 ${DESTDIR}`finddir B_COMMON_DATA_DIRECTORY`/man/man1
}
LICENSE="GNU GPL v2"
COPYRIGHT="2003 Samuel E. Bray"

View File

@@ -1,18 +1,27 @@
diff -r 930614179450 libsdl-1.2-hg/src/video/bwindow/SDL_BWin.h diff -Naur libsdl-1.2-hg/src/video/SDL_cursor.c libsdl-1.2-hg-haiku/src/video/SDL_cursor.c
--- libsdl-1.2-hg/src/video/bwindow/SDL_BWin.h Fri Dec 03 16:55:25 2010 -0800 --- libsdl-1.2-hg/src/video/SDL_cursor.c 2011-05-02 18:59:37.000000000 -0300
+++ libsdl-1.2-hg-haiku/src/video/bwindow/SDL_BWin.h Thu Dec 23 09:38:48 2010 +0000 +++ libsdl-1.2-hg-haiku/src/video/SDL_cursor.c 2011-05-02 19:01:04.324796416 -0300
@@ -113,7 +113,9 @@ @@ -729,6 +729,7 @@
if ( SDL_MUSTLOCK(screen) ) {
SDL_UnlockSurface(screen);
}
+
if ( (screen == SDL_VideoSurface) &&
((screen->flags & SDL_HWSURFACE) != SDL_HWSURFACE) ) {
SDL_VideoDevice *video = current_video;
diff -Naur libsdl-1.2-hg/src/video/bwindow/SDL_BWin.h libsdl-1.2-hg-haiku/src/video/bwindow/SDL_BWin.h
--- libsdl-1.2-hg/src/video/bwindow/SDL_BWin.h 2011-05-02 18:59:38.000000000 -0300
+++ libsdl-1.2-hg-haiku/src/video/bwindow/SDL_BWin.h 2011-05-02 19:04:14.842792960 -0300
@@ -112,7 +112,7 @@
if ( SDL_GLView == NULL ) {
SDL_GLView = new BGLView(Bounds(), "SDL GLView", SDL_GLView = new BGLView(Bounds(), "SDL GLView",
B_FOLLOW_ALL_SIDES, (B_WILL_DRAW|B_FRAME_EVENTS), B_FOLLOW_ALL_SIDES, (B_WILL_DRAW|B_FRAME_EVENTS),
gl_flags); - gl_flags);
- SDL_GLView->EnableDirectMode(true); + gl_flags|BGL_DOUBLE);
+ //TODO: Figure out why directmode isn't working SDL_GLView->EnableDirectMode(true);
+ //SDL_GLView->EnableDirectMode(true);
+ SDL_GLView->EnableDirectMode(false);
} }
if ( the_view != SDL_GLView ) { if ( the_view != SDL_GLView ) {
if ( the_view ) { @@ -133,17 +133,17 @@
@@ -133,17 +135,17 @@
} }
if ( the_view != SDL_View ) { if ( the_view != SDL_View ) {
if ( the_view ) { if ( the_view ) {
@@ -35,4 +44,69 @@ diff -r 930614179450 libsdl-1.2-hg/src/video/bwindow/SDL_BWin.h
Unlock(); Unlock();
return(retval); return(retval);
} }
@@ -191,8 +191,8 @@
#if SDL_VIDEO_OPENGL
virtual void SwapBuffers(void) {
SDL_GLView->UnlockGL();
- SDL_GLView->LockGL();
SDL_GLView->SwapBuffers();
+ SDL_GLView->LockGL();
}
#endif
virtual BView *View(void) {
@@ -215,6 +215,11 @@
the application should respond to the quit request,
or ignore it as desired.
*/
+#if SDL_VIDEO_OPENGL
+ if ( SDL_GLView != NULL ) {
+ SDL_GLView->EnableDirectMode(false);
+ }
+#endif
return(false);
}
return(true); /* Close the app window */
diff -Naur libsdl-1.2-hg/src/video/bwindow/SDL_sysevents.cc libsdl-1.2-hg-haiku/src/video/bwindow/SDL_sysevents.cc
--- libsdl-1.2-hg/src/video/bwindow/SDL_sysevents.cc 2011-05-02 18:59:38.000000000 -0300
+++ libsdl-1.2-hg-haiku/src/video/bwindow/SDL_sysevents.cc 2011-05-02 19:06:13.034865152 -0300
@@ -36,6 +36,7 @@
#include "../../events/SDL_sysevents.h"
#include "../../events/SDL_events_c.h"
#include "SDL_sysevents_c.h"
+#include "../SDL_cursor_c.h"
void BE_PumpEvents(_THIS)
{
@@ -203,11 +204,21 @@
if (transit == B_EXITED_VIEW) {
if ( SDL_GetAppState() & SDL_APPMOUSEFOCUS ) {
SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
+#if SDL_VIDEO_OPENGL
+ // for some reason, SDL_EraseCursor fails for OpenGL
+ if (this->the_view != this->SDL_GLView)
+#endif
+ SDL_EraseCursor(SDL_VideoSurface);
be_app->SetCursor(B_HAND_CURSOR);
}
} else {
if ( !(SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) {
SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
+#if SDL_VIDEO_OPENGL
+ // for some reason, SDL_EraseCursor fails for OpenGL
+ if (this->the_view != this->SDL_GLView)
+#endif
+ SDL_EraseCursor(SDL_VideoSurface);
SDL_SetCursor(NULL);
}
@@ -395,4 +406,10 @@
default:
break;
}
+#if SDL_VIDEO_OPENGL
+ // If it is a BGLView, it is apparently required to
+ // call DirectConnected() on it as well
+ if (this->the_view == this->SDL_GLView)
+ this->SDL_GLView->DirectConnected(info);
+#endif
}