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Add SDL Lopan recipe.
* This could use better tileset and background graphics... any suggestions?
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27
games-puzzle/sdllopan/patches/sdllopan-10.patchset
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27
games-puzzle/sdllopan/patches/sdllopan-10.patchset
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From e3ccf5397d0576d6d629b504ebed761f03a08c9d Mon Sep 17 00:00:00 2001
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From: Adrien Destugues <pulkomandy@pulkomandy.tk>
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Date: Thu, 28 Nov 2013 20:44:31 +0100
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Subject: Search data in app directory.
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diff --git a/lopan.c b/lopan.c
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index d653914..a597b9f 100644
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--- a/lopan.c
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+++ b/lopan.c
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@@ -1,3 +1,4 @@
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+#include <libgen.h>
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#include <stdlib.h>
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#include <sys/time.h>
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#include <unistd.h>
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@@ -543,6 +544,8 @@ int code;
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unsigned char redraw;
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int backup;
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+ chdir(dirname(argv[0]));
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+
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bgsetnumber=tilesetnumber=-1;
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randomize();
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opendisplay(640,400);
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--
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1.8.3.4
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49
games-puzzle/sdllopan/sdllopan-10.recipe
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games-puzzle/sdllopan/sdllopan-10.recipe
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SUMMARY="An SDL version of the Lopan game"
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HOMEPAGE="http://www.linuxmotors.com/sdllopan/"
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LICENSE="Public Domain"
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COPYRIGHT="1999-2008 Dave Ashley"
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SRC_URI="http://www.linuxmotors.com/sdllopan/downloads/sdllopan-10.tgz"
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CHECKSUM_MD5="10c03c69d2df6bcae9d835d18215978f"
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REVISION="1"
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ARCHITECTURES="x86_gcc2"
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PROVIDES="
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sdllopan = $portVersion
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app:lopan = $portVersion
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"
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REQUIRES="
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haiku$secondaryArchSuffix >= $haikuVersion
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lib:libsdl$secondaryArchSuffix
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"
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BUILD_REQUIRES="
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devel:libsdl$secondaryArchSuffix
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"
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BUILD_PREREQUIRES="
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haiku${secondaryArchSuffix}_devel >= $haikuVersion
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haiku_devel >= $haikuVersion
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cmd:gcc$secondaryArchSuffix
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cmd:ld$secondaryArchSuffix
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cmd:make
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"
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PATCHES="sdllopan-10.patchset"
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BUILD()
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{
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make $jobArgs
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}
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INSTALL()
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{
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mkdir -p $appsDir/Lopan
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cp lopan $appsDir/Lopan/Lopan
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cp -r data $appsDir/Lopan
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addAppDeskbarSymlink $appsDir/Lopan/Lopan Lopan
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}
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# ----- DESCRIPTION -----------------------------------------------------------
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DESCRIPTION="
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The well known Lopan (Mah Jongg) game. Find pair and try to remove all 144
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tiles before getting locked.
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"
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