Add recipe and patch for Colors 3.2

This commit is contained in:
Sergei Reznikov
2014-11-27 16:35:09 +03:00
parent 3f8eedd716
commit 42b48a4460
2 changed files with 231 additions and 0 deletions

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SUMMARY="A color picker like that in Adobe Photoshop"
DESCRIPTION="
You can easily choose a color and then drag it to the place where you \
need it: for example the Haiku Desktop, Insite Constructor, any text \
editor (insert as HTML hex code) and much more...
The Features:
* You can collect up to 10 favorite colors which are restored the next time \
you start Colors.
* You get a color preview for text (text and background color).
* With an eye-dropper tool you can pick a color from anywhere on your desktop.
"
HOMEPAGE="https://github.com/jscipione/Colors"
SRC_URI="git://github.com/jscipione/Colors#a6fcf2688d7b7500e73be68fc00f60db858d8ac2"
COPYRIGHT="
2001-2008 Werner Freytag
2009-2013 John Scipione
"
LICENSE="MIT"
REVISION="1"
ARCHITECTURES="x86_gcc2 x86 ?x86_64"
SECONDARY_ARCHITECTURES="x86_gcc2 x86"
PROVIDES="
colors = $portVersion
app:Colors = $portVersion
"
REQUIRES=""
BUILD_PREREQUIRES="
haiku${secondaryArchSuffix}_devel >= $haikuVersion
makefile_engine
cmd:gcc$secondaryArchSuffix
cmd:make
cmd:mkdepend
"
PATCHES="colors-2.3.patch"
BUILD()
{
make $jobArgs OBJ_DIR=objects
}
INSTALL()
{
mkdir -p $appsDir
cp objects/Colors $appsDir
addAppDeskbarSymlink $appsDir/Colors
}

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From 997b497e1c9b28015cc415bab6c6155ff24ec985 Mon Sep 17 00:00:00 2001
From: Sergei Reznikov <diver@gelios.net>
Date: Thu, 27 Nov 2014 16:29:47 +0300
Subject: [PATCH] add Makefile
---
Makefile | 159 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 159 insertions(+)
create mode 100644 Makefile
diff --git a/Makefile b/Makefile
new file mode 100644
index 0000000..e47fb91
--- /dev/null
+++ b/Makefile
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+## BeOS Generic Makefile v2.5 ##
+
+## Fill in this file to specify the project being created, and the referenced
+## makefile-engine will do all of the hard work for you. This handles both
+## Intel and PowerPC builds of the BeOS and Haiku.
+
+## Application Specific Settings ---------------------------------------------
+
+# specify the name of the binary
+NAME= Colors
+
+# specify the type of binary
+# APP: Application
+# SHARED: Shared library or add-on
+# STATIC: Static library archive
+# DRIVER: Kernel Driver
+TYPE= APP
+
+# if you plan to use localization features
+# specify the application MIME siganture
+APP_MIME_SIG= application/x-vnd.Haiku-Colors!
+
+# add support for new Pe and Eddie features
+# to fill in generic makefile
+
+#%{
+# @src->@
+
+# specify the source files to use
+# full paths or paths relative to the makefile can be included
+# all files, regardless of directory, will have their object
+# files created in the common object directory.
+# Note that this means this makefile will not work correctly
+# if two source files with the same name (source.c or source.cpp)
+# are included from different directories. Also note that spaces
+# in folder names do not work well with this makefile.
+SRCS= BackgroundView.cpp \
+ ColorContainer.cpp \
+ ColorContainersView.cpp \
+ ColorField.cpp \
+ ColorPickerView.cpp \
+ ColorPreview.cpp \
+ ColorsApplication.cpp \
+ ColorSelector.cpp \
+ ColorSlider.cpp \
+ ColorsWindow.cpp \
+ convert_rgb_hsv.cpp \
+ EyeDropper.cpp \
+ ForeBackSelector.cpp \
+ OutOfGamutSelector.cpp \
+ WebSafeSelector.cpp
+
+# specify the resource definition files to use
+# full path or a relative path to the resource file can be used.
+RDEFS= Colors.rdef
+
+# specify the resource files to use.
+# full path or a relative path to the resource file can be used.
+# both RDEFS and RSRCS can be defined in the same makefile.
+RSRCS= Pipettes.rsrc
+
+# @<-src@
+#%}
+
+# end support for Pe and Eddie
+
+# specify additional libraries to link against
+# there are two acceptable forms of library specifications
+# - if your library follows the naming pattern of:
+# libXXX.so or libXXX.a you can simply specify XXX
+# library: libbe.so entry: be
+#
+# - for version-independent linking of standard C++ libraries please add
+# $(STDCPPLIBS) instead of raw "stdc++[.r4] [supc++]" library names
+#
+# - for localization support add following libs:
+# locale localestub
+#
+# - if your library does not follow the standard library
+# naming scheme you need to specify the path to the library
+# and it's name
+# library: my_lib.a entry: my_lib.a or path/my_lib.a
+LIBS= be $(STDCPPLIBS) textencoding tracker
+
+# specify additional paths to directories following the standard
+# libXXX.so or libXXX.a naming scheme. You can specify full paths
+# or paths relative to the makefile. The paths included may not
+# be recursive, so include all of the paths where libraries can
+# be found. Directories where source files are found are
+# automatically included.
+LIBPATHS=
+
+# additional paths to look for system headers
+# thes use the form: #include <header>
+# source file directories are NOT auto-included here
+#SYSTEM_INCLUDE_PATHS= /boot/develop/headers/be /boot/develop/headers/cpp /boot/develop/headers/posix /boot/develop/lib /boot/beos/system/lib
+
+# additional paths to look for local headers
+# thes use the form: #include "header"
+# source file directories are automatically included
+LOCAL_INCLUDE_PATHS=
+
+# specify the level of optimization that you desire
+# NONE, SOME, FULL
+OPTIMIZE= FULL
+
+# specify here the codes for languages you are going
+# to support in this application. The default "en"
+# one must be provided too. "make catkeys" will recreate only
+# locales/en.catkeys file. Use it as template for creating other
+# languages catkeys. All localization files must be placed
+# in "locales" sub-directory.
+LOCALES=
+
+# specify any preprocessor symbols to be defined. The symbols will not
+# have their values set automatically; you must supply the value (if any)
+# to use. For example, setting DEFINES to "DEBUG=1" will cause the
+# compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG"
+# would pass "-DDEBUG" on the compiler's command line.
+DEFINES=
+
+# specify special warning levels
+# if unspecified default warnings will be used
+# NONE = supress all warnings
+# ALL = enable all warnings
+WARNINGS =
+
+# specify whether image symbols will be created
+# so that stack crawls in the debugger are meaningful
+# if TRUE symbols will be created
+SYMBOLS =
+
+# specify debug settings
+# if TRUE will allow application to be run from a source-level
+# debugger. Note that this will disable all optimzation.
+DEBUGGER =
+
+# specify additional compiler flags for all files
+COMPILER_FLAGS= -Woverloaded-virtual -funsigned-bitfields -Wwrite-strings
+
+# specify additional linker flags
+LINKER_FLAGS =
+
+# specify the version of this particular item
+# (for example, -app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL")
+# This may also be specified in a resource.
+APP_VERSION =
+
+# (for TYPE == DRIVER only) Specify desired location of driver in the /dev
+# hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will
+# instruct the driverinstall rule to place a symlink to your driver's binary in
+# ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at
+# /dev/video/usb when loaded. Default is "misc".
+DRIVER_PATH =
+
+## include the makefile-engine
+DEVEL_DIRECTORY := \
+ $(shell findpaths -r "makefile_engine" B_FIND_PATH_DEVELOP_DIRECTORY)
+include $(DEVEL_DIRECTORY)/etc/makefile-engine
--
1.8.3.4